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Animating WorkAdventure maps
A tile can run an animation in loops, for example to render water or blinking lights. Each animation frame is a single 32x32 tile. To create an animation, edit the tileset in Tiled and click on the tile to animate (or pick a free tile to not overwrite existing ones) and click on the animation editor:
You can now add all tiles that should be part of the animation via drag and drop to the "playlist" and adjust the frame duration:
You can preview animations directly in Tiled, using the "Show tile animations" option:
{.alert.alert-info} Tip: The engine does tile-updates every 100ms, animations with a shorter frame duration will most likely not look that good or may even do not work.