jonny
efa1e52ce1
Merge remote-tracking branch 'remotes/workadventure-main/develop' into iframe-api-refactor
2021-06-17 11:19:21 +02:00
David Négrier
d6ec0d22d3
Code cleanup
2021-06-17 10:35:08 +02:00
David Négrier
d533894a74
Fixing warnings and moving biggest area compute in store
2021-06-17 10:13:23 +02:00
David Négrier
d3544e2d97
Ignoring "no tracks" warning (cause really, we cannot add tracks to live streams)
2021-06-17 10:07:27 +02:00
David Négrier
d888b694cc
Adding button to change layout
2021-06-17 10:07:27 +02:00
David Négrier
3b278d0498
Removing dead code
2021-06-17 10:07:27 +02:00
David Négrier
76261de805
Enabling back the open report feature
2021-06-17 10:07:27 +02:00
David Négrier
ca56a78814
Limiting the max height of video elements
2021-06-17 10:07:27 +02:00
David Négrier
5cf5e0ce2b
Changing the way we focus a video element.
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Now, only one video element can be important.
2021-06-17 10:07:27 +02:00
David Négrier
ac7fa164b6
Adding importance handling
2021-06-17 10:07:27 +02:00
David Négrier
e7b0f859a5
Migrating the video overlay in Svelte (WIP)
2021-06-17 10:07:27 +02:00
_Bastler
b96ba7f8c5
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-16 19:58:34 +02:00
David Négrier
e6264948b1
Merge pull request #946 from jonnytest1/load-page-api
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Load page iframe-api
2021-06-16 18:10:10 +02:00
jonny
8d2baa8d1a
added workadventure specific url
2021-06-16 17:36:52 +02:00
jonny
1147a21dde
fixed documentation
2021-06-16 17:34:00 +02:00
jonny
c1e202b7b1
renamed to goToRoom
2021-06-16 17:16:00 +02:00
_Bastler
59ab1cdbae
remove focus (unneccesary)
2021-06-16 12:06:23 +02:00
_Bastler
a3bed1eeb4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-16 11:38:43 +02:00
David Négrier
a910ec1639
Merge pull request #1190 from thecodingmachine/svelte_check
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Adding svelte-check to the build process
2021-06-15 18:40:14 +02:00
David Négrier
0afdbf7040
Fixing Svelte-check errors
2021-06-15 18:34:11 +02:00
David Négrier
085a4d41fd
Adding svelte-check to the build process
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Type checking in Svelte was not enabled (because we were not running svelte-check).
This PR adds:
- run svelte-check in watch mode in development
- run svelte-check in CI
2021-06-15 18:08:16 +02:00
David Négrier
39a7b95e32
Merge pull request #1189 from thecodingmachine/develop
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Deploy 2021-06-15
2021-06-15 17:20:19 +02:00
Kharhamel
7e9506874c
Merge pull request #1188 from thecodingmachine/sceneCleanup
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scene cleanup
2021-06-15 17:01:57 +02:00
kharhamel
c559b2104b
scene cleanup
2021-06-15 15:32:40 +02:00
_Bastler
b3c58bd5d4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-15 15:24:00 +02:00
jonny
7712bd685b
fixed merge errors
2021-06-15 15:19:45 +02:00
jonny
238f333b81
Merge remote-tracking branch 'remotes/workadventure-main/develop' into load-page-api
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# Conflicts:
# front/src/Api/Events/IframeEvent.ts
# front/src/Api/IframeListener.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/iframe_api.ts
2021-06-15 15:05:49 +02:00
Kharhamel
407f46f248
Merge pull request #1187 from thecodingmachine/touchIframeResize
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FIX: fixed the cowebsite aside dom not being visible on some browser
2021-06-15 14:40:26 +02:00
kharhamel
40e2ba196d
FIX: fixed the cowebsite aside dom not being visible on some browser
2021-06-15 14:35:29 +02:00
David Négrier
eb895ceb58
Merge pull request #1178 from thecodingmachine/touchIframeResize
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FIX: cowebsite resize now works on touchscreens
2021-06-15 11:42:41 +02:00
David Négrier
cbc80391d8
Merge pull request #1186 from thecodingmachine/customSceneNewArrow
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CustomizeScene buttons use moveHorizontally and moveVertically
2021-06-15 11:38:48 +02:00
GRL
09da69c24a
CustomizeScene buttons use moveHorizontally and moveVertically
2021-06-15 11:16:44 +02:00
kharhamel
a5779095f8
FIX: cowebsite resize now works on touchscreens
2021-06-15 10:55:18 +02:00
_Bastler
29da03ee44
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-15 09:21:40 +02:00
David Négrier
1880022971
Merge pull request #1154 from thecodingmachine/gameSizeFix
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Display Game
2021-06-15 09:16:00 +02:00
GRL
b04016f30f
Merge branch 'develop' of github.com:thecodingmachine/workadventure into gameSizeFix
2021-06-15 09:06:47 +02:00
_Bastler
39dbd56207
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-15 08:18:39 +02:00
David Négrier
9c14bd9c90
Merge pull request #1183 from thecodingmachine/develop
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Deploy 2021-06-14
2021-06-14 22:19:02 +02:00
David Négrier
0172d7dc3b
Merge pull request #1182 from thecodingmachine/fix_viewport_on_resize
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Fixing size of camera on resize
2021-06-14 18:49:37 +02:00
David Négrier
6bca3469b6
Removing useless import
2021-06-14 18:44:20 +02:00
David Négrier
1fa03e44df
Fixing size of camera on resize
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The size of the Camera after a change in zoom is only computed on the "render" step.
Therefore, we should wait the "render" step to call GameScene.onResize.
Closes #1180
2021-06-14 18:40:58 +02:00
David Négrier
9f9584633c
Merge pull request #1181 from thecodingmachine/disable_screensharing_button_on_error
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Disable screensharing button if user refuses rights
2021-06-14 18:22:20 +02:00
David Négrier
6af9b5d0fc
Disable screensharing button if user refuses rights
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If the user refuses the popup to screen-share, we should switch back the button to gray.
Closes #1179
2021-06-14 18:18:57 +02:00
David Négrier
f16514db21
Merge pull request #1177 from thecodingmachine/bugfix/1167
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Making code more robust regarding scene being null in Character class
2021-06-14 16:54:12 +02:00
David Négrier
a8ef43ca84
Merge pull request #1176 from thecodingmachine/fix_character_scene_slow
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Fixing bug slowing down the CustomizeScene a lot
2021-06-14 16:41:55 +02:00
David Négrier
dcd44f283f
Making code more robust regarding scene being null in Character class
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Not sure how this can happen but it does.
Closes #1167
2021-06-14 16:40:33 +02:00
David Négrier
e3ee66527a
Fixing bug slowing down the CustomizeScene a lot
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By forcing the containers to be updated only in the "update" method, we seem to be solving some bugs regarding the way sprites are handled.
There is still an issue though. Some times, for some reasons, the update list seems to be growing a lot.
The more we click the left/right arrow to choose a character, the slower it gets (but with this commit, it does not lock anymore)
2021-06-14 16:32:09 +02:00
GRL
b239edb266
Clean code
2021-06-14 16:09:41 +02:00
GRL
c2fba35360
Suppression blue back-ground
2021-06-14 16:04:55 +02:00
GRL
281b8580cd
Use window and not viewport in css for main-container
2021-06-14 15:54:22 +02:00