Commit Graph

2832 Commits

Author SHA1 Message Date
Kharhamel
0b749a4cab
Merge pull request #967 from thecodingmachine/develop
Déployment 29/04/2021
2021-04-29 18:32:29 +02:00
Kharhamel
b4f2b005e1
Merge pull request #963 from thecodingmachine/releaseBuild
FIX: fixed the deploy workflow to also build images on new releases
2021-04-29 18:20:59 +02:00
kharhamel
7bd524ba55 FIX: fixed the deploy workflow to also build images on new releases 2021-04-29 18:11:24 +02:00
jonny
99bd9d88d9 renamed api method "exitSceneTo" 2021-04-29 10:56:56 +02:00
jonny
99926a89b2 added goToPage.json with the loadPAge Api call to the index.html 2021-04-29 10:55:01 +02:00
jonny
8f1aea1c43 Merge remote-tracking branch 'remotes/workadventure-main/develop' into load-page-api 2021-04-29 10:49:14 +02:00
jonny
8f6c65384a added example script for map exit 2021-04-29 10:43:51 +02:00
Kharhamel
746f1029a8
Merge pull request #687 from malteriechmann/patch-1
Run containers in the background using detached mode
2021-04-29 10:39:47 +02:00
Kharhamel
a984151912
Merge pull request #904 from thecodingmachine/improvetestcases
Improving test cases
2021-04-29 10:37:08 +02:00
kharhamel
fe27169745 solved conflict with develop 2021-04-29 10:31:16 +02:00
Kharhamel
398326b3aa
Merge pull request #959 from thecodingmachine/dependabot/npm_and_yarn/front/ssri-6.0.2
Bump ssri from 6.0.1 to 6.0.2 in /front
2021-04-29 10:18:33 +02:00
David Négrier
2e4b03efff
Merge pull request #962 from thecodingmachine/bugfix/add_template_to_single_domain
Adding templater call to single domain startup
2021-04-29 09:45:16 +02:00
David Négrier
d29dee3bd4 Adding templater call to single domain startup
The docker-compose.single-domain.yaml was missing a call to the templater script.
As a result, the first run would fail unless docker-compose.yaml was started before.

Closes #947
Closes #957
2021-04-29 09:42:15 +02:00
grégoire parant
19ae575b4f
HotFix style help modal (#960) 2021-04-29 01:49:09 +02:00
dependabot[bot]
1e42de9155
Bump ssri from 6.0.1 to 6.0.2 in /front
Bumps [ssri](https://github.com/npm/ssri) from 6.0.1 to 6.0.2.
- [Release notes](https://github.com/npm/ssri/releases)
- [Changelog](https://github.com/npm/ssri/blob/v6.0.2/CHANGELOG.md)
- [Commits](https://github.com/npm/ssri/compare/v6.0.1...v6.0.2)

Signed-off-by: dependabot[bot] <support@github.com>
2021-04-28 23:28:10 +00:00
grégoire parant
5c0b5ef74b
HotFix release v1.3.1 (#958)
- Update camera style support mobile
 - Fix admin console error
2021-04-29 01:26:09 +02:00
grégoire parant
c2f62e2610
Merge pull request #956 from thecodingmachine/develop
Release 28/04 v1.3.1
2021-04-28 00:01:18 +02:00
Gregoire Parant
16397fe978 Merge branch 'master' into develop 2021-04-27 23:59:25 +02:00
grégoire parant
9b69910cb8
WIP: Update style for mobile (#942)
* Update style for mobile

 - Update style for mobile modale

* Fix overscroll

* Change css properties overflow

* Revert "Change css properties overflow"

This reverts commit 612fcc7e007fb03c7f72e5fa4b8a0604a184ae7d.

* rm image

* Update view mobile

* Fix CI
2021-04-27 23:58:33 +02:00
GRL78
57194fd0a1
Add maps for test (#915) 2021-04-27 23:45:28 +02:00
Kharhamel
94e564f135
Merge pull request #955 from thecodingmachine/fixCleanup
FIX: fixed cleanup for real this time
2021-04-27 18:26:12 +02:00
kharhamel
79701fe227 FIX: fixed cleanup for real this time 2021-04-27 18:18:20 +02:00
Kharhamel
76a21cafa0
Merge pull request #954 from thecodingmachine/restrictCD
FIX: fixed cleanup workflow
2021-04-27 17:28:03 +02:00
kharhamel
3ce5c2ec45 FIX: fixed cleanup workflow 2021-04-27 17:17:54 +02:00
Kharhamel
c6ed2c5c57
Merge pull request #953 from thecodingmachine/restrictCD
FIX: fixed cleanup workflow
2021-04-27 17:03:45 +02:00
kharhamel
7a8765826e FIX: fixed cleanup workflow 2021-04-27 16:51:57 +02:00
jonny
6295c8275e reset menu items on map change 2021-04-27 16:40:56 +02:00
Kharhamel
c19201b636
Merge pull request #952 from thecodingmachine/restrictCD
edited CD domain in deeployer config
2021-04-27 16:37:37 +02:00
kharhamel
ea009d912e edited CD domain in deeployer config 2021-04-27 16:30:35 +02:00
Kharhamel
998e051a45
Merge pull request #940 from thecodingmachine/restrictCD
FIX: the deploy action now only start when the label 'deploy' is applied to the PR
2021-04-27 15:49:15 +02:00
jonny
4069e87872 replace menu items if already present 2021-04-27 12:40:29 +02:00
jonny
fafaabb6e7 script api can add menu commands
# Conflicts:
#	front/src/Api/IframeListener.ts
#	front/src/iframe_api.ts
2021-04-27 12:07:02 +02:00
jonny
79e530f0e6 launch jsons + type fixes 2021-04-27 00:04:08 +02:00
jonny
6e847b5f58 Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into develop 2021-04-27 00:02:05 +02:00
kharhamel
30cf078df5 FIX: the deploy action now only start when the label 'deploy' is applied to the PR 2021-04-26 18:33:03 +02:00
grégoire parant
4e09246c7f
Merge pull request #939 from thecodingmachine/develop
Release 26/04/2021
2021-04-26 13:42:27 +02:00
David Négrier
ca628d9a90
Merge pull request #901 from thecodingmachine/text_display
Adding the ability to display "Text" objects from Tiled
2021-04-26 11:30:34 +02:00
David Négrier
08ca95b143 Fixing WorkWrap 2021-04-26 11:28:15 +02:00
David Négrier
22cb41dc29 Adding the ability to display "Text" objects from Tiled
I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.

However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.

This PR adds the ability to display this text.

Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-26 11:28:13 +02:00
David Négrier
e37ab7d8ad
Merge pull request #899 from thecodingmachine/Lurkars/map-group-layer-support
Map group layer support (2)
2021-04-26 11:26:21 +02:00
David Négrier
6e5fa2c514 Initiating CHANGELOG file 2021-04-26 11:21:36 +02:00
David Négrier
6815fe7a0a Added a new LayersIterator class
This class iterates recursively over layers, flattening groups.
This enables us to simplify the code when we iterate layers. We can remove all recursive function calls in the GameScene code (it is delegated to the LayersIterator)
2021-04-26 11:21:34 +02:00
Lurkars
66b90be0da remove redundancy 2021-04-26 11:20:28 +02:00
Lurkars
93b7b7bc91 removed redundancy, fix for startLayer 2021-04-26 11:20:28 +02:00
Lurkars
9b6be3466b support for group layer of Tiled (excludes 'start' layer) 2021-04-26 11:20:28 +02:00
grégoire parant
f0d277af32
Nickname not centered in video-container (#935)
* Nickname not centered in video-container

#823
2021-04-24 15:45:58 +02:00
Gregoire Parant
364c1d3e98 Merge branch 'master' into develop 2021-04-24 10:39:49 +02:00
grégoire parant
61c8830e24
Merge pull request #934 from thecodingmachine/HotFixStyleMessgae
HotFix Fix style message displaying
2021-04-24 10:37:33 +02:00
Gregoire Parant
0c72378001 Fix style message displaying
#926
2021-04-24 10:36:53 +02:00
grégoire parant
d9620c373f
Merge pull request #918 from thecodingmachine/newStartMobileScene
Mobile started scene
2021-04-23 19:51:45 +02:00