Commit Graph

2154 Commits

Author SHA1 Message Date
David Négrier
588e5566d0 Fixing buttons design
Fixing the color of camera/microphone/screen sharing buttons that was broken following the migration to Svelte
2021-05-29 22:05:47 +02:00
David Négrier
b7f1461405 Removing listeners from MediaManager.
SimplePeer now reacts only to stores.
2021-05-29 22:04:08 +02:00
David Négrier
5295f923b5
Merge pull request #1086 from thecodingmachine/camera_controls_in_svelte
Switching Camera controls in Svelte
2021-05-28 18:16:51 +02:00
Kharhamel
bc67817d64
Merge pull request #1089 from thecodingmachine/fixLoginError
FIX: better error text in LoginScene
2021-05-28 17:51:55 +02:00
kharhamel
679b5b6b79 FIX: better error text in LoginScene 2021-05-28 17:51:18 +02:00
David Négrier
b3aa8975e9 Switching the video feedback in Svelte 2021-05-28 16:20:02 +02:00
dependabot[bot]
ee3097e6b0
Bump dns-packet from 1.3.1 to 1.3.4 in /front
Bumps [dns-packet](https://github.com/mafintosh/dns-packet) from 1.3.1 to 1.3.4.
- [Release notes](https://github.com/mafintosh/dns-packet/releases)
- [Changelog](https://github.com/mafintosh/dns-packet/blob/master/CHANGELOG.md)
- [Commits](https://github.com/mafintosh/dns-packet/compare/v1.3.1...v1.3.4)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-28 13:41:07 +00:00
Kharhamel
e342096029
Merge pull request #1083 from thecodingmachine/betterNameText
FEATURE: improved the display of player names
2021-05-28 15:40:19 +02:00
kharhamel
12da6ddd6c FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines 2021-05-28 15:33:10 +02:00
David Négrier
d1c22b122c Improving icons centering 2021-05-28 10:48:24 +02:00
David Négrier
cc1eab653a Fixing screen sharing button display 2021-05-28 10:48:13 +02:00
David Négrier
4b77e8c577 Switching Camera controls in Svelte
Moving Camera controls out of HTML + MediaManager and into Svelte components
2021-05-28 09:31:04 +02:00
David Négrier
474323b95f
Merge pull request #933 from ClementVieilly75/SoundInMapScript
Sound in map script
2021-05-26 16:25:50 +02:00
David Négrier
9aed9713c8 Referencing sound test in index.html 2021-05-26 16:22:58 +02:00
David Négrier
769d9cf314 Added sound loading to changelog 2021-05-26 16:18:58 +02:00
David Négrier
870f16f9c6 Merge branch 'develop' of github.com:thecodingmachine/workadventure into SoundInMapScript 2021-05-26 16:15:33 +02:00
David Négrier
54e300443b Fixing Typing 2021-05-26 16:11:22 +02:00
David Négrier
fac6574cb5 Removing console.log and unused files 2021-05-26 16:08:43 +02:00
David Négrier
1523758106
Merge pull request #1038 from thecodingmachine/dependabot/npm_and_yarn/pusher/lodash-4.17.21
Bump lodash from 4.17.20 to 4.17.21 in /pusher
2021-05-26 15:50:34 +02:00
David Négrier
701710a2a1
Merge pull request #1037 from thecodingmachine/dependabot/npm_and_yarn/pusher/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /pusher
2021-05-26 15:50:17 +02:00
David Négrier
728c2ee092
Merge pull request #1026 from thecodingmachine/dependabot/npm_and_yarn/messages/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /messages
2021-05-26 15:49:57 +02:00
dependabot[bot]
faff263b80
Bump hosted-git-info from 2.8.8 to 2.8.9 in /pusher
Bumps [hosted-git-info](https://github.com/npm/hosted-git-info) from 2.8.8 to 2.8.9.
- [Release notes](https://github.com/npm/hosted-git-info/releases)
- [Changelog](https://github.com/npm/hosted-git-info/blob/v2.8.9/CHANGELOG.md)
- [Commits](https://github.com/npm/hosted-git-info/compare/v2.8.8...v2.8.9)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-26 13:49:56 +00:00
David Négrier
62627ba1b0
Merge pull request #1025 from thecodingmachine/dependabot/npm_and_yarn/benchmark/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /benchmark
2021-05-26 15:49:42 +02:00
David Négrier
a1022f768b
Merge pull request #1024 from thecodingmachine/dependabot/npm_and_yarn/uploader/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /uploader
2021-05-26 15:49:29 +02:00
David Négrier
1bf4475e1b
Merge pull request #1023 from thecodingmachine/dependabot/npm_and_yarn/maps/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /maps
2021-05-26 15:49:17 +02:00
David Négrier
f67ca05147
Merge pull request #1020 from thecodingmachine/dependabot/npm_and_yarn/back/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /back
2021-05-26 15:49:03 +02:00
David Négrier
796aaf82ce
Merge pull request #1060 from thecodingmachine/media_manager_store
Switching MediaManager to using a Svelte store
2021-05-26 15:25:15 +02:00
David Négrier
6d15921674 Fixing screen-sharing button not hidden anymore when hovering button 2021-05-26 12:30:56 +02:00
David Négrier
4f1cab5afe Fixing comments 2021-05-26 12:19:58 +02:00
David Négrier
4c4f310b79 The share screen button is now displayed only when screen sharing makes sense.
Also, fixed the button not aligned bug
2021-05-26 12:12:47 +02:00
David Négrier
dd428bc1e1 Migrating screen sharing to using a store 2021-05-26 12:12:47 +02:00
David Négrier
d32df13f1b Camera now show up when someone is moving and hides 5 seconds after we stop moving.
Also, added an animation to show/hide the webcam.
2021-05-26 12:12:46 +02:00
David Négrier
8af8ccd54b Migrating MediaManager game part to Svelte store 2021-05-26 12:12:18 +02:00
David Négrier
28d78a7988 Switching MediaManager to using a Svelte store
This allows cleaner and more expressive code, especially regarding whether the webcam should be on or off.
2021-05-26 12:11:16 +02:00
David Négrier
4f4d2532b7
Merge pull request #1082 from thecodingmachine/disabling_physics_optim
Moving Physics optim to DirtyScene
2021-05-26 12:08:57 +02:00
David Négrier
bc19cbd525 Moving Physics optim to DirtyScene
The Physics engine is now disabled only if no sprites are moving (if they have no velocity).
Also, if a sprite is moving (if it has a velocity), the dirty state is set.
2021-05-26 12:00:27 +02:00
Kharhamel
177f0eb053
Merge pull request #863 from thecodingmachine/emote
FEATURE: added the possibility to play emotes
2021-05-26 10:26:13 +02:00
kharhamel
595c5ca64d now use custom emotes with tweens instead of transistions 2021-05-25 16:37:24 +02:00
David Négrier
2814a95a74
Merge pull request #1081 from thecodingmachine/disable_tsx_for_maps
Removing parsing of TSX files in "maps" container
2021-05-25 10:51:52 +02:00
David Négrier
4d18e0ceb4 Removing parsing of TSX files in "maps" container
The TSX extension is used by Typescript (for JSX like files) but ALSO by Tiled (for tilesets).
We don't need the Typescript TSX files so this PR is preventing Typescript from parsing those files in the "maps" container.
2021-05-25 10:43:01 +02:00
DESKTOP-FMM8UI0\CLV
0c3b9ccfbf Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into SoundInMapScript
# Conflicts:
#	front/src/Api/IframeListener.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/src/iframe_api.ts
#	maps/Tuto/scriptTuto.js
#	maps/Village/Village.json
2021-05-21 17:45:26 +02:00
kharhamel
d93b30f982 improved radial menu 2021-05-19 18:11:51 +02:00
kharhamel
35b37a6a88 Added a radial menu to run emotes 2021-05-19 15:17:50 +02:00
kharhamel
a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
Kharhamel
b57a9957a3
Merge pull request #1058 from thecodingmachine/fixAxiosErrors
FIX: rejected map axios promises are now catched
2021-05-18 12:12:49 +02:00
kharhamel
20ec609535 FIX: rejected map axios promises are now catched 2021-05-18 11:45:07 +02:00
David Négrier
2ea731beeb
Merge pull request #1057 from thecodingmachine/physics_flag
Making sure Physics is not enabled several times
2021-05-18 10:26:32 +02:00
David Négrier
c9eb5691b5
Merge pull request #1045 from thecodingmachine/svelte
Installing Svelte in front container
2021-05-18 10:25:54 +02:00
David Négrier
4f10dd491c
Merge pull request #1056 from thecodingmachine/dirty_on_resize
Set a global dirty flag on resize
2021-05-18 09:45:51 +02:00
David Négrier
6128f1e431 Making sure Physics is not enabled several times
As part of an energy saving measure, we started disabling physics when the character is not moving and enabling physics again only when the character moves.
However, we enabled Physics on each frame the characeter was moving.
As a result, the Physics system would run several times, slowly slowing the computer down.

This fixes this issue by adding a flag to only enable Physics once.
2021-05-18 09:42:01 +02:00