Commit Graph

42 Commits

Author SHA1 Message Date
GRL
a7b09e91ba Revert "Merge branch 'update-game-tiles' into metadataScriptingApi"
This reverts commit 428625e61b, reversing
changes made to a3165a0540.
2021-05-25 10:09:58 +02:00
GRL
428625e61b Merge branch 'update-game-tiles' into metadataScriptingApi 2021-05-25 09:54:00 +02:00
GRL
b18b2fe0e3 preparation for merge with metadataScriptApi 2021-05-25 09:50:59 +02:00
GRL
1110f4fb7f Revert "Merge branch 'update-game-tiles' into metadataScriptingApi"
This reverts commit 796a9418d3, reversing
changes made to 3506063e65.
2021-05-21 16:24:48 +02:00
GRL
796a9418d3 Merge branch 'update-game-tiles' into metadataScriptingApi 2021-05-21 15:56:35 +02:00
GRL
3506063e65 first step on loading a tileset from a script 2021-05-20 17:09:10 +02:00
GRL
2f9cc393a7 Implementation of getTag of the current user
documentation of getTag
Adding map for test of getTag
2021-05-20 10:57:36 +02:00
GRL
ce0a72c6ce Merge branch 'menu-command-api' of github.com:jonnytest1/workadventure into metadataScriptingApi 2021-05-19 09:36:11 +02:00
GRL
aa78bf44ef implementation of DataLayerEvent
update GetGameState to add nickname to the returned data
update GameMap to separate phaserLayer and mapLayer
2021-05-18 15:41:16 +02:00
GRL
201fcf6afa Merge branch 'gamestate-api-read' of github.com:jonnytest1/workadventure into metadataScriptingApi 2021-05-18 15:18:35 +02:00
GRL
2ee62c9e9e Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-05-18 11:50:03 +02:00
GRL
3edfd5b285 GameState is now save in cache
HasPlayerMoved is send when the player is actually moving on the map every 200ms.
2021-05-18 11:33:16 +02:00
David Négrier
127a4759ac Merge branch 'develop' of github.com:thecodingmachine/workadventure into menu-command-api
# Conflicts:
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Api/IframeListener.ts
#	front/src/iframe_api.ts
2021-05-18 10:16:44 +02:00
David Négrier
9b68faac0e
Fixing JSDoc 2021-05-18 09:53:54 +02:00
GRL
43aad4ab14 phaserLayers managed by Gamemap
Implementation of LayersFlattener
Implementation of Setting properties of a layer form script
Update show/hide layer form script
Update unit test of LayersIteratorTest
2021-05-12 14:30:12 +02:00
David Négrier
4d4f845b9e Setting "importsNotUsedAsValues": "error"
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).

Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
jonny
8cef4f6e90 Merge remote-tracking branch 'remotes/workadventure-main/develop' into gamestate-api-read
# Conflicts:
#	front/src/Api/IframeListener.ts
2021-05-10 21:48:11 +02:00
jonny
8e136cebe8 added callback on playermove - gets quite delayed after walking for a few seconds 2021-05-10 21:27:17 +02:00
GRL
fd931c4884 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-05-10 14:45:41 +02:00
David Négrier
c025d1798b Renaming restorePlayerControls/disablePlayerControls
Putting "controls" in the plural form:

- restorePlayerControl => restorePlayerControls
- disablePlayerControl => disablePlayerControls
2021-05-10 12:18:06 +02:00
GRL
cd2d090a8b Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-05-10 11:46:16 +02:00
GRL
a6ba8d41b9 implement show/hide layer with scripting 2021-05-10 11:19:18 +02:00
jonny
ce0c7ea3eb Merge remote-tracking branch 'remotes/workadventure-main/develop' into gamestate-api-read 2021-05-10 10:01:53 +02:00
jonny
4758820aa4 Merge remote-tracking branch 'remotes/workadventure-main/develop' into menu-command-api 2021-05-10 09:54:39 +02:00
jonny
8db72d2dfd refactored to Array of tile 2021-05-10 01:34:32 +02:00
jonny
ffe03d40f5 option to update tile
# Conflicts:
#	front/src/Api/Events/ApiUpdateTileEvent.ts
#	front/src/Api/IframeListener.ts
#	front/src/Phaser/Game/GameScene.ts
2021-05-10 00:30:32 +02:00
jonny
91148035ec polyfill generic message event 2021-05-09 21:46:40 +02:00
jonny
cf06f29ef8 fixed cherry pick conflicts 2021-05-09 21:38:11 +02:00
jonny
8da5bf9f8e typed iframe api events
# Conflicts:
#	front/src/Api/IframeListener.ts
#	front/src/iframe_api.ts
2021-05-09 21:36:48 +02:00
jonny
cd77af318d added more properties
# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
2021-05-01 19:45:23 +02:00
jonny
fafaabb6e7 script api can add menu commands
# Conflicts:
#	front/src/Api/IframeListener.ts
#	front/src/iframe_api.ts
2021-04-27 12:07:02 +02:00
jonny
3836d5037c game state can be read out by the client APIs
# Conflicts:
#	front/src/Api/IframeListener.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/src/iframe_api.ts
2021-04-21 15:56:52 +02:00
jonny
6c6789411a added loadPage Api call 2021-04-21 11:20:17 +02:00
DESKTOP-FMM8UI0\CLV
8764fe5de5 Popup openWebSite
Add possibility to open a website with a popup
3 cases :
Open page
GoTo Page
OpenCoWebsite
2021-03-25 17:12:53 +01:00
DESKTOP-FMM8UI0\CLV
c5c8770a60 Add First Version of Tuto
PopUp
Player Control disable
Fake bubble displayed
2021-03-12 16:39:29 +01:00
David Négrier
7fddcc28f1 Removing closeOnClick as it is not implemented 2021-03-09 18:57:25 +01:00
David Négrier
bb8b222c22 Adding a Popup object with a close() method on it. 2021-03-09 18:51:30 +01:00
David Négrier
18464e4942 Adding button clicked handling 2021-03-09 18:05:07 +01:00
David Négrier
1e002f93ed Implementation of openPopup script method (WIP) 2021-03-09 16:21:14 +01:00
David Négrier
2bef328d8a Adding the abaility to track users entering/leaving a zone in the script language. 2021-03-08 18:58:38 +01:00
David Négrier
e927e0fa16 Adding ability to listen to user types chat messages using WA.onChatMessage 2021-03-06 15:26:07 +01:00
David Négrier
5178dff108 Adding strong checks on messages exchanged using generic-type-guard 2021-03-05 16:50:54 +01:00