2aba6b1c27
Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back) This fix makes sure a variable does not emit any event if it is changed to a value it already has. |
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AddPlayerInterface.ts | ||
DepthIndexes.ts | ||
DirtyScene.ts | ||
EmoteManager.ts | ||
Game.ts | ||
GameManager.ts | ||
GameMap.ts | ||
GameScene.ts | ||
PlayerInterface.ts | ||
PlayerMovement.ts | ||
PlayersPositionInterpolator.ts | ||
SharedVariablesManager.ts | ||
SoundManager.ts | ||
StartPositionCalculator.ts |