populating grid
This commit is contained in:
parent
701c5f65cd
commit
a3fcf2dc3f
@ -52,13 +52,6 @@ export class CustomWokaPreviewer extends Phaser.GameObjects.Container {
|
||||
[CustomWokaBodyPart.Hat]: this.scene.add.sprite(this.config.bodyPartsOffsetX, 0, "").setVisible(false),
|
||||
};
|
||||
|
||||
// this.updateSprite("accessory1", CustomWokaBodyPart.Accessory);
|
||||
// this.updateSprite("body1", CustomWokaBodyPart.Body);
|
||||
// this.updateSprite("clothes4", CustomWokaBodyPart.Clothes);
|
||||
// this.updateSprite("eyes5", CustomWokaBodyPart.Eyes);
|
||||
// this.updateSprite("hair3", CustomWokaBodyPart.Hair);
|
||||
// this.updateSprite("hat2", CustomWokaBodyPart.Hat);
|
||||
|
||||
this.background = this.scene.add.graphics();
|
||||
this.drawBackground();
|
||||
this.setSize(this.SIZE, this.SIZE);
|
||||
|
@ -13,6 +13,10 @@ export interface WokaBodyPartSlotConfig {
|
||||
selected?: boolean;
|
||||
}
|
||||
|
||||
export enum WokaBodyPartSlotEvent {
|
||||
Clicked = "WokaBodyPartSlotEvent:Clicked",
|
||||
}
|
||||
|
||||
export class WokaBodyPartSlot extends GridItem {
|
||||
private background: Phaser.GameObjects.Rectangle;
|
||||
private bodyImage: Phaser.GameObjects.Image;
|
||||
@ -92,8 +96,7 @@ export class WokaBodyPartSlot extends GridItem {
|
||||
super.bindEventHandlers();
|
||||
|
||||
this.on(GridItemEvent.Clicked, () => {
|
||||
this.select(!this.selected);
|
||||
// this.emit(CategoryGridItemEvent.Selected, this.categoryName);
|
||||
this.emit(WokaBodyPartSlotEvent.Clicked, this.selected);
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -19,7 +19,11 @@ import {
|
||||
CustomWokaPreviewerConfig,
|
||||
} from "../Components/CustomizeWoka/CustomWokaPreviewer";
|
||||
import { DraggableGrid } from "@home-based-studio/phaser3-utils";
|
||||
import { WokaBodyPartSlot, WokaBodyPartSlotConfig } from "../Components/CustomizeWoka/WokaBodyPartSlot";
|
||||
import {
|
||||
WokaBodyPartSlot,
|
||||
WokaBodyPartSlotConfig,
|
||||
WokaBodyPartSlotEvent,
|
||||
} from "../Components/CustomizeWoka/WokaBodyPartSlot";
|
||||
|
||||
export const CustomizeSceneName = "CustomizeScene";
|
||||
|
||||
@ -36,6 +40,8 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
|
||||
protected lazyloadingAttempt = true; //permit to update texture loaded after renderer
|
||||
|
||||
private isVertical: boolean = false;
|
||||
|
||||
private loader: Loader;
|
||||
|
||||
constructor() {
|
||||
@ -89,10 +95,9 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
}
|
||||
|
||||
public create(): void {
|
||||
this.isVertical = this.cameras.main.width / this.cameras.main.height < 0.75;
|
||||
console.log(this.layers);
|
||||
|
||||
const isVertical = isMediaBreakpointUp("md");
|
||||
|
||||
this.customWokaPreviewer = new CustomWokaPreviewer(this, 0, 0, this.getCustomWokaPreviewerConfig());
|
||||
|
||||
this.bodyPartsDraggableGridBackground = this.add.rectangle(0, 0, 485, 165, 0xf9f9f9);
|
||||
@ -115,42 +120,12 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
this.bodyPartsDraggableGridForeground = this.add.rectangle(0, 0, 485, 165, 0xffffff, 0);
|
||||
|
||||
this.bodyPartsSlots = {
|
||||
[CustomWokaBodyPart.Hair]: new WokaBodyPartSlot(
|
||||
this,
|
||||
0,
|
||||
0,
|
||||
this.getDefaultWokaBodyPartSlotConfig(isVertical)
|
||||
),
|
||||
[CustomWokaBodyPart.Body]: new WokaBodyPartSlot(
|
||||
this,
|
||||
0,
|
||||
0,
|
||||
this.getDefaultWokaBodyPartSlotConfig(isVertical)
|
||||
),
|
||||
[CustomWokaBodyPart.Accessory]: new WokaBodyPartSlot(
|
||||
this,
|
||||
0,
|
||||
0,
|
||||
this.getDefaultWokaBodyPartSlotConfig(isVertical)
|
||||
),
|
||||
[CustomWokaBodyPart.Hat]: new WokaBodyPartSlot(
|
||||
this,
|
||||
0,
|
||||
0,
|
||||
this.getDefaultWokaBodyPartSlotConfig(isVertical)
|
||||
),
|
||||
[CustomWokaBodyPart.Clothes]: new WokaBodyPartSlot(
|
||||
this,
|
||||
0,
|
||||
0,
|
||||
this.getDefaultWokaBodyPartSlotConfig(isVertical)
|
||||
),
|
||||
[CustomWokaBodyPart.Eyes]: new WokaBodyPartSlot(
|
||||
this,
|
||||
0,
|
||||
0,
|
||||
this.getDefaultWokaBodyPartSlotConfig(isVertical)
|
||||
),
|
||||
[CustomWokaBodyPart.Hair]: new WokaBodyPartSlot(this, 0, 0, this.getDefaultWokaBodyPartSlotConfig()),
|
||||
[CustomWokaBodyPart.Body]: new WokaBodyPartSlot(this, 0, 0, this.getDefaultWokaBodyPartSlotConfig()),
|
||||
[CustomWokaBodyPart.Accessory]: new WokaBodyPartSlot(this, 0, 0, this.getDefaultWokaBodyPartSlotConfig()),
|
||||
[CustomWokaBodyPart.Hat]: new WokaBodyPartSlot(this, 0, 0, this.getDefaultWokaBodyPartSlotConfig()),
|
||||
[CustomWokaBodyPart.Clothes]: new WokaBodyPartSlot(this, 0, 0, this.getDefaultWokaBodyPartSlotConfig()),
|
||||
[CustomWokaBodyPart.Eyes]: new WokaBodyPartSlot(this, 0, 0, this.getDefaultWokaBodyPartSlotConfig()),
|
||||
};
|
||||
|
||||
this.setPlayerCurrentOutfit();
|
||||
@ -165,11 +140,11 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
}
|
||||
|
||||
public onResize(): void {
|
||||
const isVertical = this.cameras.main.width / this.cameras.main.height < 0.75;
|
||||
this.isVertical = this.cameras.main.width / this.cameras.main.height < 0.75;
|
||||
|
||||
this.handleCustomWokaPreviewerOnResize(isVertical);
|
||||
this.handleBodyPartSlotsOnResize(isVertical);
|
||||
this.handleBodyPartsDraggableGridOnResize(isVertical);
|
||||
this.handleCustomWokaPreviewerOnResize();
|
||||
this.handleBodyPartSlotsOnResize();
|
||||
this.handleBodyPartsDraggableGridOnResize();
|
||||
}
|
||||
|
||||
public nextSceneToCamera() {
|
||||
@ -212,25 +187,25 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
}
|
||||
}
|
||||
|
||||
private handleCustomWokaPreviewerOnResize(isVertical: boolean): void {
|
||||
private handleCustomWokaPreviewerOnResize(): void {
|
||||
const slotDimension =
|
||||
Math.min(innerWidth * (isVertical ? 0.2 : 0.15), innerHeight * (isVertical ? 0.2 : 0.15)) /
|
||||
Math.min(innerWidth * (this.isVertical ? 0.2 : 0.15), innerHeight * (this.isVertical ? 0.2 : 0.15)) /
|
||||
waScaleManager.getActualZoom();
|
||||
|
||||
const boxDimension =
|
||||
Math.min(innerWidth * (isVertical ? 0.4 : 0.3), innerHeight * (isVertical ? 0.4 : 0.3)) /
|
||||
Math.min(innerWidth * (this.isVertical ? 0.4 : 0.3), innerHeight * (this.isVertical ? 0.4 : 0.3)) /
|
||||
waScaleManager.getActualZoom();
|
||||
|
||||
this.customWokaPreviewer.setDisplaySize(boxDimension, boxDimension);
|
||||
this.customWokaPreviewer.x = this.cameras.main.worldView.x + this.cameras.main.width / 2;
|
||||
this.customWokaPreviewer.y = isVertical
|
||||
this.customWokaPreviewer.y = this.isVertical
|
||||
? this.customWokaPreviewer.displayHeight * 0.5 + 20
|
||||
: slotDimension * 1.5 + 20;
|
||||
}
|
||||
|
||||
private handleBodyPartSlotsOnResize(isVertical: boolean): void {
|
||||
private handleBodyPartSlotsOnResize(): void {
|
||||
const slotDimension =
|
||||
Math.min(innerWidth * (isVertical ? 0.2 : 0.15), innerHeight * (isVertical ? 0.2 : 0.15)) /
|
||||
Math.min(innerWidth * (this.isVertical ? 0.2 : 0.15), innerHeight * (this.isVertical ? 0.2 : 0.15)) /
|
||||
waScaleManager.getActualZoom();
|
||||
|
||||
for (const part in this.bodyPartsSlots) {
|
||||
@ -239,7 +214,7 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
|
||||
const slotSize = this.bodyPartsSlots.Accessory.displayHeight;
|
||||
|
||||
if (isVertical) {
|
||||
if (this.isVertical) {
|
||||
const middle = this.customWokaPreviewer.x;
|
||||
const left = middle - slotSize - 10;
|
||||
const right = middle + slotSize + 10;
|
||||
@ -270,9 +245,9 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
this.bodyPartsSlots.Eyes.setPosition(right, bottom);
|
||||
}
|
||||
|
||||
private handleBodyPartsDraggableGridOnResize(isVertical: boolean): void {
|
||||
const gridHeight = (innerHeight * (isVertical ? 0.3 : 0.35)) / waScaleManager.getActualZoom();
|
||||
const gridWidth = (innerWidth * (isVertical ? 1 : 0.8)) / waScaleManager.getActualZoom();
|
||||
private handleBodyPartsDraggableGridOnResize(): void {
|
||||
const gridHeight = (innerHeight * (this.isVertical ? 0.3 : 0.35)) / waScaleManager.getActualZoom();
|
||||
const gridWidth = (innerWidth * (this.isVertical ? 1 : 0.8)) / waScaleManager.getActualZoom();
|
||||
const gridPos = {
|
||||
x: this.cameras.main.worldView.x + this.cameras.main.width / 2,
|
||||
y: this.cameras.main.worldView.y + this.cameras.main.height - gridHeight * 0.5,
|
||||
@ -285,15 +260,6 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
.setStrokeStyle(4, 0xaaaaaa);
|
||||
this.bodyPartsDraggableGrid.changeDraggableSpacePosAndSize(gridPos, { x: gridWidth, y: gridHeight }, gridPos);
|
||||
|
||||
const slotDimension = (innerHeight * (isVertical ? 0.125 : 0.15)) / waScaleManager.getActualZoom();
|
||||
const slotScale = slotDimension / this.customWokaPreviewer.SIZE;
|
||||
|
||||
// this.bodyPartsDraggableGrid.clearAllItems();
|
||||
// for (let i = 0; i < 50; i += 1) {
|
||||
// this.bodyPartsDraggableGrid.addItem(
|
||||
// new WokaBodyPartSlot(this, 0, 0, this.getDefaultWokaBodyPartSlotConfig(isVertical)).setScale(slotScale)
|
||||
// );
|
||||
// }
|
||||
this.bodyPartsDraggableGrid.moveContentToBeginning();
|
||||
}
|
||||
|
||||
@ -306,14 +272,14 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
};
|
||||
}
|
||||
|
||||
private getDefaultWokaBodyPartSlotConfig(isVertical: boolean): WokaBodyPartSlotConfig {
|
||||
private getDefaultWokaBodyPartSlotConfig(): WokaBodyPartSlotConfig {
|
||||
return {
|
||||
color: 0xffffff,
|
||||
borderThickness: this.countZoom(isVertical ? 4 : 4),
|
||||
borderThickness: this.countZoom(this.isVertical ? 4 : 4),
|
||||
borderColor: 0xadafbc,
|
||||
borderSelectedColor: 0x00ffff,
|
||||
offsetX: this.countZoom(isVertical ? -4 : -3),
|
||||
offsetY: this.countZoom(isVertical ? -3 : -2),
|
||||
offsetX: this.countZoom(this.isVertical ? -4 : -3),
|
||||
offsetY: this.countZoom(this.isVertical ? -3 : -2),
|
||||
};
|
||||
}
|
||||
|
||||
@ -336,17 +302,61 @@ export class CustomizeScene extends AbstractCharacterScene {
|
||||
|
||||
this.input.keyboard.on("keydown-R", () => {
|
||||
this.randomizeOutfit();
|
||||
this.clearGrid();
|
||||
this.deselectAllSlots();
|
||||
this.setPlayerCurrentOutfit();
|
||||
});
|
||||
|
||||
for (const bodyPart in CustomWokaBodyPart) {
|
||||
const slot = this.bodyPartsSlots[bodyPart as CustomWokaBodyPart];
|
||||
slot.on(WokaBodyPartSlotEvent.Clicked, (selected: boolean) => {
|
||||
if (!selected) {
|
||||
this.deselectAllSlots();
|
||||
slot.select(true);
|
||||
this.populateGrid(bodyPart as CustomWokaBodyPart);
|
||||
} else {
|
||||
slot.select(false);
|
||||
this.clearGrid();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private randomizeOutfit(): void {
|
||||
for (let i = 0; i < 6; i += 1) {
|
||||
this.selectedLayers[i] = Math.floor(Math.random() * this.layers[i].length);
|
||||
this.customWokaPreviewer.updateSprite(
|
||||
this.layers[i][Math.floor(Math.random() * this.layers[i].length)].id,
|
||||
CustomWokaBodyPart[CustomWokaBodyPartOrder[i] as CustomWokaBodyPart]
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private populateGrid(bodyParts: CustomWokaBodyPart): void {
|
||||
const slotDimension = (innerHeight * (this.isVertical ? 0.125 : 0.15)) / waScaleManager.getActualZoom();
|
||||
const slotScale = slotDimension / this.customWokaPreviewer.SIZE;
|
||||
|
||||
const bodyPartsLayer = this.layers[CustomWokaBodyPartOrder[bodyParts]];
|
||||
|
||||
this.bodyPartsDraggableGrid.clearAllItems();
|
||||
for (let i = 0; i < bodyPartsLayer.length; i += 1) {
|
||||
const slot = new WokaBodyPartSlot(this, 0, 0, this.getDefaultWokaBodyPartSlotConfig()).setScale(slotScale);
|
||||
if (bodyParts === CustomWokaBodyPart.Body) {
|
||||
slot.setBodyTexture(bodyPartsLayer[i].id);
|
||||
slot.setImageTexture();
|
||||
} else {
|
||||
slot.setBodyTexture(
|
||||
this.layers[CustomWokaBodyPartOrder.Body][this.selectedLayers[CustomWokaBodyPartOrder.Body]].id
|
||||
);
|
||||
slot.setImageTexture(bodyPartsLayer[i].id);
|
||||
}
|
||||
this.bodyPartsDraggableGrid.addItem(slot);
|
||||
}
|
||||
}
|
||||
|
||||
private clearGrid(): void {
|
||||
this.bodyPartsDraggableGrid.clearAllItems();
|
||||
}
|
||||
|
||||
private deselectAllSlots(): void {
|
||||
for (const bodyPart in CustomWokaBodyPart) {
|
||||
this.bodyPartsSlots[bodyPart as CustomWokaBodyPart].select(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user