David Négrier
e4708149e0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
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# Conflicts:
# front/package.json
# front/src/Components/App.svelte
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Menu/MenuScene.ts
# front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
_Bastler
ab20a074fe
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 09:47:16 +02:00
David Négrier
3f0ef2d31a
Fixing prettier run command
2021-06-23 16:56:33 +02:00
David Négrier
f6d3783f6c
Removing git add from lint-staged since it is not necessary since v10
2021-06-23 16:50:00 +02:00
David Négrier
ecbadda65a
Merge pull request #1224 from thecodingmachine/prettier
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Setting up prettier
2021-06-23 16:34:21 +02:00
David Négrier
c0bfec7b11
Adding Prettier configuration
2021-06-23 15:51:31 +02:00
jonny
54d392be82
fixed not returnin null if parsed from url
2021-06-23 15:06:38 +02:00
David Négrier
b7934d9d03
Merge branch 'develop' of github.com:thecodingmachine/workadventure into functional-tile-properties
2021-06-23 10:40:59 +02:00
David Négrier
bdc4b43c17
Setting up prettier
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In order not to wreak havoc on all the open PRs, Prettier will be added slowly,
on every changed file, thanks to Husky (for a precommit hook) and lint-staged, for linting only staged files.
2021-06-23 10:10:53 +02:00
_Bastler
f82b106dce
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-22 14:26:47 +02:00
David Négrier
eb526f5b67
Upgrading animatedtiles plugin to trigger an event when an animation occurs and setting the scene to dirty state
2021-06-22 14:21:15 +02:00
David Négrier
e4dab5fd0d
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature/animated-tiles
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# Conflicts:
# front/package.json
# front/tsconfig.json
# front/yarn.lock
2021-06-21 17:26:00 +02:00
David Négrier
b59cbcac4c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
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# Conflicts:
# front/package.json
2021-06-21 14:54:32 +02:00
David Négrier
ce0a52c227
Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe-api-refactor2
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# Conflicts:
# front/package-lock.json
2021-06-21 11:53:07 +02:00
jonny
7716fe4b62
run templater on running start script
2021-06-20 19:26:35 +02:00
jonny
0690f088b6
setup to also run on windows
2021-06-18 00:21:54 +02:00
jonny
318749e5a8
develop merge
2021-06-17 11:30:16 +02:00
David Négrier
d533894a74
Fixing warnings and moving biggest area compute in store
2021-06-17 10:13:23 +02:00
David Négrier
d3544e2d97
Ignoring "no tracks" warning (cause really, we cannot add tracks to live streams)
2021-06-17 10:07:27 +02:00
_Bastler
a3bed1eeb4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-16 11:38:43 +02:00
David Négrier
0afdbf7040
Fixing Svelte-check errors
2021-06-15 18:34:11 +02:00
David Négrier
085a4d41fd
Adding svelte-check to the build process
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Type checking in Svelte was not enabled (because we were not running svelte-check).
This PR adds:
- run svelte-check in watch mode in development
- run svelte-check in CI
2021-06-15 18:08:16 +02:00
_Bastler
f24a547814
merge dev
2021-06-04 08:53:45 +02:00
David Négrier
100198b55c
Using "standardized-audio-context" to fix compatibility of AudioContext with Safari.
2021-06-02 17:58:58 +02:00
_Bastler
e43fe7cebd
fix action+add html
2021-05-30 20:00:41 +02:00
kharhamel
12da6ddd6c
FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines
2021-05-28 15:33:10 +02:00
_Bastler
05e18e0568
merge betterNameText
2021-05-26 20:31:33 +02:00
_Bastler
5538a511c7
merge latest dev
2021-05-18 15:04:35 +02:00
_Bastler
bfb6b118cd
Merge remote-tracking branch 'origin/develop' into dev_main_merge
2021-05-17 17:18:08 +02:00
David Négrier
79935593e2
Adding fork-ts-checker-webpack-plugin
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This allows offloading type checking to another process and saves ~1-2 seconds for each build.
Also, we can integrate ESLint into the build pipeline and this is dope!
2021-05-17 16:41:38 +02:00
David Négrier
5cb58d98a0
Adding correct SCSS file integration with Svelte
2021-05-17 16:41:09 +02:00
David Négrier
9bc79c3ed3
Adding Svelte to the project
2021-05-17 16:39:55 +02:00
kharhamel
f2dca82642
FIX: webpack config NodePolyfillPlugin
2021-05-17 16:30:19 +02:00
_Bastler
6e9b2e8d31
merge develop, add animated tiles
2021-05-13 15:09:02 +02:00
David Négrier
4fcbc146ca
Switching the Webpack configuration file to Typescript
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This switches the Webpack config file from JS to Typescript.
2021-05-12 13:38:32 +02:00
David Négrier
664a5b6b91
Upgrading ESLint (and ignoring a bunch of interesting rules)
2021-05-12 11:44:41 +02:00
David Négrier
f57c01dee8
Refactoring Webpack files to remove prod file. The prod file is now inferred from the NODE_ENV variable.
2021-05-12 11:28:21 +02:00
David Négrier
8c1e01566a
Upgrading all dependencies in front
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Upgrading to Webpack 5, Typescript 4, ...
2021-05-12 10:35:14 +02:00
_Bastler
deac58ebc7
merge into develop
2021-05-08 20:05:08 +02:00
David Négrier
6b4d064f19
Merge branch 'develop' of github.com:thecodingmachine/workadventure into skiprender2
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# Conflicts:
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
2021-05-06 16:25:13 +02:00
_Bastler
1783b90d81
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-04-29 08:50:04 +02:00
grégoire parant
5c0b5ef74b
HotFix release v1.3.1 ( #958 )
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- Update camera style support mobile
- Fix admin console error
2021-04-29 01:26:09 +02:00
_Bastler
92122a3272
nes.css style
2021-04-28 07:07:51 +02:00
David Négrier
84bd5eff50
Bump Phaser version
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This reverts commit f2c3d6f158
.
Also, updates all dependencies to their latest allowed version.
# Conflicts:
# front/package.json
# front/yarn.lock
2021-04-21 10:35:38 +02:00
PizZaKatZe
c3230bc2b3
Integrate virtual joystick
2021-04-13 02:00:03 +02:00
kharhamel
0701e607fa
added sass loader to the project and put the cowebsite style in its own sass file
2021-03-18 12:37:05 +01:00
kharhamel
0c892e0243
FEATURE: implemented a client side blacklist
2021-02-12 19:15:24 +01:00
kharhamel
f2c3d6f158
downgraded phaser version to 3.24.1
2021-01-28 23:03:06 +01:00
kharhamel
49531bb8fa
FEATURE: updated phaser to version 3.52
2021-01-19 18:31:58 +01:00
Piotr Dobrowolski
af260ad229
front: add AnimatedTiles plugin
2021-01-07 18:37:57 +01:00
dependabot[bot]
c7ed0bf8bb
Bump axios from 0.20.0 to 0.21.1 in /front
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Bumps [axios](https://github.com/axios/axios ) from 0.20.0 to 0.21.1.
- [Release notes](https://github.com/axios/axios/releases )
- [Changelog](https://github.com/axios/axios/blob/v0.21.1/CHANGELOG.md )
- [Commits](https://github.com/axios/axios/compare/v0.20.0...v0.21.1 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-01-05 23:50:25 +00:00
David Négrier
9a04836215
Dynamically import Quill
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We load Quill only if it is needed (after all, only admins need Quill)
2020-10-13 10:26:27 +02:00
David Négrier
f542b117a8
Refactoring connection to pass room info on connect
2020-10-06 18:11:42 +02:00
David Négrier
d3fa901691
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature/global-message
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+ migrating to protobuf messages
# Conflicts:
# back/src/App.ts
# back/src/Controller/IoSocketController.ts
# back/yarn.lock
# front/src/Connection.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Login/EnableCameraScene.ts
# front/src/WebRtc/SimplePeer.ts
2020-10-01 14:11:34 +02:00
David Négrier
d7209d8864
Migrating messages locally into back and front
2020-09-24 11:16:08 +02:00
Gregoire Parant
3cb079c80c
Fix CI
2020-09-23 18:37:54 +02:00
David Négrier
ee612f6585
Adding event support to items
2020-07-27 22:36:58 +02:00
David Négrier
ed146226cf
Adding Outline capabilities and a ActionableItem notion.
2020-07-23 18:09:24 +02:00
David Négrier
2b5d3e0017
Sending the source map out of the main JS file to reduce size
2020-07-02 10:38:36 +02:00
David Négrier
2b820c7d56
Adding an event queue in the GameScene.
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Events are processed only in the 'update' method.
We hope this will solve a number of null pointer errors. See #194
2020-06-19 18:18:43 +02:00
David Négrier
91ce318848
Changing license to AGPL + Commons Clause
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This is an important change.
So far, the project was labelled as licensed under the "AGPL" (improperly since no version of the AGPL was specified)
This commit changes the license to "AGPL + Commons Clause"
The [common clause](https://commonsclause.com/ ) is an additional restriction forbidding companies from taking WorkAdventure of the shelf, and reselling WorkAdventure.
This license does not forbid anyone from installing and using WorkAdventure, it only targets resellers (so SAAS exploitation of WorkAdventure is limited to TheCodingMachine).
This effectively makes WorkAdventure non open-source, but the source-code remains available for anyone to see and modify.
2020-06-09 10:17:21 +02:00
David Négrier
d69ce8a6a6
Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine)
2020-06-02 10:48:04 +02:00
Gregoire Parant
244f87196e
Update strategy caching bundle front js files with webpack
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- Add HtmlWebpackPlugin to use template index html
2020-06-01 11:53:12 +02:00
David Négrier
d72741ce0c
Fixing linting
2020-05-01 23:48:30 +02:00
gparant
c28108f6c9
Use WebRtc with SimplePeer
2020-04-25 16:05:33 +02:00
gparant
7e08e7f133
Front : create class to connect, send and receive message
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- Create environment class
- Create Connexion class to connect and save data
- Refactor back api
2020-04-05 20:57:14 +02:00
David Négrier
ca3d113cad
Adding ESLint for front part
2020-04-04 16:16:20 +02:00
David Négrier
26b8412f3c
Initial commit
2020-04-03 14:56:21 +02:00