David Négrier
d6e8bd522f
Fixing issue if group was deleted when out of bounds.
2021-12-24 14:07:29 +01:00
David Négrier
05bedf0c22
Adding an "out-of-bounds" notion for a group.
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This allows hiding a group when some players are out of the radius but the group still exists because of the "follow" feature.
2021-12-24 13:21:44 +01:00
David Négrier
368a115b4c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feat/follow-woka
2021-12-23 16:04:59 +01:00
David Négrier
3e91a79078
Upgrading eslint
2021-12-23 15:33:19 +01:00
David Négrier
220c9433d1
Updating back component to Typescript 4.5
2021-12-23 14:26:49 +01:00
David Négrier
35463930a0
Sending color outline on connect
2021-12-23 10:22:19 +01:00
David Négrier
482ba9690a
Sharing outline color changes in real time
2021-12-22 18:34:36 +01:00
PizZaKatZe
f2e37b8cff
Clean up now unused function in group model
2021-12-20 16:49:41 +01:00
PizZaKatZe
329f721998
Update back/src/Model/Group.ts
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Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2021-12-20 16:46:16 +01:00
Alban Bruder
d185c0ee24
fix code styling
2021-12-20 15:14:49 +01:00
Alban Bruder
4ffcebb2e4
Use specified type in admin message
2021-12-20 13:53:54 +01:00
PizZaKatZe
5c385c520a
Cleanup; pretty
2021-12-18 11:45:17 +01:00
David Négrier
c96b65549f
Performing proper cleanup when a user leaves
2021-12-18 11:34:20 +01:00
David Négrier
cd805fab31
Refactoring following code to make a distinction beween followed and following users.
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Also, moving sending messages to the User class.
2021-12-18 11:34:20 +01:00
David Négrier
fd9cb09de6
Checking if a user should leave a group when someone moves in the group every time.
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This fixes a long standing issue.
2021-12-18 11:34:20 +01:00
David Négrier
44ff9e30d5
Using id instead of name to identify other Wokas
2021-12-18 11:34:20 +01:00
PizZaKatZe
ab994183e5
Fix not following users getting "stuck" in groups
2021-12-16 21:26:30 +01:00
PizZaKatZe
2bd71790b5
Use user IDs instead of names
2021-12-15 18:42:24 +01:00
PizZaKatZe
e528682403
Use User.group instead of iterating over groups
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Thanks @moufmouf for pointing this out.
2021-12-15 18:42:24 +01:00
PizZaKatZe
7bff782f7f
Improve follow abort message; avoid having to change it in backend
2021-12-15 18:42:24 +01:00
PizZaKatZe
c2f5501236
Do not leave group when following is active
2021-12-15 18:42:24 +01:00
PizZaKatZe
0a410d289d
Implement follow request / confirmation UI
2021-12-15 18:42:22 +01:00
PizZaKatZe
d6ef60a3d8
Send request to group members only
2021-12-15 18:41:37 +01:00
PizZaKatZe
1fca99c0d1
Send follow me request to all players
2021-12-15 18:41:36 +01:00
David Négrier
0a705eadf9
Merge pull request #1616 from Waclaw-I/feature-camera-zone-focus
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Focusable zones
2021-12-14 15:43:45 +01:00
David Négrier
8a96ff8ee4
Merge pull request #1614 from ValdoTR/user-room-token
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Added the user-room token created from admin when we access a room
2021-12-13 17:50:49 +01:00
Hanusiak Piotr
e97fd1d38c
Merge branch 'develop' into feature-camera-zone-focus
2021-12-07 13:20:15 +01:00
David Négrier
b9840cfa3d
Fix CI
2021-12-06 18:34:09 +01:00
Hanusiak Piotr
3d3ca45921
ran prettier for back
2021-12-06 11:37:55 +01:00
Hanusiak Piotr
eb95e2e483
detecting zoe enter and leave events
2021-12-04 17:11:49 +01:00
David Négrier
6427d85c24
Fixing warning in lint
2021-12-03 18:29:36 +01:00
David Négrier
bf830a67cb
Fixing debug controller in back
2021-12-03 09:23:31 +01:00
Valdo Romao
dd79f7d0f4
Added the user-room token created from admin when we access a room
2021-12-01 15:50:14 +00:00
David Négrier
94959e2e91
Merge branch 'develop' of github.com:thecodingmachine/workadventure into HotFixCleanTokenParamUrl
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# Conflicts:
# back/src/Services/Logger.ts
2021-11-24 17:03:29 +01:00
David Négrier
d1122d75ec
Fixing CI
2021-11-24 16:59:22 +01:00
David Négrier
6e6cdc7bde
Revert "Improving log messages"
2021-11-24 16:20:07 +01:00
David Négrier
a1107bd20e
Merge branch 'develop' of github.com:thecodingmachine/workadventure into improve_logging
2021-11-24 15:36:35 +01:00
David Négrier
a82f4e1813
Adding end-to-end tests
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The first test is testing a tricky cache scenario with the back when testing variables.
The end-to-end package used is testcafe.
2021-11-23 15:43:34 +01:00
David Négrier
d8ecae64f0
Moving lastLoad initialization before we start loading to avoid loading several times
2021-11-23 09:34:39 +01:00
David Négrier
82a1a5fc1e
Retry loading map on variable error
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If the back is getting an error (because the user has no right to set a variable),
instead of failing directly, let's try to reload the map (maybe we have cached a wrong version of the map).
2021-11-22 18:43:56 +01:00
Alexis Faizeau
6a195be814
Implement logger on back
2021-11-08 17:44:57 +01:00
Alexis Faizeau
c573e9fbaf
Implement no floating promises on eslint rules
2021-11-08 14:45:25 +01:00
David Négrier
6c6a7e6fe4
Improving log messages
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Signed-off-by: David Négrier <d.negrier@thecodingmachine.com>
2021-11-08 14:30:54 +01:00
Kharhamel
5255847452
FIX: if a conversion group move to another user, this user will be added to the group
2021-10-08 11:02:58 +02:00
David Négrier
05646718a9
Fix disconnects after 5 minutes in Chrome
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This commit increases idle timeout for websocket connection
Issue: after 5 minutes of inactive tab (hidden tab) in Chrome, WorkAdventure was disconnected.
I believe Google was going in "intensive throttling" mode (see https://developer.chrome.com/blog/timer-throttling-in-chrome-88/#intensive-throttling )
This means setTimeouts are run only once per minute.
And I believe the "keep alive" must be implemented with a "setTimeout" (one way or another even if I can't find a trace of this in the code). This would mean that the browser would send keep alive requests only once per minute.
But the pusher is configured to shut the connection after 30 seconds of idle activity.
Therefore, the pusher disconnects inactive Chrome tabs. By raising the Pusher idle timer to 2 minutes, we give a chance to Chrome to send a ping to the server in time (since Chrome won't send more than 1 ping per minute).
2021-09-10 18:30:36 +02:00
David Négrier
68a4772627
Allowing variables nested in group layers
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Up until this commit, variables nested in object layers inside group layers where not found by the front nor the back.
This PR changes analysis so that variables can be detected.
2021-09-02 18:05:55 +02:00
David Négrier
4293ea320d
Hotfix: if an error occurs while loading the map (because the map is not accessible from the WorkAdventure servers), the application does not prevent users from connecting.
2021-08-03 10:08:53 +02:00
Gregoire Parant
14b4229019
Merge branch 'develop' into GlobalMessageToWorld
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# Conflicts:
# CHANGELOG.md
# front/src/Api/Events/IframeEvent.ts
# front/src/Components/App.svelte
# pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
Gregoire Parant
4991a70bba
Fix error generated
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Don't generate error if file is Invalid
2021-08-02 21:34:03 +02:00
GRL
bd96a32d5b
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-30 09:38:28 +02:00