Merge pull request #82 from thecodingmachine/fix/webrtc

Fix webrtc
This commit is contained in:
David Négrier 2020-05-08 16:14:49 +02:00 committed by GitHub
commit 25b7fc5e36
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 837 additions and 814 deletions

View File

@ -91,9 +91,6 @@ export class IoSocketController {
return socket.emit(SockerIoEvent.MESSAGE_ERROR, JSON.stringify({message: messageUserPosition.message})); return socket.emit(SockerIoEvent.MESSAGE_ERROR, JSON.stringify({message: messageUserPosition.message}));
} }
// update position in the worl
this.World.updatePosition(messageUserPosition);
// sending to all clients in room except sender // sending to all clients in room except sender
this.saveUserInformation((socket as ExSocketInterface), messageUserPosition); this.saveUserInformation((socket as ExSocketInterface), messageUserPosition);
@ -172,6 +169,9 @@ export class IoSocketController {
Client.broadcast.emit(SockerIoEvent.WEBRTC_DISCONNECT, JSON.stringify({ Client.broadcast.emit(SockerIoEvent.WEBRTC_DISCONNECT, JSON.stringify({
userId: Client.userId userId: Client.userId
})); }));
//disconnect webrtc room
Client.leave(Client.webRtcRoomId);
} }
/** /**
@ -186,11 +186,11 @@ export class IoSocketController {
socket.join(roomId); socket.join(roomId);
socket.webRtcRoomId = roomId; socket.webRtcRoomId = roomId;
//if two persone in room share //if two persone in room share
if (this.Io.sockets.adapter.rooms[roomId].length < 2) { if (this.Io.sockets.adapter.rooms[roomId].length < 2 || this.Io.sockets.adapter.rooms[roomId].length >= 4) {
return; return;
} }
let clients: Array<any> = Object.values(this.Io.sockets.sockets); let clients: Array<ExSocketInterface> = (Object.values(this.Io.sockets.sockets) as Array<ExSocketInterface>)
.filter((client: ExSocketInterface) => client.webRtcRoomId && client.webRtcRoomId === roomId);
//send start at one client to initialise offer webrtc //send start at one client to initialise offer webrtc
//send all users in room to create PeerConnection in front //send all users in room to create PeerConnection in front
clients.forEach((client: ExSocketInterface, index: number) => { clients.forEach((client: ExSocketInterface, index: number) => {
@ -225,7 +225,7 @@ export class IoSocketController {
if (!rooms.refreshUserPosition) { if (!rooms.refreshUserPosition) {
rooms.refreshUserPosition = RefreshUserPositionFunction; rooms.refreshUserPosition = RefreshUserPositionFunction;
} }
rooms.refreshUserPosition(rooms, this.Io); rooms.refreshUserPosition(rooms, this.Io, this.World);
} }
//Hydrate and manage error //Hydrate and manage error

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@ -1,6 +1,8 @@
import {ExtRoomsInterface} from "./ExtRoomsInterface"; import {ExtRoomsInterface} from "./ExtRoomsInterface";
import socketIO = require('socket.io'); import socketIO = require('socket.io');
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface"; import {ExSocketInterface} from "./ExSocketInterface";
import {MessageUserPosition} from "./MessageUserPosition";
import {World} from "_Model/World";
export class ExtRooms implements ExtRoomsInterface{ export class ExtRooms implements ExtRoomsInterface{
userPositionMapByRoom: any; userPositionMapByRoom: any;
@ -9,7 +11,7 @@ export class ExtRooms implements ExtRoomsInterface{
[room: string]: SocketIO.Room; [room: string]: SocketIO.Room;
} }
let RefreshUserPositionFunction = function(rooms : ExtRooms, Io: socketIO.Server) { let RefreshUserPositionFunction = function(rooms : ExtRooms, Io: socketIO.Server, World : World) {
let clients = Io.clients(); let clients = Io.clients();
let socketsKey = Object.keys(Io.clients().sockets); let socketsKey = Object.keys(Io.clients().sockets);
@ -35,6 +37,10 @@ let RefreshUserPositionFunction = function(rooms : ExtRooms, Io: socketIO.Server
dataArray = [data]; dataArray = [data];
} }
mapPositionUserByRoom.set(data.roomId, dataArray); mapPositionUserByRoom.set(data.roomId, dataArray);
// update position in the worl
let messageUserPosition = new MessageUserPosition(data);
World.updatePosition(messageUserPosition);
} }
rooms.userPositionMapByRoom = Array.from(mapPositionUserByRoom); rooms.userPositionMapByRoom = Array.from(mapPositionUserByRoom);
} }

View File

@ -39,7 +39,7 @@
"y":0 "y":0
}, },
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@ -49,8 +49,50 @@
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"y":0 "y":0
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"height":18,
"id":6,
"name":"book",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":46,
"x":0,
"y":0
},
{
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"height":18,
"id":5,
"name":"ordi",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":46,
"x":0,
"y":0
}], }],
"nextlayerid":4, "nextlayerid":8,
"nextobjectid":1, "nextobjectid":1,
"orientation":"orthogonal", "orientation":"orthogonal",
"renderorder":"right-down", "renderorder":"right-down",
@ -84,7 +126,7 @@
{ {
"name":"collides", "name":"collides",
"type":"bool", "type":"bool",
"value":true "value":false
}] }]
}, },
{ {
@ -93,7 +135,7 @@
{ {
"name":"collides", "name":"collides",
"type":"bool", "type":"bool",
"value":true "value":false
}] }]
}, },
{ {
@ -174,7 +216,7 @@
{ {
"name":"collides", "name":"collides",
"type":"bool", "type":"bool",
"value":true "value":false
}] }]
}, },
{ {
@ -183,7 +225,7 @@
{ {
"name":"collides", "name":"collides",
"type":"bool", "type":"bool",
"value":true "value":false
}] }]
}, },
{ {
@ -237,7 +279,7 @@
{ {
"name":"collides", "name":"collides",
"type":"bool", "type":"bool",
"value":true "value":false
}] }]
}, },
{ {
@ -246,7 +288,7 @@
{ {
"name":"collides", "name":"collides",
"type":"bool", "type":"bool",
"value":true "value":false
}] }]
}, },
{ {

View File

@ -6,16 +6,6 @@
<property name="collides" type="bool" value="true"/> <property name="collides" type="bool" value="true"/>
</properties> </properties>
</tile> </tile>
<tile id="12">
<properties>
<property name="collides" type="bool" value="true"/>
</properties>
</tile>
<tile id="13">
<properties>
<property name="collides" type="bool" value="true"/>
</properties>
</tile>
<tile id="14"> <tile id="14">
<properties> <properties>
<property name="collides" type="bool" value="true"/> <property name="collides" type="bool" value="true"/>
@ -56,16 +46,6 @@
<property name="collides" type="bool" value="true"/> <property name="collides" type="bool" value="true"/>
</properties> </properties>
</tile> </tile>
<tile id="44">
<properties>
<property name="collides" type="bool" value="true"/>
</properties>
</tile>
<tile id="45">
<properties>
<property name="collides" type="bool" value="true"/>
</properties>
</tile>
<tile id="48"> <tile id="48">
<properties> <properties>
<property name="collides" type="bool" value="true"/> <property name="collides" type="bool" value="true"/>
@ -91,16 +71,6 @@
<property name="collides" type="bool" value="true"/> <property name="collides" type="bool" value="true"/>
</properties> </properties>
</tile> </tile>
<tile id="56">
<properties>
<property name="collides" type="bool" value="true"/>
</properties>
</tile>
<tile id="57">
<properties>
<property name="collides" type="bool" value="true"/>
</properties>
</tile>
<tile id="64"> <tile id="64">
<properties> <properties>
<property name="collides" type="bool" value="true"/> <property name="collides" type="bool" value="true"/>

View File

@ -89,7 +89,12 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface{
this.Layers = new Array<Phaser.Tilemaps.StaticTilemapLayer>(); this.Layers = new Array<Phaser.Tilemaps.StaticTilemapLayer>();
let depth = -2; let depth = -2;
this.map.layers.forEach((layer) => { this.map.layers.forEach((layer) => {
if (layer.type === 'tilelayer') { if (layer.type === 'tilelayer' && layer.name === "override") {
let tab : Array<any> = (layer.properties as any);
let propertiesDepth = tab.find((props : any) => props.name === "depth");
this.addLayer( this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(propertiesDepth ? propertiesDepth.value : 2) );
}
else if (layer.type === 'tilelayer') {
this.addLayer( this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(depth) ); this.addLayer( this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(depth) );
} else if (layer.type === 'objectgroup' && layer.name === 'floorLayer') { } else if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
depth = -1; depth = -1;