Commit Graph

3873 Commits

Author SHA1 Message Date
David Négrier
34dc5a0bc6 Refactoring WorkAdventureAPI.
Simplifying a lot what was done (even if the new code is a bit less automated, it allows to list exactly the methods we want to see deprecated and to add a notification message)
2021-06-18 17:22:56 +02:00
David Négrier
61809aad21
Merge pull request #1201 from jonnytest1/windows-runner
setup to also run on windows
2021-06-18 16:28:06 +02:00
David Négrier
97e6ad6700 Splitting documentation into several pages. Changing documentation to adapt to new "namespaces" 2021-06-18 11:44:54 +02:00
jonny
0690f088b6 setup to also run on windows 2021-06-18 00:21:54 +02:00
David Négrier
227575043b Removing dead code 2021-06-17 18:56:30 +02:00
David Négrier
4ec92ddf58 Adding new icons for the change layout button 2021-06-17 18:30:08 +02:00
David Négrier
7e506c5cbd Starting splitting the doc in several pages. 2021-06-17 18:05:16 +02:00
Guy Sheffer
3e54e75040
Add workaround for #932 2021-06-17 15:14:54 +03:00
jonny
702f4fe4c0 converted goToRoom to typed call 2021-06-17 11:32:59 +02:00
jonny
318749e5a8 develop merge 2021-06-17 11:30:16 +02:00
jonny
d416deec5e Merge branch 'iframe-api-refactor' of github.com:jonnytest1/workadventure into iframe-api-refactor 2021-06-17 11:30:05 +02:00
Kharhamel
3a569ec0d6
Merge pull request #1095 from thecodingmachine/dependabot/npm_and_yarn/benchmark/ws-7.4.6
Bump ws from 7.3.1 to 7.4.6 in /benchmark
2021-06-17 11:29:33 +02:00
dependabot[bot]
47008c015e
Bump ws from 7.3.1 to 7.4.6 in /benchmark
Bumps [ws](https://github.com/websockets/ws) from 7.3.1 to 7.4.6.
- [Release notes](https://github.com/websockets/ws/releases)
- [Commits](https://github.com/websockets/ws/compare/7.3.1...7.4.6)

Signed-off-by: dependabot[bot] <support@github.com>
2021-06-17 09:25:14 +00:00
Kharhamel
5159f69a59
Merge pull request #576 from Informatic/fix/dependencies-cleanup
back,pusher,uploader: cleanup dependencies
2021-06-17 11:24:26 +02:00
David Négrier
f6554a1082 Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe-api-refactor
# Conflicts:
#	front/src/iframe_api.ts
2021-06-17 11:23:56 +02:00
jonny
efa1e52ce1 Merge remote-tracking branch 'remotes/workadventure-main/develop' into iframe-api-refactor 2021-06-17 11:19:21 +02:00
David Négrier
d6ec0d22d3 Code cleanup 2021-06-17 10:35:08 +02:00
David Négrier
d533894a74 Fixing warnings and moving biggest area compute in store 2021-06-17 10:13:23 +02:00
David Négrier
d3544e2d97 Ignoring "no tracks" warning (cause really, we cannot add tracks to live streams) 2021-06-17 10:07:27 +02:00
David Négrier
d888b694cc Adding button to change layout 2021-06-17 10:07:27 +02:00
David Négrier
3b278d0498 Removing dead code 2021-06-17 10:07:27 +02:00
David Négrier
76261de805 Enabling back the open report feature 2021-06-17 10:07:27 +02:00
David Négrier
ca56a78814 Limiting the max height of video elements 2021-06-17 10:07:27 +02:00
David Négrier
5cf5e0ce2b Changing the way we focus a video element.
Now, only one video element can be important.
2021-06-17 10:07:27 +02:00
David Négrier
ac7fa164b6 Adding importance handling 2021-06-17 10:07:27 +02:00
David Négrier
e7b0f859a5 Migrating the video overlay in Svelte (WIP) 2021-06-17 10:07:27 +02:00
David Négrier
e6264948b1
Merge pull request #946 from jonnytest1/load-page-api
Load page iframe-api
2021-06-16 18:10:10 +02:00
jonny
8d2baa8d1a added workadventure specific url 2021-06-16 17:36:52 +02:00
jonny
1147a21dde fixed documentation 2021-06-16 17:34:00 +02:00
jonny
c1e202b7b1 renamed to goToRoom 2021-06-16 17:16:00 +02:00
David Négrier
a910ec1639
Merge pull request #1190 from thecodingmachine/svelte_check
Adding svelte-check to the build process
2021-06-15 18:40:14 +02:00
David Négrier
0afdbf7040 Fixing Svelte-check errors 2021-06-15 18:34:11 +02:00
David Négrier
085a4d41fd Adding svelte-check to the build process
Type checking in Svelte was not enabled (because we were not running svelte-check).
This PR adds:

- run svelte-check in watch mode in development
- run svelte-check in CI
2021-06-15 18:08:16 +02:00
David Négrier
39a7b95e32
Merge pull request #1189 from thecodingmachine/develop
Deploy 2021-06-15
2021-06-15 17:20:19 +02:00
Kharhamel
7e9506874c
Merge pull request #1188 from thecodingmachine/sceneCleanup
scene cleanup
2021-06-15 17:01:57 +02:00
kharhamel
c559b2104b scene cleanup 2021-06-15 15:32:40 +02:00
jonny
7712bd685b fixed merge errors 2021-06-15 15:19:45 +02:00
jonny
238f333b81 Merge remote-tracking branch 'remotes/workadventure-main/develop' into load-page-api
# Conflicts:
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Api/IframeListener.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/src/iframe_api.ts
2021-06-15 15:05:49 +02:00
Kharhamel
407f46f248
Merge pull request #1187 from thecodingmachine/touchIframeResize
FIX: fixed the cowebsite aside dom not being visible on some browser
2021-06-15 14:40:26 +02:00
kharhamel
40e2ba196d FIX: fixed the cowebsite aside dom not being visible on some browser 2021-06-15 14:35:29 +02:00
David Négrier
eb895ceb58
Merge pull request #1178 from thecodingmachine/touchIframeResize
FIX: cowebsite resize now works on touchscreens
2021-06-15 11:42:41 +02:00
David Négrier
cbc80391d8
Merge pull request #1186 from thecodingmachine/customSceneNewArrow
CustomizeScene buttons use moveHorizontally and moveVertically
2021-06-15 11:38:48 +02:00
GRL
09da69c24a CustomizeScene buttons use moveHorizontally and moveVertically 2021-06-15 11:16:44 +02:00
kharhamel
a5779095f8 FIX: cowebsite resize now works on touchscreens 2021-06-15 10:55:18 +02:00
David Négrier
1880022971
Merge pull request #1154 from thecodingmachine/gameSizeFix
Display Game
2021-06-15 09:16:00 +02:00
GRL
b04016f30f Merge branch 'develop' of github.com:thecodingmachine/workadventure into gameSizeFix 2021-06-15 09:06:47 +02:00
David Négrier
9c14bd9c90
Merge pull request #1183 from thecodingmachine/develop
Deploy 2021-06-14
2021-06-14 22:19:02 +02:00
David Négrier
0172d7dc3b
Merge pull request #1182 from thecodingmachine/fix_viewport_on_resize
Fixing size of camera on resize
2021-06-14 18:49:37 +02:00
David Négrier
6bca3469b6 Removing useless import 2021-06-14 18:44:20 +02:00
David Négrier
1fa03e44df Fixing size of camera on resize
The size of the Camera after a change in zoom is only computed on the "render" step.
Therefore, we should wait the "render" step to call GameScene.onResize.

Closes #1180
2021-06-14 18:40:58 +02:00