Lukas Hass
b83fc77183
use vite plugin for env-config generation
2022-01-31 16:56:50 +01:00
Lukas Hass
5091e8d649
add vite and svelte plugin
2022-01-31 16:20:17 +01:00
_Bastler
6783598244
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2022-01-27 19:08:57 +01:00
Alexis Faizeau
5f1dd09cb9
Implement minimizer for css/scss
2022-01-27 16:34:58 +01:00
_Bastler
f2da041b7c
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2022-01-25 21:09:48 +01:00
Alexis Faizeau
fdec12d311
Generate i18n files on ci/cd
2022-01-24 18:59:28 +01:00
Alexis Faizeau
446b4639c7
Implement typesafe-i18n
2022-01-24 18:59:28 +01:00
Alexis Faizeau
1789f36a63
Implement zod checking on translator compiler
2022-01-21 17:09:29 +01:00
Nolway
8a2767ef40
Implement Translator: i18n system
2022-01-21 17:09:29 +01:00
_Bastler
3b3807d474
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2022-01-20 08:16:40 +01:00
Hanusiak Piotr
000b2cfe73
created PathfindingManager. WIP
2022-01-14 12:49:18 +01:00
_Bastler
9b62e5f4ba
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2022-01-03 19:10:22 +01:00
David Négrier
bf070c33b5
Migrating front protobuf encode/decode to ts-proto lib
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The ts-proto lib has the huge advantage of producing code the "Typescript" way and not the "Java" way.
In particular, for "oneof" types in protobuf, it is generating "ADT" that can be used to check if we forgot or not to deal with a type.
2022-01-03 15:52:46 +01:00
_Bastler
579d6991bd
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2021-12-23 21:45:55 +01:00
David Négrier
9efa115982
Merge branch 'master' of github.com:thecodingmachine/workadventure into develop
2021-12-23 11:04:20 +01:00
_Bastler
2132fc0323
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2021-12-16 18:41:44 +01:00
David Négrier
bbef3b3eaf
Upgrade Typescript to 4.5
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This commit contains the new Typescript version but NOT the fixes needed to have the project compiling.
2021-12-13 16:45:16 +01:00
David Négrier
7a6e250a58
Fixing map caching
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Maps in the GameScene can be modified by the scripting API.
If so, previously, the changes to the maps were persisted in the ITiledMap object in the GameScene because this was cached by the Phaser loader,
causing a series of problems, the most noticeable being that templating in the scripting API stopped working on a second visit of a page.
We are now deep-copying the map on load to avoid these nasty effects.
Closes https://github.com/workadventure/scripting-api-extra/issues/77
2021-12-08 14:23:00 +01:00
_Bastler
517a78b686
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2021-12-07 09:15:47 +01:00
David Négrier
2495aa1faf
Merge pull request #1615 from thecodingmachine/dependabot/npm_and_yarn/front/joeattardi/emoji-button-4.6.2
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Bump @joeattardi/emoji-button from 4.6.0 to 4.6.2 in /front
2021-12-07 09:14:10 +01:00
_Bastler
13e854c4c4
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2021-12-07 08:38:21 +01:00
David Négrier
6a8717c22f
Merge pull request #1602 from thecodingmachine/e2e_reconnect_tests
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Adding a reconnect feature in case first Pusher request fails
2021-12-06 18:44:18 +01:00
Alexis Faizeau
3bb86dfea8
Fix Svelte linting
2021-12-06 18:16:24 +01:00
David Négrier
c27662c315
Merge branch 'develop' of github.com:thecodingmachine/workadventure into e2e_reconnect_tests
2021-12-06 18:07:47 +01:00
Alexis Faizeau
6cd76b9c1b
Add Eslint check & Prettier on Svelte files
2021-12-06 16:10:35 +01:00
dependabot[bot]
6be57a2b3c
Bump @joeattardi/emoji-button from 4.6.0 to 4.6.2 in /front
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Bumps [@joeattardi/emoji-button](https://github.com/joeattardi/emoji-button ) from 4.6.0 to 4.6.2.
- [Release notes](https://github.com/joeattardi/emoji-button/releases )
- [Commits](https://github.com/joeattardi/emoji-button/compare/v4.6.0...v4.6.2 )
---
updated-dependencies:
- dependency-name: "@joeattardi/emoji-button"
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-12-01 18:29:39 +00:00
David Négrier
fcf0888864
Adding a reconnect feature in case first Pusher request fails
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Now, if the first pusher request fails, a waiting message will be displayed and the application will reconnect when the pusher comes back alive or the network connection is established again.
2021-12-01 14:14:02 +01:00
_Bastler
15766e521e
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2021-10-10 10:30:04 +02:00
Kharhamel
59fa68e063
FIX: updated posthog client version and fixed a bug with its toolbar
2021-10-08 11:55:27 +02:00
_Bastler
5e6ffd9fa2
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2021-09-23 18:47:36 +02:00
dependabot[bot]
8ecef9eadc
Bump axios from 0.21.1 to 0.21.2 in /front
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Bumps [axios](https://github.com/axios/axios ) from 0.21.1 to 0.21.2.
- [Release notes](https://github.com/axios/axios/releases )
- [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md )
- [Commits](https://github.com/axios/axios/compare/v0.21.1...v0.21.2 )
---
updated-dependencies:
- dependency-name: axios
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-09-20 12:34:07 +00:00
_Bastler
3a9ffd7557
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2021-09-16 18:39:06 +02:00
Lurkars
7922de10ff
Merge branch 'develop' of github.com:thecodingmachine/workadventure into twemojiEmoteMenuSvelte
2021-09-16 18:12:51 +02:00
Kharhamel
2e111aa13a
FEATURE: added posthog as new analytics tool
2021-09-16 15:16:10 +02:00
_Bastler
b256431828
action message html
2021-09-14 13:08:25 +02:00
Lurkars
d23820227e
Merge branch 'twemojiEmoteMenu' of github.com:Lurkars/workadventure into twemojiEmoteMenuSvelte
2021-09-10 14:58:49 +02:00
_Bastler
d046460d76
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-08-04 18:02:49 +02:00
Gregoire Parant
14b4229019
Merge branch 'develop' into GlobalMessageToWorld
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# Conflicts:
# CHANGELOG.md
# front/src/Api/Events/IframeEvent.ts
# front/src/Components/App.svelte
# pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
kharhamel
9c803a69ff
FEATURE: users can now login via an openID client
2021-07-30 15:43:46 +02:00
GRL
807abaa2c0
Text global message use delta instead of text
2021-07-23 11:07:17 +02:00
_Bastler
39561b315c
Twemoji Picker
2021-07-21 18:54:43 +02:00
Lurkars
f43deff626
use emote button
2021-07-21 09:41:22 +02:00
_Bastler
c390615dd4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-16 08:33:40 +02:00
kharhamel
18a65651f3
FIX: media box should always have a height
2021-07-15 16:08:37 +02:00
_Bastler
74823177f5
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-02 20:59:39 +02:00
GRL
e1611969ce
Merge branch 'develop' of github.com:thecodingmachine/workadventure into jonnytest1-tiles-start-positions
2021-07-02 14:35:28 +02:00
_Bastler
72a07467c5
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-01 12:10:26 +02:00
David Négrier
bfcdd31ed2
Fixing NPM package generation
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The generation was broken due to the refactoring in several classes (some of them where not properly exported).
Also, trying to generate the NPM package on every build now (to detect issues).
2021-06-30 10:15:55 +02:00
_Bastler
ee1e4c1910
merge dev
2021-06-29 20:21:00 +02:00
David Négrier
8f3d9277ac
Merging master into develop
2021-06-29 18:39:43 +02:00
jonny
7f61e9addd
Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions
2021-06-25 18:14:40 +02:00
_Bastler
f4d2897957
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 13:02:41 +02:00
David Négrier
e4708149e0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
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# Conflicts:
# front/package.json
# front/src/Components/App.svelte
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Menu/MenuScene.ts
# front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
_Bastler
ab20a074fe
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 09:47:16 +02:00
David Négrier
3f0ef2d31a
Fixing prettier run command
2021-06-23 16:56:33 +02:00
David Négrier
f6d3783f6c
Removing git add from lint-staged since it is not necessary since v10
2021-06-23 16:50:00 +02:00
David Négrier
ecbadda65a
Merge pull request #1224 from thecodingmachine/prettier
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Setting up prettier
2021-06-23 16:34:21 +02:00
David Négrier
c0bfec7b11
Adding Prettier configuration
2021-06-23 15:51:31 +02:00
jonny
54d392be82
fixed not returnin null if parsed from url
2021-06-23 15:06:38 +02:00
David Négrier
b7934d9d03
Merge branch 'develop' of github.com:thecodingmachine/workadventure into functional-tile-properties
2021-06-23 10:40:59 +02:00
David Négrier
bdc4b43c17
Setting up prettier
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In order not to wreak havoc on all the open PRs, Prettier will be added slowly,
on every changed file, thanks to Husky (for a precommit hook) and lint-staged, for linting only staged files.
2021-06-23 10:10:53 +02:00
_Bastler
f82b106dce
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-22 14:26:47 +02:00
David Négrier
eb526f5b67
Upgrading animatedtiles plugin to trigger an event when an animation occurs and setting the scene to dirty state
2021-06-22 14:21:15 +02:00
David Négrier
e4dab5fd0d
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature/animated-tiles
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# Conflicts:
# front/package.json
# front/tsconfig.json
# front/yarn.lock
2021-06-21 17:26:00 +02:00
David Négrier
b59cbcac4c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
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# Conflicts:
# front/package.json
2021-06-21 14:54:32 +02:00
David Négrier
ce0a52c227
Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe-api-refactor2
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# Conflicts:
# front/package-lock.json
2021-06-21 11:53:07 +02:00
jonny
7716fe4b62
run templater on running start script
2021-06-20 19:26:35 +02:00
jonny
0690f088b6
setup to also run on windows
2021-06-18 00:21:54 +02:00
jonny
318749e5a8
develop merge
2021-06-17 11:30:16 +02:00
David Négrier
d533894a74
Fixing warnings and moving biggest area compute in store
2021-06-17 10:13:23 +02:00
David Négrier
d3544e2d97
Ignoring "no tracks" warning (cause really, we cannot add tracks to live streams)
2021-06-17 10:07:27 +02:00
_Bastler
a3bed1eeb4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-16 11:38:43 +02:00
David Négrier
0afdbf7040
Fixing Svelte-check errors
2021-06-15 18:34:11 +02:00
David Négrier
085a4d41fd
Adding svelte-check to the build process
...
Type checking in Svelte was not enabled (because we were not running svelte-check).
This PR adds:
- run svelte-check in watch mode in development
- run svelte-check in CI
2021-06-15 18:08:16 +02:00
_Bastler
f24a547814
merge dev
2021-06-04 08:53:45 +02:00
David Négrier
100198b55c
Using "standardized-audio-context" to fix compatibility of AudioContext with Safari.
2021-06-02 17:58:58 +02:00
_Bastler
e43fe7cebd
fix action+add html
2021-05-30 20:00:41 +02:00
kharhamel
12da6ddd6c
FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines
2021-05-28 15:33:10 +02:00
_Bastler
05e18e0568
merge betterNameText
2021-05-26 20:31:33 +02:00
_Bastler
5538a511c7
merge latest dev
2021-05-18 15:04:35 +02:00
_Bastler
bfb6b118cd
Merge remote-tracking branch 'origin/develop' into dev_main_merge
2021-05-17 17:18:08 +02:00
David Négrier
79935593e2
Adding fork-ts-checker-webpack-plugin
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This allows offloading type checking to another process and saves ~1-2 seconds for each build.
Also, we can integrate ESLint into the build pipeline and this is dope!
2021-05-17 16:41:38 +02:00
David Négrier
5cb58d98a0
Adding correct SCSS file integration with Svelte
2021-05-17 16:41:09 +02:00
David Négrier
9bc79c3ed3
Adding Svelte to the project
2021-05-17 16:39:55 +02:00
kharhamel
f2dca82642
FIX: webpack config NodePolyfillPlugin
2021-05-17 16:30:19 +02:00
_Bastler
6e9b2e8d31
merge develop, add animated tiles
2021-05-13 15:09:02 +02:00
David Négrier
4fcbc146ca
Switching the Webpack configuration file to Typescript
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This switches the Webpack config file from JS to Typescript.
2021-05-12 13:38:32 +02:00
David Négrier
664a5b6b91
Upgrading ESLint (and ignoring a bunch of interesting rules)
2021-05-12 11:44:41 +02:00
David Négrier
f57c01dee8
Refactoring Webpack files to remove prod file. The prod file is now inferred from the NODE_ENV variable.
2021-05-12 11:28:21 +02:00
David Négrier
8c1e01566a
Upgrading all dependencies in front
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Upgrading to Webpack 5, Typescript 4, ...
2021-05-12 10:35:14 +02:00
_Bastler
deac58ebc7
merge into develop
2021-05-08 20:05:08 +02:00
David Négrier
6b4d064f19
Merge branch 'develop' of github.com:thecodingmachine/workadventure into skiprender2
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# Conflicts:
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
2021-05-06 16:25:13 +02:00
_Bastler
1783b90d81
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-04-29 08:50:04 +02:00
grégoire parant
5c0b5ef74b
HotFix release v1.3.1 ( #958 )
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- Update camera style support mobile
- Fix admin console error
2021-04-29 01:26:09 +02:00
_Bastler
92122a3272
nes.css style
2021-04-28 07:07:51 +02:00
David Négrier
84bd5eff50
Bump Phaser version
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This reverts commit f2c3d6f158
.
Also, updates all dependencies to their latest allowed version.
# Conflicts:
# front/package.json
# front/yarn.lock
2021-04-21 10:35:38 +02:00
PizZaKatZe
c3230bc2b3
Integrate virtual joystick
2021-04-13 02:00:03 +02:00
kharhamel
0701e607fa
added sass loader to the project and put the cowebsite style in its own sass file
2021-03-18 12:37:05 +01:00
kharhamel
0c892e0243
FEATURE: implemented a client side blacklist
2021-02-12 19:15:24 +01:00
kharhamel
f2c3d6f158
downgraded phaser version to 3.24.1
2021-01-28 23:03:06 +01:00