Commit Graph

4075 Commits

Author SHA1 Message Date
David Négrier
79db6c8f3b Fixing a race condition in Jitsi
When setting the name, in rare cases, Jitsi was not initialized yet and setting the name would cause a JS error.
We are now waiting for Jitsi to be properly initialized before setting the name.
2022-03-15 17:50:56 +01:00
David Négrier
b959ce7a6d Migrating some promises to Deferred objects to simplify the code. 2022-03-15 13:51:36 +01:00
David Négrier
153bffd521 Wait for main character to be loaded to display the GameScene
This change makes sure the character of the current player is fully loaded before we display the game scene.
Otherwise, you could have a glitch for 0.5-2 seconds between the GameScene being displayed and the actual character being displayed.
2022-03-15 13:51:36 +01:00
David Négrier
3988559d2a Removing old unused images
Just a bit of cleanup!
2022-03-15 13:51:10 +01:00
David Négrier
b6b6c7f15f Adding error case when texture is empty 2022-03-14 14:28:42 +01:00
David Négrier
52b5027702 Adding source maps to production build. 2022-03-14 13:55:30 +01:00
David Négrier
352f144e97
Merge pull request #1963 from thecodingmachine/develop
Deploy 2022-03-14
2022-03-14 13:01:10 +01:00
Piotr Hanusiak
d4dcd0d5ce
Actions menu api (#1862)
* wip

* wip

* random action on click

* removing actions

* register single key per command use

* change removeActionsMenu action name

* fixed actions menu not hiding content properly:

* actions menu fix

* added mock Block Player action

* ActionsMenu buttons styling

* added displaying priority for menu actions

* moved utils actionMenu features to the UI

* import as a type:

* more object oriented style for API

* removed registered actions from RemotePlayer instance

* readme update

* Fixing typos / Improving wording

* added instructions on AlterActionsMenu test map

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2022-03-14 10:15:10 +01:00
Lurkars
55db6a9b12
apply textures on openid login, fix pusher errors on woka list (#1961)
* apply textures on openid login, fix pusher errors on woka list

* remove logging

* Returning a HTTP 400 id roomUrl parameter not set

Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2022-03-14 10:14:35 +01:00
David Négrier
6f4c3a89cd Improving openapi doc 2022-03-14 09:57:56 +01:00
David Négrier
6540f15c5b
Refactoring Woka management (#1810)
* Wrap websockets with HyperExpress

* Add endpoints on pusher to resolve wokas

* getting textures urls from pusher

* Adding OpenAPI documentation for the pusher.

The pusher now exposes a "/openapi" endpoint and a "/swagger-ui/" endpoint.

* revert FRONT_URL

* playerTextures metadata is being loaded via Phaser.Loader

* fetch textures every time character or customize scene is open

* Heavy changes: refactoring the pusher to always send the textures (and the front to accept them)

* Sending character layer details to admin

* Cleaning commented code

* Fixing regex

* Fix woka endpoints on pusher

* Change error wording on pusher

* Working on integration of the woka-list with the new admin endpoint.

* Switching from "name" to "id" in texture object + using zod for woka/list validation

* Add position on default woka data

* Remove async on pusher option method

* Fix woka list url

* add options for /register

* Fxiing loading the Woka list

* Actually returning something in logout-callback

* Copying messages to back too

* remove customize button if no body parts are available (#1952)

* remove customize button if no body parts are available

* remove unused position field from PlayerTexturesCollection interface

* removed unused label field

* fix LocalUser test

* little PlayerTextures class refactor

* Fixing linting

* Fixing missing Openapi packages in prod

* Fixing back build

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>

* Add returns on pusher endpoints

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: Piotr Hanusiak <wacneg@gmail.com>
2022-03-11 17:02:58 +01:00
David Négrier
d3862a3afd
Better e2e tests (#1959)
* Adding a timeout to wait for old map to be correctly loaded

* Adding an exception for E2E tests to load a local map as if it was remote.
2022-03-11 10:29:42 +01:00
Hanusiak Piotr
a8cd37bcf9 well-known values wip 2022-03-10 15:34:19 +01:00
Hanusiak Piotr
767e3b94e3 fix compilation error 2022-03-10 13:19:23 +01:00
Hanusiak Piotr
5a8cba24fa much cleaner approach to group lock update 2022-03-10 12:20:53 +01:00
Hanusiak Piotr
3a5aa3c3c5 cr fixes #1 wip 2022-03-09 16:51:11 +01:00
Piotr Hanusiak
0196eae055
async call for recalculating tiles costs (#1890)
* async call for recalculating tiles costs

* fixed setWalkingCostGrid still being a blocking process

* set exits tiles cost from the start

* removed typing error from code

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
2022-03-08 16:28:54 +01:00
Lukas
7b26d16868
lazy load EmoteMenu (#1938) 2022-03-08 11:56:34 +01:00
Lukas
2938aba484
Multi-platform images (#1924)
* base front production image on official nginx

* build multi-platform docker images

* build message types outside docker

* set docker build context to path

* build message types before running e2e tests

* add build for arm/v7

* remove build for arm/v7

* increase yarn network timeout

* set front port to 80

* add git labels to images

https://github.com/docker/build-push-action/blob/master/UPGRADE.md#tags-with-ref-and-git-labels

* add images input

* Adding back commented code in the Dockerfile (the protobuf message building).

This way, when node-grpc supports ARM64, we can uncomment the code again.

Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
Co-authored-by: Lukas Hass @lukashass
2022-03-08 11:21:17 +01:00
David Négrier
7114be9a65
Merge pull request #1947 from thecodingmachine/parallel-build
Using parallel build in end to end tests
2022-03-07 19:02:18 +01:00
David Négrier
79aa417d10
Merge pull request #1946 from thecodingmachine/electron
Marking Electron app as alpha
2022-03-07 18:50:55 +01:00
David Négrier
560be9b0d6 Using parallel build in end to end tests
The docker-compose build used in E2E tests was running builds sequentially.
This is an attempt to run the builds in parallel to optimize the E2E startup time.
Before this commit, the "Start WorkAdventure" step takes 7m11 on GitHub
2022-03-07 18:50:17 +01:00
David Négrier
07a4df8ad4 Importing Window object back in Iframe API 2022-03-07 18:35:17 +01:00
David Négrier
ace7a684dc Adding "alpha" to the window Title 2022-03-07 18:10:26 +01:00
Hanusiak Piotr
3c74b2b554 remove obsolete check 2022-03-03 15:21:44 +01:00
Hanusiak Piotr
ba612c49ed fix GameRoom text 2022-03-03 14:47:42 +01:00
Anton Bracke
4535a8ae96
Merge remote-tracking branch 'upstream/develop' into electron 2022-03-03 14:43:33 +01:00
Hanusiak Piotr
363b906cb8 group circles with color fill 2022-03-03 14:36:16 +01:00
Hanusiak Piotr
5706e5c416 remove console logs 2022-03-03 12:31:17 +01:00
Hanusiak Piotr
a0535ed4a8 Updating GroupDescriptors on LockGroupMessage 2022-03-03 12:22:16 +01:00
Hanusiak Piotr
a0205bf682 cleanup 2022-03-02 17:00:43 +01:00
Hanusiak Piotr
ef22d4ba20 listening to lockGroupMessage on front 2022-03-02 10:44:26 +01:00
Hanusiak Piotr
d43c8d181a sending info about group lock state. wip 2022-03-01 11:36:45 +01:00
Valdo Romao
1181187271 Fixed discord links 2022-02-28 21:07:36 +01:00
grégoire parant
9173a30f04
Merge pull request #1934 from thecodingmachine/oidcProfile
add OIDC username + locale
2022-02-28 15:18:47 +01:00
Lurkars
c8047bf4fa change to scope variable in enviroment 2022-02-28 14:56:44 +01:00
Hanusiak Piotr
724dbc8efa send group userIds to players 2022-02-28 13:47:08 +01:00
Lurkars
0a2bfc556f Merge branch 'develop' of github.com:thecodingmachine/workadventure into oidcProfile 2022-02-28 10:35:15 +01:00
Lurkars
c3b3d5e9d6
Fix nginx.conf to work with OIDC (#1932)
* fix nginx.conf to work with OIDC
* rewrite like .htaccess
2022-02-28 09:07:38 +01:00
Lukas
f1cba60825
base front production image on official nginx image 2022-02-25 20:32:10 +01:00
Lukas
3f3af9b957
improve docker build caching
install dependencies before copying source into image
2022-02-25 18:53:14 +01:00
David Négrier
3a9ce7615d
Merge pull request #1914 from thecodingmachine/dependabot/npm_and_yarn/front/ansi-regex-5.0.1
Bump ansi-regex from 5.0.0 to 5.0.1 in /front
2022-02-25 14:10:21 +01:00
grégoire parant
433f3ddd97
Merge pull request #1927 from thecodingmachine/calendar-meetings-doc
Documents the meetingRoomLabel property
2022-02-24 20:01:48 +01:00
grégoire parant
9da3c9c169
Merge pull request #1921 from thecodingmachine/fix-hash-parameter-from-standby
clear hashParams after moving player with moveTo param
2022-02-24 20:01:26 +01:00
Anton Bracke
af15490dd1
focus appView after opening 2022-02-24 12:11:48 +01:00
Benedicte Quimbert
b5c8214c22 Documents the meetingRoomLabel property 2022-02-23 18:27:16 +01:00
Hanusiak Piotr
8d8857011e removed unused imports 2022-02-23 14:40:19 +01:00
Anton Bracke
da6b5b9f60
fix leave server selected after opening once 2022-02-23 11:49:42 +01:00
Hanusiak Piotr
9fe4782fbd clear hashParams after moving player with moveTo param 2022-02-23 10:14:09 +01:00
grégoire parant
1691129441
Merge pull request #1919 from thecodingmachine/RefactorIconJitsi
Refactor how to use new Jitsi icon
2022-02-23 00:29:30 +01:00