Cleaning up pusher
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@ -1,138 +0,0 @@
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import { ConnectCallback, DisconnectCallback } from "./PusherRoom";
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import { User } from "./User";
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import {PositionInterface} from "_Model/PositionInterface";
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import {Movable} from "_Model/Movable";
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import {PositionDispatcher} from "_Model/PositionDispatcher";
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import {gaugeManager} from "../Services/GaugeManager";
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export class Group implements Movable {
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static readonly MAX_PER_GROUP = 4;
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private static nextId: number = 1;
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private id: number;
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private users: Set<User>;
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private x!: number;
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private y!: number;
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private hasEditedGauge: boolean = false;
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private wasDestroyed: boolean = false;
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private roomId: string;
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constructor(roomId: string, users: User[], private connectCallback: ConnectCallback, private disconnectCallback: DisconnectCallback, private positionNotifier: PositionDispatcher) {
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this.roomId = roomId;
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this.users = new Set<User>();
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this.id = Group.nextId;
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Group.nextId++;
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//we only send a event for prometheus metrics if the group lives more than 5 seconds
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setTimeout(() => {
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if (!this.wasDestroyed) {
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this.hasEditedGauge = true;
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gaugeManager.incNbGroupsPerRoomGauge(roomId);
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}
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}, 5000);
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users.forEach((user: User) => {
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this.join(user);
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});
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this.updatePosition();
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}
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getUsers(): User[] {
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return Array.from(this.users.values());
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}
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getId() : number {
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return this.id;
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}
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/**
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* Returns the barycenter of all users (i.e. the center of the group)
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*/
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getPosition(): PositionInterface {
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return {
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x: this.x,
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y: this.y
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};
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}
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/**
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* Computes the barycenter of all users (i.e. the center of the group)
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*/
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updatePosition(): void {
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const oldX = this.x;
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const oldY = this.y;
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let x = 0;
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let y = 0;
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// Let's compute the barycenter of all users.
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this.users.forEach((user: User) => {
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const position = user.getPosition();
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x += position.x;
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y += position.y;
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});
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x /= this.users.size;
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y /= this.users.size;
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if (this.users.size === 0) {
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throw new Error("EMPTY GROUP FOUND!!!");
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}
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this.x = x;
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this.y = y;
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if (oldX === undefined) {
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this.positionNotifier.enter(this);
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} else {
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this.positionNotifier.updatePosition(this, {x, y}, {x: oldX, y: oldY});
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}
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}
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isFull(): boolean {
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return this.users.size >= Group.MAX_PER_GROUP;
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}
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isEmpty(): boolean {
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return this.users.size <= 1;
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}
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join(user: User): void
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{
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// Broadcast on the right event
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this.connectCallback(user, this);
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this.users.add(user);
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user.group = this;
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}
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leave(user: User): void
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{
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const success = this.users.delete(user);
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if (success === false) {
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throw new Error("Could not find user "+user.id+" in the group "+this.id);
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}
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user.group = undefined;
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if (this.users.size !== 0) {
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this.updatePosition();
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}
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// Broadcast on the right event
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this.disconnectCallback(user, this);
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}
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/**
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* Let's kick everybody out.
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* Usually used when there is only one user left.
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*/
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destroy(): void
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{
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if (this.hasEditedGauge) gaugeManager.decNbGroupsPerRoomGauge(this.roomId);
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for (const user of this.users) {
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this.leave(user);
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}
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this.wasDestroyed = true;
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}
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get getSize(){
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return this.users.size;
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}
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}
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@ -1,20 +1,10 @@
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import {PointInterface} from "./Websocket/PointInterface";
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import {Group} from "./Group";
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import {User} from "./User";
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import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
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import {PositionInterface} from "_Model/PositionInterface";
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import {Identificable} from "_Model/Websocket/Identificable";
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import {PositionDispatcher} from "./PositionDispatcher";
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import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
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import {Movable} from "_Model/Movable";
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import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
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import {arrayIntersect} from "../Services/ArrayHelper";
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import {MAX_USERS_PER_ROOM} from "../Enum/EnvironmentVariable";
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import {ZoneEventListener} from "_Model/Zone";
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export type ConnectCallback = (user: User, group: Group) => void;
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export type DisconnectCallback = (user: User, group: Group) => void;
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export enum GameRoomPolicyTypes {
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ANONYMUS_POLICY = 1,
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MEMBERS_ONLY_POLICY,
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@ -1,35 +0,0 @@
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import { Group } from "./Group";
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import { PointInterface } from "./Websocket/PointInterface";
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import {Zone} from "_Model/Zone";
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import {Movable} from "_Model/Movable";
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import {PositionInterface} from "_Model/PositionInterface";
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import {PositionDispatcher} from "_Model/PositionDispatcher";
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import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
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export class User implements Movable {
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public listenedZones: Set<Zone>;
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public group?: Group;
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public constructor(
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public id: number,
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public uuid: string,
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private position: PointInterface,
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public silent: boolean,
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private positionNotifier: PositionDispatcher,
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public readonly socket: ExSocketInterface
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) {
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this.listenedZones = new Set<Zone>();
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this.positionNotifier.enter(this);
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}
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public getPosition(): PointInterface {
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return this.position;
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}
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public setPosition(position: PointInterface): void {
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const oldPosition = this.position;
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this.position = position;
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this.positionNotifier.updatePosition(this, position, oldPosition);
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}
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}
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@ -26,9 +26,7 @@ import {
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SendUserMessage, JoinRoomMessage, CharacterLayerMessage, PusherToBackMessage
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} from "../Messages/generated/messages_pb";
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import {PointInterface} from "../Model/Websocket/PointInterface";
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import {User} from "../Model/User";
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import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
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import {Group} from "../Model/Group";
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import {cpuTracker} from "./CpuTracker";
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import {GROUP_RADIUS, JITSI_ISS, MINIMUM_DISTANCE, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
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import {Movable} from "../Model/Movable";
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@ -477,119 +475,6 @@ export class SocketManager implements ZoneEventListener {
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}
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}*/
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private emitCreateUpdateGroupEvent(client: ExSocketInterface, group: Group): void {
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const position = group.getPosition();
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const pointMessage = new PointMessage();
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pointMessage.setX(Math.floor(position.x));
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pointMessage.setY(Math.floor(position.y));
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const groupUpdateMessage = new GroupUpdateMessage();
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groupUpdateMessage.setGroupid(group.getId());
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groupUpdateMessage.setPosition(pointMessage);
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groupUpdateMessage.setGroupsize(group.getSize);
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const subMessage = new SubMessage();
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subMessage.setGroupupdatemessage(groupUpdateMessage);
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emitInBatch(client, subMessage);
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//socket.emit(SocketIoEvent.GROUP_CREATE_UPDATE, groupUpdateMessage.serializeBinary().buffer);
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}
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private emitDeleteGroupEvent(client: ExSocketInterface, groupId: number): void {
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const groupDeleteMessage = new GroupDeleteMessage();
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groupDeleteMessage.setGroupid(groupId);
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const subMessage = new SubMessage();
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subMessage.setGroupdeletemessage(groupDeleteMessage);
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emitInBatch(client, subMessage);
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}
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private emitUserLeftEvent(client: ExSocketInterface, userId: number): void {
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const userLeftMessage = new UserLeftMessage();
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userLeftMessage.setUserid(userId);
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const subMessage = new SubMessage();
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subMessage.setUserleftmessage(userLeftMessage);
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emitInBatch(client, subMessage);
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}
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private joinWebRtcRoom(user: User, group: Group) {
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/*const roomId: string = "webrtcroom"+group.getId();
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if (user.socket.webRtcRoomId === roomId) {
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return;
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}*/
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for (const otherUser of group.getUsers()) {
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if (user === otherUser) {
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continue;
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}
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// Let's send 2 messages: one to the user joining the group and one to the other user
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const webrtcStartMessage1 = new WebRtcStartMessage();
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webrtcStartMessage1.setUserid(otherUser.id);
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webrtcStartMessage1.setName(otherUser.socket.name);
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webrtcStartMessage1.setInitiator(true);
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const serverToClientMessage1 = new ServerToClientMessage();
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serverToClientMessage1.setWebrtcstartmessage(webrtcStartMessage1);
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if (!user.socket.disconnecting) {
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user.socket.send(serverToClientMessage1.serializeBinary().buffer, true);
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//console.log('Sending webrtcstart initiator to '+user.socket.userId)
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}
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const webrtcStartMessage2 = new WebRtcStartMessage();
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webrtcStartMessage2.setUserid(user.id);
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webrtcStartMessage2.setName(user.socket.name);
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webrtcStartMessage2.setInitiator(false);
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const serverToClientMessage2 = new ServerToClientMessage();
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serverToClientMessage2.setWebrtcstartmessage(webrtcStartMessage2);
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if (!otherUser.socket.disconnecting) {
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otherUser.socket.send(serverToClientMessage2.serializeBinary().buffer, true);
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//console.log('Sending webrtcstart to '+otherUser.socket.userId)
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}
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}
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}
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//disconnect user
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private disConnectedUser(user: User, group: Group) {
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// Most of the time, sending a disconnect event to one of the players is enough (the player will close the connection
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// which will be shut for the other player).
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// However! In the rare case where the WebRTC connection is not yet established, if we close the connection on one of the player,
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// the other player will try connecting until a timeout happens (during this time, the connection icon will be displayed for nothing).
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// So we also send the disconnect event to the other player.
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for (const otherUser of group.getUsers()) {
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if (user === otherUser) {
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continue;
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}
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const webrtcDisconnectMessage1 = new WebRtcDisconnectMessage();
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webrtcDisconnectMessage1.setUserid(user.id);
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const serverToClientMessage1 = new ServerToClientMessage();
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serverToClientMessage1.setWebrtcdisconnectmessage(webrtcDisconnectMessage1);
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if (!otherUser.socket.disconnecting) {
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otherUser.socket.send(serverToClientMessage1.serializeBinary().buffer, true);
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}
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const webrtcDisconnectMessage2 = new WebRtcDisconnectMessage();
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webrtcDisconnectMessage2.setUserid(otherUser.id);
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const serverToClientMessage2 = new ServerToClientMessage();
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serverToClientMessage2.setWebrtcdisconnectmessage(webrtcDisconnectMessage2);
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if (!user.socket.disconnecting) {
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user.socket.send(serverToClientMessage2.serializeBinary().buffer, true);
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}
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}
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}
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emitPlayGlobalMessage(client: ExSocketInterface, playglobalmessage: PlayGlobalMessage) {
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const pusherToBackMessage = new PusherToBackMessage();
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pusherToBackMessage.setPlayglobalmessage(playglobalmessage);
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@ -1,97 +0,0 @@
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import "jasmine";
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import {PusherRoom, ConnectCallback, DisconnectCallback } from "_Model/PusherRoom";
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import {Point} from "_Model/Websocket/Point";
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import { Group } from "../src/Model/Group";
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import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
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import {User} from "_Model/User";
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function createMockUser(userId: number): ExSocketInterface {
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return {
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userId
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} as ExSocketInterface;
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}
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describe("GameRoom", () => {
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it("should connect user1 and user2", () => {
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let connectCalledNumber: number = 0;
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const connect: ConnectCallback = (user: User, group: Group): void => {
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connectCalledNumber++;
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}
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const disconnect: DisconnectCallback = (user: User, group: Group): void => {
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}
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const world = new PusherRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
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world.join(createMockUser(1), new Point(100, 100));
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world.join(createMockUser(2), new Point(500, 100));
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world.updatePosition({ userId: 2 }, new Point(261, 100));
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expect(connectCalledNumber).toBe(0);
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world.updatePosition({ userId: 2 }, new Point(101, 100));
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expect(connectCalledNumber).toBe(2);
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world.updatePosition({ userId: 2 }, new Point(102, 100));
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expect(connectCalledNumber).toBe(2);
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});
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it("should connect 3 users", () => {
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let connectCalled: boolean = false;
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const connect: ConnectCallback = (user: User, group: Group): void => {
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connectCalled = true;
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}
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const disconnect: DisconnectCallback = (user: User, group: Group): void => {
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}
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const world = new PusherRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
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world.join(createMockUser(1), new Point(100, 100));
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world.join(createMockUser(2), new Point(200, 100));
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expect(connectCalled).toBe(true);
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connectCalled = false;
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// baz joins at the outer limit of the group
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world.join(createMockUser(3), new Point(311, 100));
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expect(connectCalled).toBe(false);
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world.updatePosition({ userId: 3 }, new Point(309, 100));
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expect(connectCalled).toBe(true);
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});
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it("should disconnect user1 and user2", () => {
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let connectCalled: boolean = false;
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let disconnectCallNumber: number = 0;
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const connect: ConnectCallback = (user: User, group: Group): void => {
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connectCalled = true;
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}
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const disconnect: DisconnectCallback = (user: User, group: Group): void => {
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disconnectCallNumber++;
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}
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const world = new PusherRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
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world.join(createMockUser(1), new Point(100, 100));
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world.join(createMockUser(2), new Point(259, 100));
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expect(connectCalled).toBe(true);
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expect(disconnectCallNumber).toBe(0);
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world.updatePosition({ userId: 2 }, new Point(100+160+160+1, 100));
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expect(disconnectCallNumber).toBe(2);
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world.updatePosition({ userId: 2 }, new Point(262, 100));
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expect(disconnectCallNumber).toBe(2);
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});
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})
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@ -1,176 +0,0 @@
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import "jasmine";
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import {PusherRoom, ConnectCallback, DisconnectCallback } from "_Model/PusherRoom";
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import {Point} from "_Model/Websocket/Point";
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import { Group } from "../src/Model/Group";
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import {PositionDispatcher} from "_Model/PositionDispatcher";
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import {User} from "../src/Model/User";
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import {PointInterface} from "../src/Model/Websocket/PointInterface";
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import {Zone} from "_Model/Zone";
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import {Movable} from "_Model/Movable";
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import {PositionInterface} from "_Model/PositionInterface";
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import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
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describe("PositionNotifier", () => {
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it("should receive notifications when player moves", () => {
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let enterTriggered = false;
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let moveTriggered = false;
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let leaveTriggered = false;
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const positionNotifier = new PositionDispatcher(300, 300, (thing: Movable) => {
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enterTriggered = true;
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}, (thing: Movable, position: PositionInterface) => {
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moveTriggered = true;
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}, (thing: Movable) => {
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leaveTriggered = true;
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});
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const user1 = new User(1, 'test', {
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x: 500,
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y: 500,
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moving: false,
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direction: 'down'
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}, false, positionNotifier, {} as ExSocketInterface);
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const user2 = new User(2, 'test', {
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x: -9999,
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y: -9999,
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moving: false,
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direction: 'down'
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}, false, positionNotifier, {} as ExSocketInterface);
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positionNotifier.setViewport(user1, {
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left: 200,
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right: 600,
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top: 100,
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bottom: 500
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});
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user2.setPosition({x: 500, y: 500, direction: 'down', moving: false});
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expect(enterTriggered).toBe(true);
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expect(moveTriggered).toBe(false);
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enterTriggered = false;
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// Move inside the zone
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user2.setPosition({x:501, y:500, direction: 'down', moving: false});
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expect(enterTriggered).toBe(false);
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expect(moveTriggered).toBe(true);
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moveTriggered = false;
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// Move out of the zone in a zone that we don't track
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user2.setPosition({x: 901, y: 500, direction: 'down', moving: false});
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expect(enterTriggered).toBe(false);
|
||||
expect(moveTriggered).toBe(false);
|
||||
expect(leaveTriggered).toBe(true);
|
||||
leaveTriggered = false;
|
||||
|
||||
// Move back in
|
||||
user2.setPosition({x: 500, y: 500, direction: 'down', moving: false});
|
||||
expect(enterTriggered).toBe(true);
|
||||
expect(moveTriggered).toBe(false);
|
||||
expect(leaveTriggered).toBe(false);
|
||||
enterTriggered = false;
|
||||
|
||||
// Move out of the zone in a zone that we do track
|
||||
user2.setPosition({x: 200, y: 500, direction: 'down', moving: false});
|
||||
expect(enterTriggered).toBe(false);
|
||||
expect(moveTriggered).toBe(true);
|
||||
expect(leaveTriggered).toBe(false);
|
||||
moveTriggered = false;
|
||||
|
||||
// Leave the room
|
||||
positionNotifier.leave(user2);
|
||||
positionNotifier.removeViewport(user2);
|
||||
expect(enterTriggered).toBe(false);
|
||||
expect(moveTriggered).toBe(false);
|
||||
expect(leaveTriggered).toBe(true);
|
||||
leaveTriggered = false;
|
||||
});
|
||||
|
||||
it("should receive notifications when camera moves", () => {
|
||||
let enterTriggered = false;
|
||||
let moveTriggered = false;
|
||||
let leaveTriggered = false;
|
||||
|
||||
const positionNotifier = new PositionDispatcher(300, 300, (thing: Movable) => {
|
||||
enterTriggered = true;
|
||||
}, (thing: Movable, position: PositionInterface) => {
|
||||
moveTriggered = true;
|
||||
}, (thing: Movable) => {
|
||||
leaveTriggered = true;
|
||||
});
|
||||
|
||||
const user1 = new User(1, 'test', {
|
||||
x: 500,
|
||||
y: 500,
|
||||
moving: false,
|
||||
direction: 'down'
|
||||
}, false, positionNotifier, {} as ExSocketInterface);
|
||||
|
||||
const user2 = new User(2, 'test', {
|
||||
x: 0,
|
||||
y: 0,
|
||||
moving: false,
|
||||
direction: 'down'
|
||||
}, false, positionNotifier, {} as ExSocketInterface);
|
||||
|
||||
let newUsers = positionNotifier.setViewport(user1, {
|
||||
left: 200,
|
||||
right: 600,
|
||||
top: 100,
|
||||
bottom: 500
|
||||
});
|
||||
|
||||
expect(newUsers.length).toBe(2);
|
||||
expect(enterTriggered).toBe(true);
|
||||
enterTriggered = false;
|
||||
|
||||
user2.setPosition({x: 500, y: 500, direction: 'down', moving: false});
|
||||
|
||||
expect(enterTriggered).toBe(false);
|
||||
expect(moveTriggered).toBe(true);
|
||||
moveTriggered = false;
|
||||
|
||||
// Move the viewport but the user stays inside.
|
||||
positionNotifier.setViewport(user1, {
|
||||
left: 201,
|
||||
right: 601,
|
||||
top: 100,
|
||||
bottom: 500
|
||||
});
|
||||
|
||||
expect(enterTriggered).toBe(false);
|
||||
expect(moveTriggered).toBe(false);
|
||||
expect(leaveTriggered).toBe(false);
|
||||
|
||||
// Move the viewport out of the user.
|
||||
positionNotifier.setViewport(user1, {
|
||||
left: 901,
|
||||
right: 1001,
|
||||
top: 100,
|
||||
bottom: 500
|
||||
});
|
||||
|
||||
expect(enterTriggered).toBe(false);
|
||||
expect(moveTriggered).toBe(false);
|
||||
expect(leaveTriggered).toBe(true);
|
||||
leaveTriggered = false;
|
||||
|
||||
// Move the viewport back on the user.
|
||||
newUsers = positionNotifier.setViewport(user1, {
|
||||
left: 200,
|
||||
right: 600,
|
||||
top: 100,
|
||||
bottom: 500
|
||||
});
|
||||
|
||||
expect(enterTriggered).toBe(true);
|
||||
expect(moveTriggered).toBe(false);
|
||||
expect(leaveTriggered).toBe(false);
|
||||
enterTriggered = false;
|
||||
expect(newUsers.length).toBe(2);
|
||||
});
|
||||
})
|
Loading…
Reference in New Issue
Block a user