commit
25b7fc5e36
@ -91,9 +91,6 @@ export class IoSocketController {
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return socket.emit(SockerIoEvent.MESSAGE_ERROR, JSON.stringify({message: messageUserPosition.message}));
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}
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// update position in the worl
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this.World.updatePosition(messageUserPosition);
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// sending to all clients in room except sender
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this.saveUserInformation((socket as ExSocketInterface), messageUserPosition);
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@ -172,6 +169,9 @@ export class IoSocketController {
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Client.broadcast.emit(SockerIoEvent.WEBRTC_DISCONNECT, JSON.stringify({
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userId: Client.userId
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}));
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//disconnect webrtc room
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Client.leave(Client.webRtcRoomId);
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}
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/**
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@ -186,11 +186,11 @@ export class IoSocketController {
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socket.join(roomId);
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socket.webRtcRoomId = roomId;
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//if two persone in room share
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if (this.Io.sockets.adapter.rooms[roomId].length < 2) {
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if (this.Io.sockets.adapter.rooms[roomId].length < 2 || this.Io.sockets.adapter.rooms[roomId].length >= 4) {
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return;
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}
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let clients: Array<any> = Object.values(this.Io.sockets.sockets);
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let clients: Array<ExSocketInterface> = (Object.values(this.Io.sockets.sockets) as Array<ExSocketInterface>)
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.filter((client: ExSocketInterface) => client.webRtcRoomId && client.webRtcRoomId === roomId);
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//send start at one client to initialise offer webrtc
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//send all users in room to create PeerConnection in front
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clients.forEach((client: ExSocketInterface, index: number) => {
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@ -225,7 +225,7 @@ export class IoSocketController {
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if (!rooms.refreshUserPosition) {
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rooms.refreshUserPosition = RefreshUserPositionFunction;
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}
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rooms.refreshUserPosition(rooms, this.Io);
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rooms.refreshUserPosition(rooms, this.Io, this.World);
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}
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//Hydrate and manage error
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@ -1,6 +1,8 @@
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import {ExtRoomsInterface} from "./ExtRoomsInterface";
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import socketIO = require('socket.io');
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import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
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import {ExSocketInterface} from "./ExSocketInterface";
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import {MessageUserPosition} from "./MessageUserPosition";
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import {World} from "_Model/World";
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export class ExtRooms implements ExtRoomsInterface{
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userPositionMapByRoom: any;
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@ -9,7 +11,7 @@ export class ExtRooms implements ExtRoomsInterface{
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[room: string]: SocketIO.Room;
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}
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let RefreshUserPositionFunction = function(rooms : ExtRooms, Io: socketIO.Server) {
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let RefreshUserPositionFunction = function(rooms : ExtRooms, Io: socketIO.Server, World : World) {
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let clients = Io.clients();
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let socketsKey = Object.keys(Io.clients().sockets);
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@ -35,6 +37,10 @@ let RefreshUserPositionFunction = function(rooms : ExtRooms, Io: socketIO.Server
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dataArray = [data];
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}
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mapPositionUserByRoom.set(data.roomId, dataArray);
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// update position in the worl
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let messageUserPosition = new MessageUserPosition(data);
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World.updatePosition(messageUserPosition);
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}
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rooms.userPositionMapByRoom = Array.from(mapPositionUserByRoom);
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}
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1142
front/dist/maps/map.json
vendored
1142
front/dist/maps/map.json
vendored
File diff suppressed because it is too large
Load Diff
478
front/dist/maps/office_1.tsx
vendored
478
front/dist/maps/office_1.tsx
vendored
@ -1,254 +1,224 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.2" tiledversion="1.3.3" name="office_1" tilewidth="32" tileheight="32" tilecount="256" columns="16">
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<image source="tilesets_deviant_milkian_1.png" width="512" height="512"/>
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<tile id="7">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="12">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="13">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="14">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="15">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="23">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="28">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="29">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="30">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="31">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="39">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="44">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="45">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="48">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="49">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="50">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="51">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="52">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="56">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="57">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="64">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="65">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="66">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="67">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="68">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="72">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="73">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="84">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="152">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="153">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="154">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="155">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="156">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="157">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="161">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="162">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="168">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="169">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="170">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="171">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="172">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="173">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="177">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="178">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="184">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="185">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="186">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="196">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="198">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="214">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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</tileset>
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.2" tiledversion="1.3.3" name="office_1" tilewidth="32" tileheight="32" tilecount="256" columns="16">
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||||
<image source="tilesets_deviant_milkian_1.png" width="512" height="512"/>
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||||
<tile id="7">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="14">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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||||
<tile id="15">
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||||
<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="23">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="28">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="29">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="30">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="31">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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||||
<tile id="39">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="48">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="49">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="50">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="51">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="52">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="64">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="65">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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||||
<tile id="66">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="67">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="68">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="72">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="73">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="84">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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||||
<tile id="152">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="153">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
|
||||
<tile id="154">
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||||
<properties>
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||||
<property name="collides" type="bool" value="true"/>
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</properties>
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||||
</tile>
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||||
<tile id="155">
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||||
<properties>
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||||
<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="156">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="157">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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||||
<tile id="161">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="162">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="168">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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||||
<tile id="169">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="170">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="171">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="172">
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<properties>
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<property name="collides" type="bool" value="true"/>
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</properties>
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</tile>
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<tile id="173">
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||||
<properties>
|
||||
<property name="collides" type="bool" value="true"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="177">
|
||||
<properties>
|
||||
<property name="collides" type="bool" value="true"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="178">
|
||||
<properties>
|
||||
<property name="collides" type="bool" value="true"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="184">
|
||||
<properties>
|
||||
<property name="collides" type="bool" value="true"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="185">
|
||||
<properties>
|
||||
<property name="collides" type="bool" value="true"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="186">
|
||||
<properties>
|
||||
<property name="collides" type="bool" value="true"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="196">
|
||||
<properties>
|
||||
<property name="collides" type="bool" value="true"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="198">
|
||||
<properties>
|
||||
<property name="collides" type="bool" value="true"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="214">
|
||||
<properties>
|
||||
<property name="collides" type="bool" value="true"/>
|
||||
</properties>
|
||||
</tile>
|
||||
</tileset>
|
||||
|
@ -89,7 +89,12 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface{
|
||||
this.Layers = new Array<Phaser.Tilemaps.StaticTilemapLayer>();
|
||||
let depth = -2;
|
||||
this.map.layers.forEach((layer) => {
|
||||
if (layer.type === 'tilelayer') {
|
||||
if (layer.type === 'tilelayer' && layer.name === "override") {
|
||||
let tab : Array<any> = (layer.properties as any);
|
||||
let propertiesDepth = tab.find((props : any) => props.name === "depth");
|
||||
this.addLayer( this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(propertiesDepth ? propertiesDepth.value : 2) );
|
||||
}
|
||||
else if (layer.type === 'tilelayer') {
|
||||
this.addLayer( this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(depth) );
|
||||
} else if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
|
||||
depth = -1;
|
||||
|
Loading…
Reference in New Issue
Block a user