partey_workadventure/back/tests/WorldTest.ts
David Négrier 02e6b50b16 Adding the display of a circle around the group
This PR adds the display of a circle around groups. This is useful to view where you need to go to speak to someone but also to debug.

Note: implementation is suboptimal, relying on a "graphics" object that is known to be slow. In the future, we need to use a circle as a sprite instead.
2020-05-08 00:35:36 +02:00

144 lines
4.0 KiB
TypeScript

import "jasmine";
import {Message} from "../src/Model/Websocket/Message";
import {World, ConnectCallback, DisconnectCallback } from "../src/Model/World";
import {MessageUserPosition, Point} from "../src/Model/Websocket/MessageUserPosition";
import { Group } from "../src/Model/Group";
import {Distance} from "../src/Model//Distance";
describe("World", () => {
it("should connect user1 and user2", () => {
let connectCalledNumber: number = 0;
let connect = (user: string, group: Group): void => {
connectCalledNumber++;
}
let disconnect = (user: string, group: Group): void => {
}
let world = new World(connect, disconnect, 160, 160, () => {}, () => {});
world.join(new MessageUserPosition({
userId: "foo",
roomId: 1,
position: new Point(100, 100)
}));
world.join(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(500, 100)
}));
world.updatePosition(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(261, 100)
}));
expect(connectCalledNumber).toBe(0);
world.updatePosition(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(101, 100)
}));
expect(connectCalledNumber).toBe(2);
world.updatePosition(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(102, 100)
}));
expect(connectCalledNumber).toBe(2);
});
it("should connect 3 users", () => {
let connectCalled: boolean = false;
let connect = (user: string, group: Group): void => {
connectCalled = true;
}
let disconnect = (user: string, group: Group): void => {
}
let world = new World(connect, disconnect, 160, 160, () => {}, () => {});
world.join(new MessageUserPosition({
userId: "foo",
roomId: 1,
position: new Point(100, 100)
}));
world.join(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(200, 100)
}));
expect(connectCalled).toBe(true);
connectCalled = false;
// baz joins at the outer limit of the group
world.join(new MessageUserPosition({
userId: "baz",
roomId: 1,
position: new Point(311, 100)
}));
expect(connectCalled).toBe(false);
world.updatePosition(new MessageUserPosition({
userId: "baz",
roomId: 1,
position: new Point(309, 100)
}));
expect(connectCalled).toBe(true);
});
it("should disconnect user1 and user2", () => {
let connectCalled: boolean = false;
let disconnectCallNumber: number = 0;
let connect = (user: string, group: Group): void => {
connectCalled = true;
}
let disconnect = (user: string, group: Group): void => {
disconnectCallNumber++;
}
let world = new World(connect, disconnect, 160, 160, () => {}, () => {});
world.join(new MessageUserPosition({
userId: "foo",
roomId: 1,
position: new Point(100, 100)
}));
world.join(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(259, 100)
}));
expect(connectCalled).toBe(true);
expect(disconnectCallNumber).toBe(0);
world.updatePosition(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(100+160+160+1, 100)
}));
expect(disconnectCallNumber).toBe(2);
world.updatePosition(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(262, 100)
}));
expect(disconnectCallNumber).toBe(2);
});
})