Commit Graph

1412 Commits

Author SHA1 Message Date
David Négrier
8f3d9277ac Merging master into develop 2021-06-29 18:39:43 +02:00
GRL
95bd639124 More statement 2021-06-29 16:50:33 +02:00
GRL
6462773e7f Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2 2021-06-29 14:16:19 +02:00
_Bastler
086243b92f twemoji emote menu 2021-06-29 09:52:13 +02:00
GRL
b457ce493b Suppress console.log 2021-06-29 09:44:57 +02:00
_Bastler
44791d113d Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-29 07:52:33 +02:00
GRL
389ca25b6a Cowebsite opened by script can use Iframe Api 2021-06-28 18:00:48 +02:00
David Négrier
3fd4f9d384 Adding a warning message if an unauthorized iFrame tries to communicate with WA
Closes #1241
2021-06-28 15:20:27 +02:00
_Bastler
f13282f424 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-28 15:02:24 +02:00
David Négrier
1e57028e6e Renaming changeTile to setTiles 2021-06-28 14:58:49 +02:00
David Négrier
319db95bc8 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2
# Conflicts:
#	front/src/Api/iframe/room.ts
2021-06-28 14:50:26 +02:00
David Négrier
0c5774a48f
Merge pull request #1229 from jonnytest1/cache-fix
immutableData was never assigned
2021-06-28 14:18:45 +02:00
GRL
ed84dacb9c Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2 2021-06-28 12:01:08 +02:00
GRL
b182a08ca2 correction from review 2021-06-28 09:33:13 +02:00
jonny
b0eb241fc3 oO something kept movin the comment to the next line 2021-06-25 18:45:15 +02:00
jonny
bbdf0a1289 fixed merge conflict 2021-06-25 18:20:16 +02:00
jonny
7f61e9addd Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions 2021-06-25 18:14:40 +02:00
jonny
769e0fcc29 refactor to position object 2021-06-25 18:03:43 +02:00
jonny
c7fa5cab8b cleanup 2021-06-25 17:57:09 +02:00
jonny
f536d538ea added backwards compatible check and maps 2021-06-25 17:35:42 +02:00
_Bastler
c29ada18e9 formatting 2021-06-25 16:32:48 +02:00
_Bastler
07b6fce877 re-adding popup-input, video container fix 2021-06-25 11:34:27 +02:00
_Bastler
0bb39a6a5d Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-24 18:28:04 +02:00
David Négrier
ac97cf5772 Fixing a lock when the player is moving from one room to the other
This was due to a store not properly unsubscribed when changing rooms.
2021-06-24 17:02:57 +02:00
_Bastler
3cb877cee0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-24 15:42:47 +02:00
David Négrier
8c8649b584
Merge pull request #1232 from thecodingmachine/fixCollides
Fix collides
2021-06-24 15:19:10 +02:00
_Bastler
f4d2897957 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-24 13:02:41 +02:00
kharhamel
a094e16c1f FIX: solved a menu crash 2021-06-24 12:14:28 +02:00
GRL
dcc7f2a686 Fix collides 2021-06-24 12:10:44 +02:00
GRL
c79603d7fa Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2 2021-06-24 11:55:07 +02:00
David Négrier
2f282e3469 peerStore loading order caused issues. Fixed in GameScene (+ extracted a few stores in their files) 2021-06-24 11:54:09 +02:00
GRL
4903911d62 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2 2021-06-24 11:33:29 +02:00
GRL
a666bf310b Change Tiles 2021-06-24 11:31:29 +02:00
David Négrier
e4708149e0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
# Conflicts:
#	front/package.json
#	front/src/Components/App.svelte
#	front/src/Phaser/Game/GameScene.ts
#	front/src/Phaser/Menu/MenuScene.ts
#	front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
David Négrier
8d59680de5 Removing useless code 2021-06-24 10:36:47 +02:00
David Négrier
5ed61012f0 Created a PeerStatus type instead of "connecting" | "connected" | "error" | "closed" 2021-06-24 10:34:36 +02:00
_Bastler
ab20a074fe Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-24 09:47:16 +02:00
_Bastler
418dd4a6c5 merge dev 2021-06-24 08:56:29 +02:00
jonny
d1178b1a01 immutableData was never assigned 2021-06-23 20:19:38 +02:00
jonny
54d392be82 fixed not returnin null if parsed from url 2021-06-23 15:06:38 +02:00
GRL
95d8cf9257 Change requested 2021-06-23 14:54:06 +02:00
jonny
64847cd465 adjusted null if no hash 2021-06-23 12:42:24 +02:00
jonny
b20b4abb9e allow start hashes in tiles
# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
2021-06-23 12:37:50 +02:00
GRL
24cc340cb9 Merge branch 'metadataScriptingApi' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2 2021-06-23 12:02:29 +02:00
GRL
2a2cea2cd5 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-23 11:40:08 +02:00
GRL
bdb32a29e1 New methods refactored 2021-06-23 11:32:11 +02:00
David Négrier
b7934d9d03 Merge branch 'develop' of github.com:thecodingmachine/workadventure into functional-tile-properties 2021-06-23 10:40:59 +02:00
GRL
b50df10a49 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-23 09:25:13 +02:00
GRL
85fe92f604 Merge branch 'menu-commands-apiref' of github.com:jonnytest1/workadventure into metadataScriptingApi 2021-06-23 09:18:20 +02:00
David Négrier
ee07f637fa
Merge pull request #1219 from thecodingmachine/rex_outline
Putting an outline on the character name
2021-06-22 18:14:27 +02:00
David Négrier
1ef1a1cb22 Removing useless import 2021-06-22 17:47:54 +02:00
David Négrier
f1d00aac0e
Merge pull request #1211 from thecodingmachine/adminSvelte
Migrating ConsoleGlobalMessageManager in svelte
2021-06-22 17:28:37 +02:00
David Négrier
dc0f3feabf Putting an outline on the character name
In the future, we might want to put an outline on the whole character body but this is harder as the body is actually a container and so we would need to turn this container into a sprite first.
2021-06-22 17:15:18 +02:00
David Négrier
e9dd7ebdd9 Enabling Outline back on actionable objects
Actionable objects (still a prototype) were outlined when you walk next to them.
The OutlinePipeline was broken when moving in Phaser 3.50+.

This PR completely removes the custom OutlinePipeline and replaces it with the rexOutlinePipelinePlugin
that is provided by a third party library and that works great \o/
2021-06-22 16:35:57 +02:00
GRL
cec7087fc2 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-22 16:28:45 +02:00
GRL
67d4c6e271 Resolve review 2021-06-22 16:12:53 +02:00
GRL
0728d462a5 Merge branch 'develop' of github.com:thecodingmachine/workadventure into adminSvelte 2021-06-22 16:08:06 +02:00
GRL
be23db5bcf Resolve import and LoadPageEvent issue 2021-06-22 16:07:31 +02:00
David Négrier
bdbd19c3da
Merge pull request #1216 from thecodingmachine/feature/animated-tiles
Add animated Tiles plugin
2021-06-22 15:32:55 +02:00
_Bastler
f82b106dce Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-22 14:26:47 +02:00
David Négrier
eb526f5b67 Upgrading animatedtiles plugin to trigger an event when an animation occurs and setting the scene to dirty state 2021-06-22 14:21:15 +02:00
GRL
ca3f5c599a Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-22 14:00:19 +02:00
GRL
55d99b24f4 Correction form review and checks 2021-06-22 10:43:20 +02:00
GRL
0cc7ed1647 Merge branch 'develop' of github.com:thecodingmachine/workadventure into adminSvelte 2021-06-22 10:36:16 +02:00
GRL
4fedc30301 Correction form review and checks 2021-06-22 10:27:54 +02:00
GRL
da5ae02a06 Correction form review and checks 2021-06-22 10:22:49 +02:00
GRL
8a1c57c434 Correction form review and checks 2021-06-22 10:10:03 +02:00
GRL
267a0bbe4d Correction form review and checks 2021-06-22 09:49:04 +02:00
GRL
5cac4f52bc Correction form review and checks 2021-06-22 09:43:41 +02:00
jonny
8be29062f6 reverted import sorting 2021-06-21 18:41:41 +02:00
jonny
64a00481f0 fixed wrong import 2021-06-21 18:39:02 +02:00
jonny
ba1bcf226a menu command api 2021-06-21 18:22:31 +02:00
kharhamel
42c0d1002f FIX: no more whitespaces in player names 2021-06-21 17:58:04 +02:00
David Négrier
e4dab5fd0d Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature/animated-tiles
# Conflicts:
#	front/package.json
#	front/tsconfig.json
#	front/yarn.lock
2021-06-21 17:26:00 +02:00
GRL
232fd33ec8 Migrating ConsoleGlobalMessageManager in svelte 2021-06-21 17:19:27 +02:00
David Négrier
b59cbcac4c Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
# Conflicts:
#	front/package.json
2021-06-21 14:54:32 +02:00
David Négrier
cddade059f Removing commented code 2021-06-21 14:49:41 +02:00
David Négrier
a08f6a33ac Improving naming 2021-06-21 14:43:10 +02:00
David Négrier
77a4d23301 Renaming biggestAvailableArray to biggestAvailableArea + removing duplicated code. 2021-06-21 14:07:03 +02:00
David Négrier
6101548d89 Fixing bug where only one chat listener can be added. 2021-06-21 13:47:07 +02:00
David Négrier
620bd1ab2c Splitting classes in separated files 2021-06-21 12:26:12 +02:00
David Négrier
9129ceede1 Improving refactoring of API following @jonnytest1 feedback 2021-06-21 11:48:39 +02:00
jonny
5bf943ce77 converted cache to constant lookup time 2021-06-20 19:14:04 +02:00
jonny
92485a02cf tileIndex setting got merged out 2021-06-19 15:46:32 +02:00
jonny
c1d9b2c9ed coverted property map to object 2021-06-19 15:41:58 +02:00
jonny
27ccdf165c fixed merge imports 2021-06-19 15:24:27 +02:00
jonny
74dda8ab69 allow properties on tiles
# Conflicts:
#	front/src/Phaser/Game/GameMap.ts
#	front/src/Phaser/Map/ITiledMap.ts
2021-06-19 15:23:30 +02:00
David Négrier
34dc5a0bc6 Refactoring WorkAdventureAPI.
Simplifying a lot what was done (even if the new code is a bit less automated, it allows to list exactly the methods we want to see deprecated and to add a notification message)
2021-06-18 17:22:56 +02:00
David Négrier
227575043b Removing dead code 2021-06-17 18:56:30 +02:00
David Négrier
4ec92ddf58 Adding new icons for the change layout button 2021-06-17 18:30:08 +02:00
jonny
702f4fe4c0 converted goToRoom to typed call 2021-06-17 11:32:59 +02:00
jonny
318749e5a8 develop merge 2021-06-17 11:30:16 +02:00
David Négrier
f6554a1082 Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe-api-refactor
# Conflicts:
#	front/src/iframe_api.ts
2021-06-17 11:23:56 +02:00
David Négrier
d6ec0d22d3 Code cleanup 2021-06-17 10:35:08 +02:00
David Négrier
d533894a74 Fixing warnings and moving biggest area compute in store 2021-06-17 10:13:23 +02:00
David Négrier
d888b694cc Adding button to change layout 2021-06-17 10:07:27 +02:00
David Négrier
3b278d0498 Removing dead code 2021-06-17 10:07:27 +02:00
David Négrier
76261de805 Enabling back the open report feature 2021-06-17 10:07:27 +02:00
David Négrier
5cf5e0ce2b Changing the way we focus a video element.
Now, only one video element can be important.
2021-06-17 10:07:27 +02:00
David Négrier
ac7fa164b6 Adding importance handling 2021-06-17 10:07:27 +02:00
David Négrier
e7b0f859a5 Migrating the video overlay in Svelte (WIP) 2021-06-17 10:07:27 +02:00
_Bastler
b96ba7f8c5 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-16 19:58:34 +02:00
David Négrier
e6264948b1
Merge pull request #946 from jonnytest1/load-page-api
Load page iframe-api
2021-06-16 18:10:10 +02:00
jonny
c1e202b7b1 renamed to goToRoom 2021-06-16 17:16:00 +02:00
_Bastler
59ab1cdbae remove focus (unneccesary) 2021-06-16 12:06:23 +02:00
_Bastler
a3bed1eeb4 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-16 11:38:43 +02:00
David Négrier
0afdbf7040 Fixing Svelte-check errors 2021-06-15 18:34:11 +02:00
kharhamel
c559b2104b scene cleanup 2021-06-15 15:32:40 +02:00
_Bastler
b3c58bd5d4 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-15 15:24:00 +02:00
jonny
7712bd685b fixed merge errors 2021-06-15 15:19:45 +02:00
jonny
238f333b81 Merge remote-tracking branch 'remotes/workadventure-main/develop' into load-page-api
# Conflicts:
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Api/IframeListener.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/src/iframe_api.ts
2021-06-15 15:05:49 +02:00
David Négrier
eb895ceb58
Merge pull request #1178 from thecodingmachine/touchIframeResize
FIX: cowebsite resize now works on touchscreens
2021-06-15 11:42:41 +02:00
GRL
09da69c24a CustomizeScene buttons use moveHorizontally and moveVertically 2021-06-15 11:16:44 +02:00
kharhamel
a5779095f8 FIX: cowebsite resize now works on touchscreens 2021-06-15 10:55:18 +02:00
_Bastler
29da03ee44 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-15 09:21:40 +02:00
GRL
b04016f30f Merge branch 'develop' of github.com:thecodingmachine/workadventure into gameSizeFix 2021-06-15 09:06:47 +02:00
_Bastler
39dbd56207 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-15 08:18:39 +02:00
David Négrier
6bca3469b6 Removing useless import 2021-06-14 18:44:20 +02:00
David Négrier
1fa03e44df Fixing size of camera on resize
The size of the Camera after a change in zoom is only computed on the "render" step.
Therefore, we should wait the "render" step to call GameScene.onResize.

Closes #1180
2021-06-14 18:40:58 +02:00
David Négrier
6af9b5d0fc Disable screensharing button if user refuses rights
If the user refuses the popup to screen-share, we should switch back the button to gray.

Closes #1179
2021-06-14 18:18:57 +02:00
David Négrier
f16514db21
Merge pull request #1177 from thecodingmachine/bugfix/1167
Making code more robust regarding scene being null in Character class
2021-06-14 16:54:12 +02:00
David Négrier
dcd44f283f Making code more robust regarding scene being null in Character class
Not sure how this can happen but it does.
Closes #1167
2021-06-14 16:40:33 +02:00
David Négrier
e3ee66527a Fixing bug slowing down the CustomizeScene a lot
By forcing the containers to be updated only in the "update" method, we seem to be solving some bugs regarding the way sprites are handled.
There is still an issue though. Some times, for some reasons, the update list seems to be growing a lot.
The more we click the left/right arrow to choose a character, the slower it gets (but with this commit, it does not lock anymore)
2021-06-14 16:32:09 +02:00
GRL
b239edb266 Clean code 2021-06-14 16:09:41 +02:00
GRL
281b8580cd Use window and not viewport in css for main-container 2021-06-14 15:54:22 +02:00
GRL
f103a919f2 Merge branch 'develop' of github.com:thecodingmachine/workadventure into gameSizeFix 2021-06-14 14:25:59 +02:00
kharhamel
4d467e9f86 FIX: Improved the visuals of the visit card 2021-06-10 16:57:33 +02:00
GRL
d26502a724 Use HtmlUtils to get DOM Element game 2021-06-10 09:23:25 +02:00
grégoire parant
5a2b3a303a
Improve texture loaded from admin (#1151) 2021-06-09 22:33:42 +02:00
GRL
6868128267 DOM Element game resize at the same time and the same size at the canvas of phaser
Remove VisitCard scss unused
2021-06-09 18:08:14 +02:00
_Bastler
672a94be04 change avatar label 2021-06-08 16:51:08 +02:00
David Négrier
bcc86d6041
Merge pull request #1144 from thecodingmachine/betterVisitCard
FIX: improved the visit card, cleanup the code
2021-06-08 16:47:13 +02:00
_Bastler
7a10f4ecb6 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-08 16:46:32 +02:00
kharhamel
dd45996f9c FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
David Négrier
5c9da4a725
Merge pull request #1139 from thecodingmachine/fix-webcam-name
Fixing the cleaning of webcam name
2021-06-08 14:35:13 +02:00
David Négrier
fab5c17dc2 Fixing the cleaning of webcam name
Closes #1130
2021-06-08 12:19:07 +02:00
David Négrier
1b89adc604
Merge pull request #1137 from thecodingmachine/fix_script_prod
Fixing scripting origin check
2021-06-08 10:29:55 +02:00
David Négrier
e3223164b6
Merge pull request #1117 from thecodingmachine/selectCharacterFix
Fix : SelectCharacterScene and SelectCompanionScene
2021-06-08 10:29:21 +02:00
David Négrier
0c38f3b55c
Merge pull request #1131 from thecodingmachine/safari-fix
Fix broken layout on EnableCameraScene on mobile
2021-06-08 10:28:38 +02:00
GRL
d615a7c6a5 suppression comments 2021-06-08 10:12:59 +02:00
GRL
7a3921947a dark mode on select 2021-06-08 10:10:33 +02:00
GRL
1cceed2fd6 dark mode on select 2021-06-08 09:52:52 +02:00
GRL
a7cf071971 max height on select on all device and screen 2021-06-08 09:10:06 +02:00
Kharhamel
e2295d2419
Merge pull request #1133 from thecodingmachine/disableVisitCard
FIX: the visit card feature can now be disabled client side
2021-06-07 19:12:37 +02:00
GRL
aa9c3b9f4f max height on select 2021-06-07 17:18:39 +02:00
David Négrier
b03ee5bd53 Fixing scripting origin check
When working on making the openCoWebsite URL relative, we introduced a regression.
In production, the iframe generated by "script" properties have no "src" and therefore, were treated as invalid messages.

This should fix everything in prod.
2021-06-07 16:48:52 +02:00
GRL
c9da38c7ec reduce select field 2021-06-07 16:23:00 +02:00
GRL
000be7aa49 console 2021-06-07 16:12:31 +02:00
kharhamel
1264b286b2 FIX: trying to start a emote after a scene is desotryed should not crash the game 2021-06-07 15:11:54 +02:00
kharhamel
26f21fe6e4 FIX: the visit card feature can now be disabled client side 2021-06-07 15:01:21 +02:00