Add layer override
This commit is contained in:
parent
a87cbe4470
commit
8991b6f817
26
front/dist/maps/map.json
vendored
26
front/dist/maps/map.json
vendored
@ -39,7 +39,7 @@
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"y":0
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},
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{
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"data":[0, 0, 115, 51, 52, 116, 115, 51, 52, 116, 115, 51, 52, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 245, 246, 247, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 68, 0, 0, 67, 68, 0, 0, 67, 68, 0, 0, 0, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 232, 245, 246, 247, 0, 0, 153, 155, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 153, 155, 0, 0, 0, 217, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 153, 155, 0, 0, 0, 199, 0, 0, 0, 0, 0, 0, 0, 0, 115, 67, 68, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 0, 0, 29, 30, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 169, 171, 0, 0, 0, 215, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 98, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 185, 187, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 116, 0, 0, 51, 52, 116, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 67, 68, 0, 0, 115, 67, 68, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 116, 0, 0, 51, 52, 116, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 0, 0, 0, 0, 0, 98, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 67, 68, 0, 0, 115, 67, 68, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 165, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 116, 0, 0, 51, 52, 116, 0, 0, 0, 29, 30, 29, 30, 29, 30, 29, 30, 29, 30, 29, 30, 29, 30, 29, 30, 181, 0, 0, 0, 0, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 67, 68, 0, 0, 115, 67, 68, 0, 0, 0, 0, 45, 46, 45, 46, 45, 46, 45, 46, 45, 46, 45, 46, 45, 46, 45, 46, 197, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 113, 0, 113, 0, 113, 0, 0, 51, 52, 0, 0, 0, 113, 0, 113, 0, 113, 0, 0, 51, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 50, 0, 0, 0, 0, 0, 51, 49, 50, 49, 50, 49, 50, 0, 115, 67, 68, 116, 0, 49, 50, 49, 50, 49, 50, 0, 115, 67, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 0, 0, 0, 0, 115, 67, 65, 66, 65, 66, 65, 66, 0, 0, 51, 52, 0, 0, 65, 66, 65, 66, 65, 66, 0, 0, 0, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 67, 68, 116, 0, 0, 0, 0, 0, 114, 0, 114, 0, 114, 0, 0, 115, 67, 68, 116, 0, 114, 0, 114, 0, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":18,
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"id":1,
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"name":"top",
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@ -50,6 +50,24 @@
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"x":0,
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"y":0
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},
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{
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 13, 14, 13, 14, 13, 14, 13, 14, 13, 14, 13, 14, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":18,
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"id":7,
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"name":"override",
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"opacity":1,
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"properties":[
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{
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"name":"depth",
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"type":"int",
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"value":3
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}],
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"type":"tilelayer",
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"visible":true,
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"width":46,
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"x":0,
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"y":0
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},
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{
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"height":18,
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@ -74,7 +92,7 @@
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"x":0,
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"y":0
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}],
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"nextlayerid":7,
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"nextlayerid":8,
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"nextobjectid":1,
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"orientation":"orthogonal",
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"renderorder":"right-down",
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@ -108,7 +126,7 @@
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{
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"name":"collides",
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"type":"bool",
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"value":true
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"value":false
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}]
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},
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{
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@ -117,7 +135,7 @@
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{
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"name":"collides",
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"type":"bool",
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"value":true
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"value":false
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}]
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},
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{
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@ -89,7 +89,12 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface{
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this.Layers = new Array<Phaser.Tilemaps.StaticTilemapLayer>();
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let depth = -2;
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this.map.layers.forEach((layer) => {
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if (layer.type === 'tilelayer') {
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if (layer.type === 'tilelayer' && layer.name === "override") {
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let tab : Array<any> = (layer.properties as any);
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let propertiesDepth = tab.find((props : any) => props.name === "depth");
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this.addLayer( this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(propertiesDepth ? propertiesDepth.value : 2) );
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}
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else if (layer.type === 'tilelayer') {
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this.addLayer( this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(depth) );
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} else if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
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depth = -1;
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