populating grid
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@@ -52,13 +52,6 @@ export class CustomWokaPreviewer extends Phaser.GameObjects.Container {
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[CustomWokaBodyPart.Hat]: this.scene.add.sprite(this.config.bodyPartsOffsetX, 0, "").setVisible(false),
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};
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// this.updateSprite("accessory1", CustomWokaBodyPart.Accessory);
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// this.updateSprite("body1", CustomWokaBodyPart.Body);
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// this.updateSprite("clothes4", CustomWokaBodyPart.Clothes);
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// this.updateSprite("eyes5", CustomWokaBodyPart.Eyes);
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// this.updateSprite("hair3", CustomWokaBodyPart.Hair);
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// this.updateSprite("hat2", CustomWokaBodyPart.Hat);
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this.background = this.scene.add.graphics();
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this.drawBackground();
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this.setSize(this.SIZE, this.SIZE);
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