diff --git a/front/src/Api/IframeListener.ts b/front/src/Api/IframeListener.ts index b1484920..49d8b37b 100644 --- a/front/src/Api/IframeListener.ts +++ b/front/src/Api/IframeListener.ts @@ -211,7 +211,6 @@ class IframeListener { } else if (payload.type === "setProperty" && isSetPropertyEvent(payload.data)) { this._setPropertyStream.next(payload.data); } else if (payload.type === "cameraSetViewport" && isCameraSetViewportEvent(payload.data)) { - console.log(payload.data); this._cameraSetViewportStream.next(payload.data); } else if (payload.type === "cameraFollowPlayer" && isCameraFollowPlayerEvent(payload.data)) { this._cameraFollowPlayerStream.next(payload.data); diff --git a/front/src/Api/iframe/camera.ts b/front/src/Api/iframe/camera.ts index 60fd79a3..c509d87c 100644 --- a/front/src/Api/iframe/camera.ts +++ b/front/src/Api/iframe/camera.ts @@ -25,7 +25,6 @@ export class WorkAdventureCameraCommands extends IframeApiContribution { - if (this.cameraMode === CameraMode.Positioned) { - this.waScaleManager.zoomModifier = currentZoomModifier + progress * zoomModifierChange; - this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData()); - } - if (progress === 1) { - this.playerToFollow?.once(hasMovedEventName, () => { - if (this.playerToFollow) { - this.startFollowPlayer(this.playerToFollow, duration); - } - }); - } + this.camera.pan(setTo.x, setTo.y, duration, Easing.SineEaseOut, true, (camera, progress, x, y) => { + if (this.cameraMode === CameraMode.Positioned) { + this.waScaleManager.zoomModifier = currentZoomModifier + progress * zoomModifierChange; + this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData()); } - ); + if (progress === 1) { + this.playerToFollow?.once(hasMovedEventName, () => { + if (this.playerToFollow) { + this.startFollowPlayer(this.playerToFollow, duration); + } + }); + } + }); } private getZoomModifierChange(width: number, height: number): number { @@ -135,17 +128,10 @@ export class CameraManager extends Phaser.Events.EventEmitter { : 0; this.camera.stopFollow(); this.playerToFollow = undefined; - this.camera.pan( - focusOn.x + (focusOn.width ?? 0) * 0.5 * marginMult, - focusOn.y + (focusOn.height ?? 0) * 0.5 * marginMult, - duration, - Easing.SineEaseOut, - true, - (camera, progress, x, y) => { - this.waScaleManager.zoomModifier = currentZoomModifier + progress * zoomModifierChange; - this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData()); - } - ); + this.camera.pan(focusOn.x, focusOn.y, duration, Easing.SineEaseOut, true, (camera, progress, x, y) => { + this.waScaleManager.zoomModifier = currentZoomModifier + progress * zoomModifierChange; + this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData()); + }); } public leaveFocusMode(player: Player, duration = 0): void { @@ -249,7 +235,7 @@ export class CameraManager extends Phaser.Events.EventEmitter { if (!focusOn) { return; } - this.camera.centerOn(focusOn.x + focusOn.width * 0.5, focusOn.y + focusOn.height * 0.5); + this.camera.centerOn(focusOn.x, focusOn.y); this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData()); } ); diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index dde9688d..f4b07e6d 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -840,7 +840,12 @@ export class GameScene extends DirtyScene { if (focusable && focusable.value === true) { const zoomMargin = zone.properties?.find((property) => property.name === "zoom_margin"); this.cameraManager.enterFocusMode( - zone, + { + x: zone.x + zone.width * 0.5, + y: zone.y + zone.height * 0.5, + width: zone.width, + height: zone.height, + }, zoomMargin ? Math.max(0, Number(zoomMargin.value)) : undefined ); break; diff --git a/maps/tests/CameraApi/camera_api_test.json b/maps/tests/CameraApi/camera_api_test.json index 395e3b4b..84cc33d6 100644 --- a/maps/tests/CameraApi/camera_api_test.json +++ b/maps/tests/CameraApi/camera_api_test.json @@ -3,7 +3,7 @@ "infinite":false, "layers":[ { - "data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 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+++ b/maps/tests/CameraApi/script.php @@ -36,10 +36,10 @@ -X:
-Y:
-width:
-height:
+X:
+Y:
+width:
+height:
Smooth:
Lock: