partey_workadventure/docs/maps/animations.md
David Négrier d87a14db0d Migrating animations documentation
Migrating the animations documentation page from the website to this repository.
2021-06-22 15:18:41 +02:00

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Animating WorkAdventure maps

A tile can run an animation in loops, for example to render water or blinking lights. Each animation frame is a single 32x32 tile. To create an animation, edit the tileset in Tiled and click on the tile to animate (or pick a free tile to not overwrite existing ones) and click on the animation editor:

You can now add all tiles that should be part of the animation via drag and drop to the "playlist" and adjust the frame duration:

The tile animation editor

You can preview animations directly in Tiled, using the "Show tile animations" option:

The Show Tile Animations option

{.alert.alert-info} Tip: The engine does tile-updates every 100ms, animations with a shorter frame duration will most likely not look that good or may even do not work.