Camera now centers on focusable zone properly

This commit is contained in:
Hanusiak Piotr 2022-01-13 18:54:38 +01:00
parent a164cedf3f
commit c2b2385e96
6 changed files with 97 additions and 42 deletions

View File

@ -211,7 +211,6 @@ class IframeListener {
} else if (payload.type === "setProperty" && isSetPropertyEvent(payload.data)) { } else if (payload.type === "setProperty" && isSetPropertyEvent(payload.data)) {
this._setPropertyStream.next(payload.data); this._setPropertyStream.next(payload.data);
} else if (payload.type === "cameraSetViewport" && isCameraSetViewportEvent(payload.data)) { } else if (payload.type === "cameraSetViewport" && isCameraSetViewportEvent(payload.data)) {
console.log(payload.data);
this._cameraSetViewportStream.next(payload.data); this._cameraSetViewportStream.next(payload.data);
} else if (payload.type === "cameraFollowPlayer" && isCameraFollowPlayerEvent(payload.data)) { } else if (payload.type === "cameraFollowPlayer" && isCameraFollowPlayerEvent(payload.data)) {
this._cameraFollowPlayerStream.next(payload.data); this._cameraFollowPlayerStream.next(payload.data);

View File

@ -25,7 +25,6 @@ export class WorkAdventureCameraCommands extends IframeApiContribution<WorkAdven
lock: boolean = false, lock: boolean = false,
smooth: boolean = false smooth: boolean = false
): void { ): void {
console.log({ x, y, width, height, lock, smooth });
sendToWorkadventure({ sendToWorkadventure({
type: "cameraSetViewport", type: "cameraSetViewport",
data: { x, y, width, height, lock, smooth }, data: { x, y, width, height, lock, smooth },

View File

@ -85,13 +85,7 @@ export class CameraManager extends Phaser.Events.EventEmitter {
const zoomModifierChange = const zoomModifierChange =
setTo.width && setTo.height ? this.getZoomModifierChange(setTo.width, setTo.height) : 0; setTo.width && setTo.height ? this.getZoomModifierChange(setTo.width, setTo.height) : 0;
this.camera.stopFollow(); this.camera.stopFollow();
this.camera.pan( this.camera.pan(setTo.x, setTo.y, duration, Easing.SineEaseOut, true, (camera, progress, x, y) => {
setTo.x + (setTo.width ?? 0) * 0.5,
setTo.y + (setTo.height ?? 0) * 0.5,
duration,
Easing.SineEaseOut,
true,
(camera, progress, x, y) => {
if (this.cameraMode === CameraMode.Positioned) { if (this.cameraMode === CameraMode.Positioned) {
this.waScaleManager.zoomModifier = currentZoomModifier + progress * zoomModifierChange; this.waScaleManager.zoomModifier = currentZoomModifier + progress * zoomModifierChange;
this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData()); this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData());
@ -103,8 +97,7 @@ export class CameraManager extends Phaser.Events.EventEmitter {
} }
}); });
} }
} });
);
} }
private getZoomModifierChange(width: number, height: number): number { private getZoomModifierChange(width: number, height: number): number {
@ -135,17 +128,10 @@ export class CameraManager extends Phaser.Events.EventEmitter {
: 0; : 0;
this.camera.stopFollow(); this.camera.stopFollow();
this.playerToFollow = undefined; this.playerToFollow = undefined;
this.camera.pan( this.camera.pan(focusOn.x, focusOn.y, duration, Easing.SineEaseOut, true, (camera, progress, x, y) => {
focusOn.x + (focusOn.width ?? 0) * 0.5 * marginMult,
focusOn.y + (focusOn.height ?? 0) * 0.5 * marginMult,
duration,
Easing.SineEaseOut,
true,
(camera, progress, x, y) => {
this.waScaleManager.zoomModifier = currentZoomModifier + progress * zoomModifierChange; this.waScaleManager.zoomModifier = currentZoomModifier + progress * zoomModifierChange;
this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData()); this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData());
} });
);
} }
public leaveFocusMode(player: Player, duration = 0): void { public leaveFocusMode(player: Player, duration = 0): void {
@ -249,7 +235,7 @@ export class CameraManager extends Phaser.Events.EventEmitter {
if (!focusOn) { if (!focusOn) {
return; return;
} }
this.camera.centerOn(focusOn.x + focusOn.width * 0.5, focusOn.y + focusOn.height * 0.5); this.camera.centerOn(focusOn.x, focusOn.y);
this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData()); this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData());
} }
); );

View File

@ -840,7 +840,12 @@ export class GameScene extends DirtyScene {
if (focusable && focusable.value === true) { if (focusable && focusable.value === true) {
const zoomMargin = zone.properties?.find((property) => property.name === "zoom_margin"); const zoomMargin = zone.properties?.find((property) => property.name === "zoom_margin");
this.cameraManager.enterFocusMode( this.cameraManager.enterFocusMode(
zone, {
x: zone.x + zone.width * 0.5,
y: zone.y + zone.height * 0.5,
width: zone.width,
height: zone.height,
},
zoomMargin ? Math.max(0, Number(zoomMargin.value)) : undefined zoomMargin ? Math.max(0, Number(zoomMargin.value)) : undefined
); );
break; break;

View File

@ -3,7 +3,7 @@
"infinite":false, "infinite":false,
"layers":[ "layers":[
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@ -25,6 +25,18 @@
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