Fix player movement tests
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@ -9,8 +9,8 @@ describe("Interpolation / Extrapolation", () => {
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{
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x: 200,
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y: 100,
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oldX: undefined,
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oldY: undefined,
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oldX: 100,
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oldY: 200,
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moving: true,
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direction: "up"
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},
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@ -24,8 +24,8 @@ describe("Interpolation / Extrapolation", () => {
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expect(playerMovement.getPosition(42100)).toEqual({
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x: 150,
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y: 150,
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oldX: undefined,
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oldY: undefined,
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oldX: 100,
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oldY: 200,
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direction: 'up',
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moving: true
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});
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@ -33,8 +33,8 @@ describe("Interpolation / Extrapolation", () => {
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expect(playerMovement.getPosition(42200)).toEqual({
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x: 200,
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y: 100,
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oldX: undefined,
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oldY: undefined,
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oldX: 100,
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oldY: 200,
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direction: 'up',
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moving: true
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});
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@ -42,8 +42,8 @@ describe("Interpolation / Extrapolation", () => {
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expect(playerMovement.getPosition(42300)).toEqual({
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x: 250,
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y: 50,
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oldX: undefined,
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oldY: undefined,
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oldX: 100,
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oldY: 200,
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direction: 'up',
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moving: true
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});
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@ -56,8 +56,8 @@ describe("Interpolation / Extrapolation", () => {
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{
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x: 200,
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y: 100,
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oldX: undefined,
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oldY: undefined,
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oldX: 100,
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oldY: 200,
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moving: false,
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direction: "up"
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},
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@ -67,8 +67,8 @@ describe("Interpolation / Extrapolation", () => {
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expect(playerMovement.getPosition(42300)).toEqual({
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x: 200,
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y: 100,
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oldX: undefined,
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oldY: undefined,
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oldX: 100,
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oldY: 200,
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direction: 'up',
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moving: false
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});
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@ -81,8 +81,8 @@ describe("Interpolation / Extrapolation", () => {
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{
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x: 200,
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y: 100,
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oldX: undefined,
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oldY: undefined,
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oldX: 100,
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oldY: 200,
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moving: false,
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direction: "up"
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},
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@ -92,8 +92,8 @@ describe("Interpolation / Extrapolation", () => {
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expect(playerMovement.getPosition(42100)).toEqual({
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x: 150,
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y: 150,
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oldX: undefined,
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oldY: undefined,
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oldX: 100,
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oldY: 200,
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direction: 'up',
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moving: true
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});
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