b6edefbe4e
In a development environment, we often run in HTTP. The problem is that WorkAdventure will attempt to load maps using the HTTP protocol (even if the map is on a remote server that is available only in HTTPS). This commit adds a "fallback". If we are in HTTP (so in a development environment) and if the map fails to load correctly, we will try again, but in HTTPS. This allows development environment to load maps hosted on a HTTPS enabled server easily. |
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.. | ||
dist | ||
src | ||
tests/Phaser/Game | ||
.dockerignore | ||
.eslintrc.json | ||
.gitignore | ||
Dockerfile | ||
jasmine.json | ||
LICENSE.txt | ||
package.json | ||
templater.sh | ||
tsconfig.json | ||
webpack.config.js | ||
webpack.prod.js | ||
yarn.lock |