When a user had no right to read a variable and the variable changed, the user was notified nonetheless with an empty SubMessage, causing an error message in the front:
> Uncaught Error: Unexpected batch message type onmessage RoomConnection.ts:181 RoomConnection.ts:181:30 onmessage RoomConnection.ts:181
This fix closes#1613
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).