David Négrier
9f09dc9df2
Adding a special error message for non Safari browsers on iOS < 14.3
2021-06-04 16:19:41 +02:00
David Négrier
469cac9656
Making sure the "stopped screensharing" log is not displayed on startup
2021-06-04 16:08:02 +02:00
David Négrier
01ce94585a
Displaying only message in the Dialog error (and not the exception name in front of the message)
2021-06-04 16:07:36 +02:00
GRL
a58d6353cd
Merge branch 'develop' of github.com:thecodingmachine/workadventure into iphoneCompatibility
2021-06-04 16:02:46 +02:00
David Négrier
fd4f09588e
Adding "playsinline" tag in remote <video> tags for iPhone compatibility (test)
2021-06-04 14:16:21 +02:00
David Négrier
2905a5570c
Removing commented code
2021-06-04 10:33:24 +02:00
David Négrier
f4ed527fe8
Adding a global error message
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This error message should be used for non fatal errors (otherwise, use the ErrorScene).
It is implemented using Svelte and the new "$errorStore".
Use `errorStore.addErrorMessage` to display the error popup with the message.
This PR uses this error message to display a popup explaining the browser is too old for WebRTC.
2021-06-04 10:33:22 +02:00
David Négrier
a8b91561dc
Merge branch 'master' of github.com:thecodingmachine/workadventure into develop
2021-06-04 10:07:57 +02:00
David Négrier
b7ac3b8fad
Generating HTML link using DOM manipulation rather that string manipulation
2021-06-04 10:07:12 +02:00
GRL
247d508d09
create PR to test iphone compatibility
2021-06-04 10:01:08 +02:00
GRL
0d2b190222
Replace setTimeout by timer manage in Update
2021-06-04 09:39:33 +02:00
Gregoire Parant
e190c3b8d6
Merge branch 'master' into develop
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# Conflicts:
# front/src/WebRtc/MediaManager.ts
2021-06-03 20:15:50 +02:00
grégoire parant
eec15b38bb
Hot Fix open & close iframe ( #1115 )
2021-06-03 20:05:39 +02:00
kharhamel
c5f3cfe87c
FEATURE: clicking on another player show a contact card when possible
2021-06-03 17:58:21 +02:00
grégoire parant
fffd36267d
Hot Custom Characters Scene ( #1113 )
2021-06-03 17:22:31 +02:00
GRL
02ff6fb5bf
Add timer so that pointerdown event can't be call two time in one click
2021-06-03 17:08:56 +02:00
GRL
c435b7451e
Update don't call createPlayer but call moveUser
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Change time of pointerclicked from 100ms to 250ms
Suppression of console.log
2021-06-03 16:54:52 +02:00
David Négrier
46666d17dc
Making sure the report audio sound does not break the application on iOS
2021-06-03 15:56:06 +02:00
David Négrier
50e994c674
Attempt to switch bubble sound playing into Phaser
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In iOS, we cannot trigger a playing sound if it does not start from a user gesture.
This is a huge bummer for a notification sound!
This is an attempt to switch sound playing to Phaser, which is using under the hood the WebAudio API.
This might solve the issue.
2021-06-03 15:40:44 +02:00
David Négrier
80a698d891
Preventing crash on iOS
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On iOS, audio elements must be triggered by a user gesture.
We are catching exceptions thrown in order not to crash.
In the future, we need to find another way to play sounds.
2021-06-03 14:53:58 +02:00
David Négrier
46cd387853
Merge pull request #1107 from thecodingmachine/enableCameraSceneSafari
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Fixing camera on safari iphone
2021-06-03 14:42:18 +02:00
David Négrier
ebf217057d
Switching to "playsinline" attribute in the video tag (both of them)
2021-06-03 14:31:21 +02:00
grégoire parant
2b13b764b4
Public texture ( #1093 )
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* Public texture
- Front => Get texture when user connected on public method
- Front => Anonymous login will be make every connexion to get map details
- Pusher => `/anonymLogin` permit to get map details and public texture load in customize scene
* Improve texture local user
- Permit to keep previous texture get with 'register' link
* Texture public loading
- Texture will be load with Room class
- Fix issue on lazzy loading atttempt
* Remove async await useless
2021-06-03 13:07:52 +02:00
GRL
4fd453ec05
playsinline on video
2021-06-03 12:02:58 +02:00
David Négrier
9e42d9d05b
Merge pull request #1106 from thecodingmachine/safari_fix
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Fixing Safari on MacOS compatibility
2021-06-03 10:50:30 +02:00
David Négrier
5f562f49c3
Improving error message
2021-06-03 10:49:12 +02:00
David Négrier
eb6cfdf53d
Fixing missing early return if webcam not available
2021-06-03 10:39:30 +02:00
GRL
8bcfc3cbee
Max height on EnableCameraScene
2021-06-03 10:30:53 +02:00
kharhamel
b8ffe5038c
FIX: on a touch screen, the menu emote will not open if more than one pointer is used
2021-06-03 10:22:06 +02:00
David Négrier
25f4adc7ad
Fixing Safari on MacOS compatibility
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The null safe operator is not recognized and was not encoded by Webpack in Svelte expressions (inside {})
+ The Notification API of Safari is old and broken and we need to account for that.
2021-06-03 10:17:38 +02:00
GRL
304675bc74
Merge remote-tracking branch 'origin/resizeSelect' into resizeSelect
2021-06-02 18:01:42 +02:00
GRL
59d60f54fe
Save zoom level in the gameScene and restore it after the SelectCharacterScene and CustomizeScene
2021-06-02 18:01:36 +02:00
David Négrier
100198b55c
Using "standardized-audio-context" to fix compatibility of AudioContext with Safari.
2021-06-02 17:58:58 +02:00
David Négrier
d43633e936
Added an animation when audio message played
2021-06-02 16:52:25 +02:00
David Négrier
f4880cc1d0
Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect
2021-06-02 16:48:53 +02:00
David Négrier
267d0a2cd1
Moving audio message to Svelte
2021-06-02 16:46:28 +02:00
GRL
3d9e2ad49a
Save zoom level of the game and restore it when quitting the login scenes
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SelectCompanionScene with zoom on mobile
2021-06-02 16:08:31 +02:00
GRL
6fd119c199
Merge remote-tracking branch 'origin/resizeSelect' into resizeSelect
2021-06-02 12:00:50 +02:00
GRL
5bd5245044
SelectCharacterScene and CustomCharacterScene mobile version
2021-06-02 12:00:35 +02:00
David Négrier
321fc3184a
Fixing scrollability of enable camera scene page
2021-06-02 10:44:36 +02:00
GRL
e9ec5f26aa
Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect
2021-06-02 09:59:44 +02:00
GRL
ea576477cd
Border on videocam in enable camera scene
2021-06-02 09:58:34 +02:00
David Négrier
9e35f96ce5
Fixing absolute/relative layouts of Svelte layers
2021-06-02 09:58:00 +02:00
David Négrier
96cd097af8
Fixing cam and controls position
2021-06-02 09:09:23 +02:00
David Négrier
2230f94410
Removed unused message warning
2021-06-01 17:59:00 +02:00
David Négrier
22dff82bd3
Adding back a transition on HelpCameraSettingsPopup
2021-06-01 17:23:16 +02:00
David Négrier
9c9699d2d1
Fixing absolute positioning of Svelte scenes
2021-06-01 17:07:56 +02:00
David Négrier
b04c438d6f
Detect webcams unplugged
2021-06-01 16:43:24 +02:00
GRL
9aeb18df37
correction following review by Kharhamel 2
2021-06-01 16:36:13 +02:00
GRL
5735e9da36
Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect
2021-06-01 16:31:09 +02:00
GRL
cd482ef1d2
correction following review by Kharhamel
2021-06-01 16:29:49 +02:00
David Négrier
cf9467419d
Fixing scene overflow
2021-06-01 16:22:39 +02:00
David Négrier
d04df35506
Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect
2021-06-01 16:17:45 +02:00
David Négrier
bf7083effc
Migrating EnableCameraScene to Svelte
2021-06-01 16:17:36 +02:00
GRL
2d93be519f
Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect
2021-06-01 11:52:55 +02:00
GRL
10e40930e2
Adding map test helpCameraSetting
2021-06-01 11:52:19 +02:00
David Négrier
c7b3e3cd44
Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect
2021-06-01 11:19:56 +02:00
David Négrier
47555d5955
Migrating cam to Svelte on Camera setup screen
2021-06-01 11:19:46 +02:00
GRL
9a5300dd2d
helpCameraSettingPopup in svelte with nes-css
2021-06-01 11:07:52 +02:00
David Négrier
5839e0b270
Throwing exceptions into store subscribers is wreaking havok
2021-06-01 09:17:01 +02:00
David Négrier
9063ba2a1f
Removing call to removed method
2021-06-01 09:12:31 +02:00
David Négrier
59256f4cb9
Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect
2021-06-01 09:09:11 +02:00
David Négrier
9d6b597552
Starting working towards migrating the help camera popup
2021-06-01 09:08:02 +02:00
GRL
ffcfb7495b
Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect
2021-05-31 18:06:02 +02:00
GRL
1ed881e0bf
arrow up black and white colors
2021-05-31 18:05:34 +02:00
David Négrier
ce645a83ab
Fixing display of terms and conditions
2021-05-31 18:02:45 +02:00
GRL
f8cbf41c3a
Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect
2021-05-31 17:54:07 +02:00
GRL
047337ae81
Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect
2021-05-31 17:53:44 +02:00
David Négrier
11fb0aa1d8
Fixing typo
2021-05-31 17:53:27 +02:00
GRL
4923ce8b83
selectCharacterScene and customCharacterScene in svelte
2021-05-31 17:50:14 +02:00
David Négrier
cb03580421
Partial migration of EnableCameraScene to Svelte
2021-05-31 17:49:41 +02:00
David Négrier
13d3227323
Migrating LoginScene to Svelte
2021-05-31 17:03:29 +02:00
GRL
120a488121
Adding selectCompanionStore
2021-05-31 12:16:46 +02:00
GRL
b8873d1277
selectCompanionScene work with svelte
2021-05-31 12:06:11 +02:00
GRL
471ff2bb01
Merge branch 'develop' of github.com:thecodingmachine/workadventure into resizeSelect
2021-05-31 10:21:15 +02:00
GRL
1ac108a9b8
correction of resize select character and companion by David
2021-05-31 10:20:48 +02:00
David Négrier
90176da888
MediaManager cleanup
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- Removing the last reference to the local video stream. Everything is now fetched from the store.
- Remvoing commented code
2021-05-29 22:34:38 +02:00
David Négrier
4077db37e3
Merge pull request #1091 from thecodingmachine/fixing_button_style
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Fixing buttons design
2021-05-29 22:08:54 +02:00
David Négrier
588e5566d0
Fixing buttons design
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Fixing the color of camera/microphone/screen sharing buttons that was broken following the migration to Svelte
2021-05-29 22:05:47 +02:00
David Négrier
b7f1461405
Removing listeners from MediaManager.
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SimplePeer now reacts only to stores.
2021-05-29 22:04:08 +02:00
David Négrier
5295f923b5
Merge pull request #1086 from thecodingmachine/camera_controls_in_svelte
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Switching Camera controls in Svelte
2021-05-28 18:16:51 +02:00
kharhamel
679b5b6b79
FIX: better error text in LoginScene
2021-05-28 17:51:18 +02:00
David Négrier
b3aa8975e9
Switching the video feedback in Svelte
2021-05-28 16:20:02 +02:00
kharhamel
12da6ddd6c
FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines
2021-05-28 15:33:10 +02:00
David Négrier
cc1eab653a
Fixing screen sharing button display
2021-05-28 10:48:13 +02:00
David Négrier
4b77e8c577
Switching Camera controls in Svelte
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Moving Camera controls out of HTML + MediaManager and into Svelte components
2021-05-28 09:31:04 +02:00
David Négrier
870f16f9c6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into SoundInMapScript
2021-05-26 16:15:33 +02:00
David Négrier
54e300443b
Fixing Typing
2021-05-26 16:11:22 +02:00
David Négrier
fac6574cb5
Removing console.log and unused files
2021-05-26 16:08:43 +02:00
David Négrier
4f1cab5afe
Fixing comments
2021-05-26 12:19:58 +02:00
David Négrier
4c4f310b79
The share screen button is now displayed only when screen sharing makes sense.
...
Also, fixed the button not aligned bug
2021-05-26 12:12:47 +02:00
David Négrier
dd428bc1e1
Migrating screen sharing to using a store
2021-05-26 12:12:47 +02:00
David Négrier
d32df13f1b
Camera now show up when someone is moving and hides 5 seconds after we stop moving.
...
Also, added an animation to show/hide the webcam.
2021-05-26 12:12:46 +02:00
David Négrier
8af8ccd54b
Migrating MediaManager game part to Svelte store
2021-05-26 12:12:18 +02:00
David Négrier
28d78a7988
Switching MediaManager to using a Svelte store
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This allows cleaner and more expressive code, especially regarding whether the webcam should be on or off.
2021-05-26 12:11:16 +02:00
David Négrier
4f4d2532b7
Merge pull request #1082 from thecodingmachine/disabling_physics_optim
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Moving Physics optim to DirtyScene
2021-05-26 12:08:57 +02:00
David Négrier
bc19cbd525
Moving Physics optim to DirtyScene
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The Physics engine is now disabled only if no sprites are moving (if they have no velocity).
Also, if a sprite is moving (if it has a velocity), the dirty state is set.
2021-05-26 12:00:27 +02:00
kharhamel
595c5ca64d
now use custom emotes with tweens instead of transistions
2021-05-25 16:37:24 +02:00
DESKTOP-FMM8UI0\CLV
0c3b9ccfbf
Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into SoundInMapScript
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# Conflicts:
# front/src/Api/IframeListener.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/iframe_api.ts
# maps/Tuto/scriptTuto.js
# maps/Village/Village.json
2021-05-21 17:45:26 +02:00
kharhamel
d93b30f982
improved radial menu
2021-05-19 18:11:51 +02:00