partey_workadventure/front/src/Phaser/Game
David Négrier 7a6e250a58 Fixing map caching
Maps in the GameScene can be modified by the scripting API.
If so, previously, the changes to the maps were persisted in the ITiledMap object in the GameScene because this was cached by the Phaser loader,
causing a series of problems, the most noticeable being that templating in the scripting API stopped working on a second visit of a page.

We are now deep-copying the map on load to avoid these nasty effects.

Closes https://github.com/workadventure/scripting-api-extra/issues/77
2021-12-08 14:23:00 +01:00
..
AddPlayerInterface.ts Merging with develop 2021-07-23 16:41:38 +02:00
DepthIndexes.ts Added a radial menu to run emotes 2021-05-19 15:17:50 +02:00
DirtyScene.ts Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions 2021-06-25 18:14:40 +02:00
EmbeddedWebsiteManager.ts Fix tab index on embbed iframes 2021-11-24 11:05:18 +01:00
EmoteManager.ts Emote silent zone (#1342) 2021-09-05 18:36:22 +02:00
Game.ts Revert "Squashed commit of the following:" 2021-08-02 22:13:10 +02:00
GameManager.ts Fix htag in localstorage 2021-11-24 19:24:43 +01:00
GameMap.ts Fixing linting 2021-11-24 15:29:12 +01:00
GameMapProperties.ts Fixing linting 2021-11-24 15:29:12 +01:00
GameMapPropertiesListener.ts Fixing linting 2021-11-24 15:29:12 +01:00
GameScene.ts Fixing map caching 2021-12-08 14:23:00 +01:00
PlayerInterface.ts Merging with develop 2021-07-23 16:41:38 +02:00
PlayerMovement.ts Implement on enter/leave layer events 2021-10-29 19:44:58 +02:00
PlayersPositionInterpolator.ts Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions 2021-06-25 18:14:40 +02:00
SharedVariablesManager.ts Create GameMapProperties index 2021-11-02 10:52:25 +01:00
SoundManager.ts ran pretty on the front 2021-09-06 14:31:59 +02:00
StartPositionCalculator.ts Create GameMapProperties index 2021-11-02 10:52:25 +01:00