The URL signature becomes:
https://workadventu.re/_/[instance]/[path_to_map.json]
This allows us to create many instances of the same map (and therefore to create several different worlds for different people)
An exit on a map can target another "instance" by passing the "exitInstance" property.
- Create position and check if user is in position to switch in the next scene.
- When scene is load, we load all scene in the layer of name "exit".
- Layer "exit" of map.json have a parametter "exitSceneKey" to identify next scene.
- Add layer "start", the player could start in the scene on the object present in the layer of name "start".
- Add all map json in back
- Create middleware to check authentification user
- Create controllers to get map
- Create access to get all files in folder Assets/Maps