Commit Graph

19 Commits

Author SHA1 Message Date
Alexis Faizeau
d1e8243c47
Zod EVERYWHERE (#2027)
* Zod EVERYWHERE

* Add no-unused-vars rule to eslint in front

* Add no-unused-vars rule to eslint in pusher

* Add no-unused-vars rule to eslint in back

* Remove unused PlayerTexture guards

* Fix data providing on room connection

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
2022-04-12 14:21:19 +02:00
David Négrier
6540f15c5b
Refactoring Woka management (#1810)
* Wrap websockets with HyperExpress

* Add endpoints on pusher to resolve wokas

* getting textures urls from pusher

* Adding OpenAPI documentation for the pusher.

The pusher now exposes a "/openapi" endpoint and a "/swagger-ui/" endpoint.

* revert FRONT_URL

* playerTextures metadata is being loaded via Phaser.Loader

* fetch textures every time character or customize scene is open

* Heavy changes: refactoring the pusher to always send the textures (and the front to accept them)

* Sending character layer details to admin

* Cleaning commented code

* Fixing regex

* Fix woka endpoints on pusher

* Change error wording on pusher

* Working on integration of the woka-list with the new admin endpoint.

* Switching from "name" to "id" in texture object + using zod for woka/list validation

* Add position on default woka data

* Remove async on pusher option method

* Fix woka list url

* add options for /register

* Fxiing loading the Woka list

* Actually returning something in logout-callback

* Copying messages to back too

* remove customize button if no body parts are available (#1952)

* remove customize button if no body parts are available

* remove unused position field from PlayerTexturesCollection interface

* removed unused label field

* fix LocalUser test

* little PlayerTextures class refactor

* Fixing linting

* Fixing missing Openapi packages in prod

* Fixing back build

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>

* Add returns on pusher endpoints

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: Piotr Hanusiak <wacneg@gmail.com>
2022-03-11 17:02:58 +01:00
Gregoire Parant
8b758a0053 Merge branch 'develop' into 2daysLimit
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-01-05 11:47:31 +01:00
PizZaKatZe
e7f1395809 Stop before running into followed Avatar; stop sprite animation 2021-12-15 18:36:12 +01:00
Alexis Faizeau
dbd6ce5bdc Fix player movement tests 2021-10-29 23:30:02 +02:00
Alexis Faizeau
934e24f837 Implement on enter/leave layer events 2021-10-29 19:44:58 +02:00
GRL
bd96a32d5b Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-30 09:38:28 +02:00
Stefan Weil
64065b2798
Fix some typos (found by codespell) (#1316)
Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
David Négrier
f217fc8aad Removing dead code 2021-07-15 17:11:48 +02:00
jonny
64847cd465 adjusted null if no hash 2021-06-23 12:42:24 +02:00
David Négrier
bc35ade8df Improving urlify 2021-02-11 18:03:14 +01:00
Gregoire Parant
0d104cb307 Update to use Anchor html 2021-02-11 14:49:32 +01:00
kharhamel
4ad7f4d5a3 changed the color of the chat links and unit test 2021-01-22 15:06:41 +01:00
kharhamel
fd29826556 fixed a crash linked to incorrect textureDescriptors 2021-01-14 14:47:02 +01:00
kharhamel
6caa0e5b62 HOTFIX: the map property exitUrl now accept relative links that are deep enough to rewrite the base url 2021-01-05 18:23:17 +01:00
kharhamel
09d6d22a5d FIX: rewrote the way scene exits are triggered 2020-11-24 14:43:21 +01:00
David Négrier
8348d13bfe Fixing use const instead of let 2020-06-19 14:30:34 +02:00
David Négrier
d72e60610e Adding PlayersPositionInterpolator to interpolate/extrapolate players positions 2020-06-02 13:44:42 +02:00
David Négrier
d69ce8a6a6 Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine) 2020-06-02 10:48:04 +02:00