Merge branch 'feature/back-players-proximity' into barycenter_based_groups
This commit is contained in:
commit
5ffc5a420e
@ -15,13 +15,13 @@ export class World {
|
|||||||
private connectCallback: (user1: string, user2: string) => void;
|
private connectCallback: (user1: string, user2: string) => void;
|
||||||
private disconnectCallback: (user1: string, user2: string) => void;
|
private disconnectCallback: (user1: string, user2: string) => void;
|
||||||
|
|
||||||
constructor(connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void)
|
constructor(connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void)
|
||||||
{
|
{
|
||||||
this.users = new Map<string, UserInterface>();
|
this.users = new Map<string, UserInterface>();
|
||||||
this.groups = [];
|
this.groups = [];
|
||||||
this.connectCallback = connectCallback;
|
this.connectCallback = connectCallback;
|
||||||
this.disconnectCallback = disconnectCallback;
|
this.disconnectCallback = disconnectCallback;
|
||||||
}
|
}
|
||||||
|
|
||||||
public join(userPosition: MessageUserPosition): void {
|
public join(userPosition: MessageUserPosition): void {
|
||||||
this.users.set(userPosition.userId, {
|
this.users.set(userPosition.userId, {
|
||||||
@ -60,9 +60,17 @@ export class World {
|
|||||||
closestUser.group.join(user);
|
closestUser.group.join(user);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} else {
|
||||||
|
// If the user is part of a group:
|
||||||
|
// should we split the group?
|
||||||
|
|
||||||
|
// TODO: analyze the group of the user:
|
||||||
|
// => take one user. "walk the tree of users, each branch being a link<MIN_DISTANCE"
|
||||||
|
// If some users are not in the subgroup, take the other user and loop
|
||||||
|
// At the end, we will have a list of subgroups. From this list, we can send disconnect messages
|
||||||
|
|
||||||
}
|
}
|
||||||
// TODO : vérifier qu'ils ne sont pas déja dans un groupe plein
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -101,7 +109,7 @@ export class World {
|
|||||||
}
|
}
|
||||||
|
|
||||||
let distance = World.computeDistance(user, currentUser); // compute distance between peers.
|
let distance = World.computeDistance(user, currentUser); // compute distance between peers.
|
||||||
|
|
||||||
if(distance <= minimumDistanceFound) {
|
if(distance <= minimumDistanceFound) {
|
||||||
|
|
||||||
if (typeof currentUser.group === 'undefined' || !currentUser.group.isFull()) {
|
if (typeof currentUser.group === 'undefined' || !currentUser.group.isFull()) {
|
||||||
@ -112,11 +120,11 @@ export class World {
|
|||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
if(context.groups.length > 0) {
|
if(context.groups.length > 0) {
|
||||||
|
|
||||||
context.groups.forEach(group => {
|
context.groups.forEach(group => {
|
||||||
if(group.isPartOfGroup(userPosition)) { // Is the user in a group ?
|
if(group.isPartOfGroup(userPosition)) { // Is the user in a group ?
|
||||||
if(group.isStillIn(userPosition)) { // Is the user leaving the group ? (is the user at more than max distance of each player)
|
if(group.isStillIn(userPosition)) { // Is the user leaving the group ? (is the user at more than max distance of each player)
|
||||||
|
|
||||||
// Should we split the group? (is each player reachable from the current player?)
|
// Should we split the group? (is each player reachable from the current player?)
|
||||||
// This is needed if
|
// This is needed if
|
||||||
// A <==> B <==> C <===> D
|
// A <==> B <==> C <===> D
|
||||||
@ -141,7 +149,7 @@ export class World {
|
|||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
}, this.users);
|
}, this.users);
|
||||||
|
|
||||||
return matchingUser;
|
return matchingUser;
|
||||||
@ -169,7 +177,7 @@ export class World {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
distances.sort(World.compareDistances);
|
distances.sort(World.compareDistances);
|
||||||
|
|
||||||
return distances;
|
return distances;
|
||||||
@ -195,7 +203,7 @@ export class World {
|
|||||||
// Detecte le ou les users qui se sont fait sortir du groupe
|
// Detecte le ou les users qui se sont fait sortir du groupe
|
||||||
let difference = users.filter(x => !groupTmp.includes(x));
|
let difference = users.filter(x => !groupTmp.includes(x));
|
||||||
|
|
||||||
// TODO : Notify users un difference that they have left the group
|
// TODO : Notify users un difference that they have left the group
|
||||||
}
|
}
|
||||||
|
|
||||||
let newgroup = new Group(groupTmp);
|
let newgroup = new Group(groupTmp);
|
||||||
@ -212,4 +220,4 @@ export class World {
|
|||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}*/
|
}*/
|
||||||
}
|
}
|
||||||
|
@ -12,7 +12,7 @@ describe("World", () => {
|
|||||||
connectCalled = true;
|
connectCalled = true;
|
||||||
}
|
}
|
||||||
let disconnect = (user1: string, user2: string): void => {
|
let disconnect = (user1: string, user2: string): void => {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
let world = new World(connect, disconnect);
|
let world = new World(connect, disconnect);
|
||||||
@ -53,14 +53,58 @@ describe("World", () => {
|
|||||||
}));
|
}));
|
||||||
expect(connectCalled).toBe(false);
|
expect(connectCalled).toBe(false);
|
||||||
});
|
});
|
||||||
/**
|
|
||||||
|
it("should disconnect user1 and user2", () => {
|
||||||
|
let connectCalled: boolean = false;
|
||||||
|
let disconnectCalled: boolean = false;
|
||||||
|
let connect = (user1: string, user2: string): void => {
|
||||||
|
connectCalled = true;
|
||||||
|
}
|
||||||
|
let disconnect = (user1: string, user2: string): void => {
|
||||||
|
disconnectCalled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
let world = new World(connect, disconnect);
|
||||||
|
|
||||||
|
world.join(new MessageUserPosition({
|
||||||
|
userId: "foo",
|
||||||
|
roomId: 1,
|
||||||
|
position: new Point(100, 100)
|
||||||
|
}));
|
||||||
|
|
||||||
|
world.join(new MessageUserPosition({
|
||||||
|
userId: "bar",
|
||||||
|
roomId: 1,
|
||||||
|
position: new Point(259, 100)
|
||||||
|
}));
|
||||||
|
|
||||||
|
expect(connectCalled).toBe(false);
|
||||||
|
|
||||||
|
world.updatePosition(new MessageUserPosition({
|
||||||
|
userId: "bar",
|
||||||
|
roomId: 1,
|
||||||
|
position: new Point(261, 100)
|
||||||
|
}));
|
||||||
|
|
||||||
|
expect(disconnectCalled).toBe(true);
|
||||||
|
|
||||||
|
disconnectCalled = false;
|
||||||
|
world.updatePosition(new MessageUserPosition({
|
||||||
|
userId: "bar",
|
||||||
|
roomId: 1,
|
||||||
|
position: new Point(262, 100)
|
||||||
|
}));
|
||||||
|
expect(disconnectCalled).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
/**
|
||||||
it('Should return the distances between all users', () => {
|
it('Should return the distances between all users', () => {
|
||||||
let connectCalled: boolean = false;
|
let connectCalled: boolean = false;
|
||||||
let connect = (user1: string, user2: string): void => {
|
let connect = (user1: string, user2: string): void => {
|
||||||
connectCalled = true;
|
connectCalled = true;
|
||||||
}
|
}
|
||||||
let disconnect = (user1: string, user2: string): void => {
|
let disconnect = (user1: string, user2: string): void => {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
let world = new World(connect, disconnect);
|
let world = new World(connect, disconnect);
|
||||||
@ -100,4 +144,4 @@ describe("World", () => {
|
|||||||
//expect(distances).toBe([]);
|
//expect(distances).toBe([]);
|
||||||
})
|
})
|
||||||
**/
|
**/
|
||||||
})
|
})
|
||||||
|
Loading…
Reference in New Issue
Block a user