278 lines
8.3 KiB
Markdown
278 lines
8.3 KiB
Markdown
{.section-title.accent.text-primary}
|
|
# API Room functions Reference
|
|
|
|
### Working with group layers
|
|
If you use group layers in your map, to reference a layer in a group you will need to use a `/` to join layer names together.
|
|
|
|
Example :
|
|
<div class="row">
|
|
<div class="col">
|
|
<img src="https://workadventu.re/img/docs/groupLayer.png" class="figure-img img-fluid rounded" alt="" />
|
|
</div>
|
|
</div>
|
|
|
|
The name of the layers of this map are :
|
|
* `entries/start`
|
|
* `bottom/ground/under`
|
|
* `bottom/build/carpet`
|
|
* `wall`
|
|
|
|
### Detecting when the user enters/leaves a zone
|
|
|
|
```
|
|
WA.room.onEnterZone(name: string, callback: () => void): void
|
|
WA.room.onLeaveZone(name: string, callback: () => void): void
|
|
```
|
|
|
|
Listens to the position of the current user. The event is triggered when the user enters or leaves a given zone. The name of the zone is stored in the map, on a dedicated layer with the `zone` property.
|
|
|
|
<div>
|
|
<figure class="figure">
|
|
<img src="https://workadventu.re/img/docs/trigger_event.png" class="figure-img img-fluid rounded" alt="" />
|
|
<figcaption class="figure-caption">The `zone` property, applied on a layer</figcaption>
|
|
</figure>
|
|
</div>
|
|
|
|
* **name**: the name of the zone, as defined in the `zone` property.
|
|
* **callback**: the function that will be called when a user enters or leaves the zone.
|
|
|
|
Example:
|
|
|
|
```javascript
|
|
WA.room.onEnterZone('myZone', () => {
|
|
WA.chat.sendChatMessage("Hello!", 'Mr Robot');
|
|
})
|
|
|
|
WA.room.onLeaveZone('myZone', () => {
|
|
WA.chat.sendChatMessage("Goodbye!", 'Mr Robot');
|
|
})
|
|
```
|
|
|
|
### Show / Hide a layer
|
|
```
|
|
WA.room.showLayer(layerName : string): void
|
|
WA.room.hideLayer(layerName : string) : void
|
|
```
|
|
These 2 methods can be used to show and hide a layer.
|
|
if `layerName` is the name of a group layer, show/hide all the layer in that group layer.
|
|
|
|
Example :
|
|
```javascript
|
|
WA.room.showLayer('bottom');
|
|
//...
|
|
WA.room.hideLayer('bottom');
|
|
```
|
|
|
|
### Set/Create properties in a layer
|
|
|
|
```
|
|
WA.room.setProperty(layerName : string, propertyName : string, propertyValue : string | number | boolean | undefined) : void;
|
|
```
|
|
|
|
Set the value of the `propertyName` property of the layer `layerName` at `propertyValue`. If the property doesn't exist, create the property `propertyName` and set the value of the property at `propertyValue`.
|
|
|
|
Note :
|
|
To unset a property from a layer, use `setProperty` with `propertyValue` set to `undefined`.
|
|
|
|
Example :
|
|
```javascript
|
|
WA.room.setProperty('wikiLayer', 'openWebsite', 'https://www.wikipedia.org/');
|
|
```
|
|
|
|
### Get the room id
|
|
|
|
```
|
|
WA.room.id: string;
|
|
```
|
|
|
|
The ID of the current room is available from the `WA.room.id` property.
|
|
|
|
{.alert.alert-info}
|
|
You need to wait for the end of the initialization before accessing `WA.room.id`
|
|
|
|
```typescript
|
|
WA.onInit().then(() => {
|
|
console.log('Room id: ', WA.room.id);
|
|
// Will output something like: 'https://play.workadventu.re/@/myorg/myworld/myroom', or 'https://play.workadventu.re/_/global/mymap.org/map.json"
|
|
})
|
|
```
|
|
|
|
### Get the map URL
|
|
|
|
```
|
|
WA.room.mapURL: string;
|
|
```
|
|
|
|
The URL of the map is available from the `WA.room.mapURL` property.
|
|
|
|
{.alert.alert-info}
|
|
You need to wait for the end of the initialization before accessing `WA.room.mapURL`
|
|
|
|
```typescript
|
|
WA.onInit().then(() => {
|
|
console.log('Map URL: ', WA.room.mapURL);
|
|
// Will output something like: 'https://mymap.org/map.json"
|
|
})
|
|
```
|
|
|
|
|
|
|
|
### Getting map data
|
|
```
|
|
WA.room.getTiledMap(): Promise<ITiledMap>
|
|
```
|
|
|
|
Returns a promise that resolves to the JSON map file.
|
|
|
|
```javascript
|
|
const map = await WA.room.getTiledMap();
|
|
console.log("Map generated with Tiled version ", map.tiledversion);
|
|
```
|
|
|
|
Check the [Tiled documentation to learn more about the format of the JSON map](https://doc.mapeditor.org/en/stable/reference/json-map-format/).
|
|
|
|
### Changing tiles
|
|
```
|
|
WA.room.setTiles(tiles: TileDescriptor[]): void
|
|
```
|
|
Replace the tile at the `x` and `y` coordinates in the layer named `layer` by the tile with the id `tile`.
|
|
|
|
If `tile` is a string, it's not the id of the tile but the value of the property `name`.
|
|
<div class="row">
|
|
<div class="col">
|
|
<img src="https://workadventu.re/img/docs/nameIndexProperty.png" class="figure-img img-fluid rounded" alt="" />
|
|
</div>
|
|
</div>
|
|
|
|
`TileDescriptor` has the following attributes :
|
|
* **x (number) :** The coordinate x of the tile that you want to replace.
|
|
* **y (number) :** The coordinate y of the tile that you want to replace.
|
|
* **tile (number | string) :** The id of the tile that will be placed in the map.
|
|
* **layer (string) :** The name of the layer where the tile will be placed.
|
|
|
|
**Important !** : If you use `tile` as a number, be sure to add the `firstgid` of the tileset of the tile that you want to the id of the tile in Tiled Editor.
|
|
|
|
Note: If you want to unset a tile, use `setTiles` with `tile` set to `null`.
|
|
|
|
Example :
|
|
```javascript
|
|
WA.room.setTiles([
|
|
{x: 6, y: 4, tile: 'blue', layer: 'setTiles'},
|
|
{x: 7, y: 4, tile: 109, layer: 'setTiles'},
|
|
{x: 8, y: 4, tile: 109, layer: 'setTiles'},
|
|
{x: 9, y: 4, tile: 'blue', layer: 'setTiles'}
|
|
]);
|
|
```
|
|
|
|
### Loading a tileset
|
|
```
|
|
WA.room.loadTileset(url: string): Promise<number>
|
|
```
|
|
Load a tileset in JSON format from an url and return the id of the first tile of the loaded tileset.
|
|
|
|
You can create a tileset file in Tile Editor.
|
|
|
|
```javascript
|
|
WA.room.loadTileset("Assets/Tileset.json").then((firstId) => {
|
|
WA.room.setTiles([{x: 4, y: 4, tile: firstId, layer: 'bottom'}]);
|
|
})
|
|
```
|
|
|
|
|
|
## Embedding websites in a map
|
|
|
|
You can use the scripting API to embed websites in a map, or to edit websites that are already embedded (using the ["website" objects](website-in-map.md)).
|
|
|
|
### Getting an instance of a website already embedded in the map
|
|
|
|
```
|
|
WA.room.website.get(objectName: string): Promise<EmbeddedWebsite>
|
|
```
|
|
|
|
You can get an instance of an embedded website by using the `WA.room.website.get()` method.
|
|
It returns a promise of an `EmbeddedWebsite` instance.
|
|
|
|
```javascript
|
|
// Get an existing website object where 'my_website' is the name of the object (on any layer object of the map)
|
|
const website = await WA.room.website.get('my_website');
|
|
website.url = 'https://example.com';
|
|
website.visible = true;
|
|
```
|
|
|
|
|
|
### Adding a new website in a map
|
|
|
|
```
|
|
WA.room.website.create(website: CreateEmbeddedWebsiteEvent): EmbeddedWebsite
|
|
|
|
interface CreateEmbeddedWebsiteEvent {
|
|
name: string; // A unique name for this iframe
|
|
url: string; // The URL the iframe points to.
|
|
position: {
|
|
x: number, // In pixels, relative to the map coordinates
|
|
y: number, // In pixels, relative to the map coordinates
|
|
width: number, // In pixels, sensitive to zoom level
|
|
height: number, // In pixels, sensitive to zoom level
|
|
},
|
|
visible?: boolean, // Whether to display the iframe or not
|
|
allowApi?: boolean, // Whether the scripting API should be available to the iframe
|
|
allow?: string, // The list of feature policies allowed
|
|
}
|
|
```
|
|
|
|
You can create an instance of an embedded website by using the `WA.room.website.create()` method.
|
|
It returns an `EmbeddedWebsite` instance.
|
|
|
|
```javascript
|
|
// Create a new website object
|
|
const website = WA.room.website.create({
|
|
name: "my_website",
|
|
url: "https://example.com",
|
|
position: {
|
|
x: 64,
|
|
y: 128,
|
|
width: 320,
|
|
height: 240,
|
|
},
|
|
visible: true,
|
|
allowApi: true,
|
|
allow: "fullscreen",
|
|
});
|
|
```
|
|
|
|
### Deleting a website from a map
|
|
|
|
```
|
|
WA.room.website.delete(name: string): Promise<void>
|
|
```
|
|
|
|
Use `WA.room.website.delete` to completely remove an embedded website from your map.
|
|
|
|
|
|
### The EmbeddedWebsite class
|
|
|
|
Instances of the `EmbeddedWebsite` class represent the website displayed on the map.
|
|
|
|
```typescript
|
|
class EmbeddedWebsite {
|
|
readonly name: string;
|
|
url: string;
|
|
visible: boolean;
|
|
allow: string;
|
|
allowApi: boolean;
|
|
x: number; // In pixels, relative to the map coordinates
|
|
y: number; // In pixels, relative to the map coordinates
|
|
width: number; // In pixels, sensitive to zoom level
|
|
height: number; // In pixels, sensitive to zoom level
|
|
}
|
|
```
|
|
|
|
When you modify a property of an `EmbeddedWebsite` instance, the iframe is automatically modified in the map.
|
|
|
|
|
|
{.alert.alert-warning}
|
|
The websites you add/edit/delete via the scripting API are only shown locally. If you want them
|
|
to be displayed for every player, you can use [variables](api-start.md) to share a common state
|
|
between all users.
|
|
|