grégoire parant
fbcb9d898d
Update report message ( #1343 )
2021-08-06 18:28:18 +02:00
Gregoire Parant
14b4229019
Merge branch 'develop' into GlobalMessageToWorld
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# Conflicts:
# CHANGELOG.md
# front/src/Api/Events/IframeEvent.ts
# front/src/Components/App.svelte
# pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
kharhamel
9c803a69ff
FEATURE: users can now login via an openID client
2021-07-30 15:43:46 +02:00
GRL
bd96a32d5b
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-30 09:38:28 +02:00
Stefan Weil
64065b2798
Fix some typos (found by codespell) ( #1316 )
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Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
GRL
9fa7c7aac0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-22 17:29:00 +02:00
GRL
68ff1b9e17
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-22 16:26:01 +02:00
GRL
9e16bfc366
playGlobalMessage are receive as adminRoomMessage
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Suppression of GlobalMessageManager and TypeMessage
Migrating message to svelte
2021-07-22 16:14:27 +02:00
GRL
6e65952d75
SendGlobalMessage by sendAminMessage
2021-07-20 15:16:51 +02:00
David Négrier
d955ddfe82
Adding support to persist variables in Redis
2021-07-19 16:23:16 +02:00
David Négrier
dbd5b80636
Adding support for "readableBy" and "writableBy" in back
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This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
3d76f76d3e
Fixing merge
2021-07-16 11:37:44 +02:00
David Négrier
5c7ea7b258
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-16 11:22:36 +02:00
David Négrier
a4a123c331
Admin /api/map endpoint return type is now generated with generic type guards
2021-07-16 10:46:45 +02:00
David Négrier
c9fa9b9a92
Migrating away from the notion of public/private URL in WorkAdventure Github repository
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The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug= ...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
David Négrier
e65e8b2097
First version with variables that actually work
2021-07-07 17:17:28 +02:00
David Négrier
5116b82e77
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-07 11:55:00 +02:00
David Négrier
34cb0ebf39
Users blocking now rely on UUID rather than ID
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This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
19bd1045e1
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-06 17:24:16 +02:00
David Négrier
a1f1927b6d
Starting adding variables server-side
2021-07-06 15:30:49 +02:00
jonny
65cefb3584
fixed invalid unauathorized handler
2021-07-01 15:50:40 +02:00
David Négrier
3e464580ea
Fixing eslint ignore broken by Prettier
2021-06-24 10:23:32 +02:00
David Négrier
10c3d6dee2
Applying Prettier on pusher and back
2021-06-24 10:09:10 +02:00
kharhamel
dd45996f9c
FIX: improved the visit card, cleanup the code
2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c
FEATURE: clicking on another player show a contact card when possible
2021-06-03 17:58:21 +02:00
grégoire parant
2b13b764b4
Public texture ( #1093 )
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* Public texture
- Front => Get texture when user connected on public method
- Front => Anonymous login will be make every connexion to get map details
- Pusher => `/anonymLogin` permit to get map details and public texture load in customize scene
* Improve texture local user
- Permit to keep previous texture get with 'register' link
* Texture public loading
- Texture will be load with Room class
- Fix issue on lazzy loading atttempt
* Remove async await useless
2021-06-03 13:07:52 +02:00
kharhamel
595c5ca64d
now use custom emotes with tweens instead of transistions
2021-05-25 16:37:24 +02:00
kharhamel
35b37a6a88
Added a radial menu to run emotes
2021-05-19 15:17:50 +02:00
kharhamel
a1d52b4265
FEATURE: added the possibility toplay emotes
2021-05-19 15:17:03 +02:00
David Négrier
3c9d477c06
Improving error messages
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Trying to put more expressive and helpful error messages for the end user.
2021-04-30 09:33:18 +02:00
grégoire parant
925545d74f
Add error message ( #970 )
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- Error link not found
- Error user was banned
- Error access dinied on the world
2021-04-29 23:47:30 +02:00
kharhamel
5ebb0c94e6
FIX: calling emitPlayGlobalMessage in pusher without the admin tag will throw an error
2021-04-14 11:56:54 +02:00
Johannes Berthel
e5a196a42b
implemented feedback
2021-04-06 18:54:45 +02:00
Johannes Berthel
4aa082d83b
Merge branch 'develop' into feature/player-companion
2021-04-02 23:40:30 +02:00
Johannes Berthel
c07079051a
transmit companion to remote players
2021-04-02 21:21:11 +02:00
kharhamel
88cc15cd02
FEATURE: editing a room in the admin trigger a refresh system
2021-04-02 15:22:02 +02:00
David Négrier
cd7a332b4c
Improving error throwing and handling in pusher/admin/front
2021-03-31 15:49:01 +02:00
kharhamel
886daebfea
improved the unloading process to not create a useless socket
2021-03-26 14:19:37 +01:00
kharhamel
f90046459e
FIX: fixed a error in the validation of receiveGlobalMessagePrompt in pusher/AdminController
2021-03-24 14:35:20 +01:00
kharhamel
8d6c1a50bf
FEATURE: warning message when world is near full capacity
2021-03-23 17:44:47 +01:00
kharhamel
fe8c75610d
FIX: player anims correctly stop on the idle frame
2021-03-11 16:21:02 +01:00
Gregoire Parant
59c310d0a8
Update to optimize maintainability of the code
2021-03-11 12:17:37 +01:00
Gregoire Parant
2fcb8a76b1
Merge branch 'master' into develop
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# Conflicts:
# front/src/Connexion/RoomConnection.ts
# front/src/Phaser/Menu/ReportMenu.ts
2021-03-11 02:22:05 +01:00
Gregoire Parant
46cb9333e6
HotFix message in back
2021-03-11 01:25:36 +01:00
David Négrier
a28fcbb9e6
Catching error when JWT token cannot be generated to avoid crashing Pusher
2021-03-10 09:41:54 +01:00
kharhamel
8abc34c631
FEATURE: the connexion error an user can get when a world is full is now correctly traited. Also remove a redundant adminApi call
2021-03-09 16:34:19 +01:00
kharhamel
ad7e16c33b
FEATURE: better implementation of the admin global message
2021-03-04 16:18:06 +01:00
Gregoire Parant
915d945dd5
Fix ci
2021-03-01 22:32:50 +01:00
Gregoire Parant
30f4793342
Update private access
2021-03-01 22:21:52 +01:00
PizZaKatZe
d7b0cb83de
Fix workadventure_nb_clients_per_room in pusher
2021-02-10 00:03:42 +01:00