GRL
5bd5245044
SelectCharacterScene and CustomCharacterScene mobile version
2021-06-02 12:00:35 +02:00
GRL
1ed881e0bf
arrow up black and white colors
2021-05-31 18:05:34 +02:00
David Négrier
13d3227323
Migrating LoginScene to Svelte
2021-05-31 17:03:29 +02:00
kharhamel
a66d42e158
FEATURE: we now allow a global zoom level of 1.5
2021-05-17 16:11:38 +02:00
kharhamel
a23e72454d
FEATURE: added the env variable DISABLE_DIRTY_CHECKS
2021-05-17 14:47:34 +02:00
David Négrier
f57c01dee8
Refactoring Webpack files to remove prod file. The prod file is now inferred from the NODE_ENV variable.
2021-05-12 11:28:21 +02:00
David Négrier
3751b0e2bc
Removing RESOLUTION and ZOOM_LEVEL settings: they are no more needed or supported
2021-05-05 17:11:03 +02:00
David Négrier
82073098e0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into resolution
2021-05-05 11:01:11 +02:00
David Négrier
04d3cf8593
Adding HdpiManager to start and scale from a default resolution that is correct by default for the game.
...
Fixing VirtualJoystick on resize.
2021-05-04 11:35:33 +02:00
Gregoire Parant
f11e936143
Refactoring & fix feedback WorkAdventure
2021-04-23 03:59:14 +02:00
kharhamel
6a2326c4b3
WIP: testing new resolution config
2021-04-21 18:04:00 +02:00
kharhamel
ce2c5e0cb5
FEATURE: added the env variable MAX_PER_GROUP
2021-04-15 15:50:51 +02:00
kharhamel
8e467f3e10
FIX: improved the validation from localstorage for username and characterLayers
2021-04-12 14:48:00 +02:00
David Négrier
3ef1f0dc7b
[Breaking change] UPLOADER_URL and ADMIN_URL are now true URLs (and not only host name) and API_URL is replaced by PUSHER_URL
...
API_URL is still accepted for BC compatibility of the self-hosted deployments.
This will allow deploying on a single domain, using a reverse proxy that acts on the path.
This however means that the config needs to be changed for all WorkAdventure deployments.
2021-03-31 16:00:14 +02:00
David Négrier
6b00355ea8
Fixing WebRtc user name / password when using TURN REST API
2021-02-16 18:13:30 +01:00
Sebastian Wiesendahl
b6807d274b
Add STUN_SERVER env variable with fallback
...
default: "stun:stun.l.google.com:19302"
Make STUN_SERVER available for app config
Change also the STUN_SERVER for ScreenSharingPeer
2021-02-09 13:09:17 +01:00
David Négrier
bbf9325396
Simplifying code and making START_ROOM_URL compatible with public (_) and private (@) paths
2021-01-21 09:40:11 +01:00
Thomas Basler
14b328c733
Removed hard coded default map
...
You can apply local maps using the maps vhost as previously.
But it's also possible to specify external maps by prepending http or https.
2021-01-20 22:56:21 +01:00
David Négrier
b03abee481
Fixing admin links
2021-01-20 10:34:34 +01:00
David Négrier
6f2c319785
Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
...
# Conflicts:
# back/src/Services/SocketManager.ts
# deeployer.libsonnet
# docker-compose.yaml
# front/src/Connexion/RoomConnection.ts
# front/src/Enum/EnvironmentVariable.ts
# front/src/Phaser/Game/GameScene.ts
# front/webpack.config.js
# pusher/src/Controller/IoSocketController.ts
2020-12-11 13:00:11 +01:00
David Négrier
bf797085e6
Extracting FileController into a Uploader container
2020-12-09 21:29:29 +01:00
David Négrier
4c1e566a6c
Adding a Pusher container as a middleware/dispatcher between front and back
2020-11-26 17:53:30 +01:00
Gregoire Parant
0fc57f3548
Change resolution
2020-11-14 14:04:11 +01:00
Gregoire Parant
ebfe08fb92
Create new env admin url
2020-11-13 12:15:33 +01:00
Gregoire Parant
e640f67156
update admin navbar
2020-10-24 13:37:33 +02:00
David Négrier
9ec5dc093c
Improving benchmark
2020-10-21 14:55:18 +02:00
David Négrier
16d1c2354e
Adding fallback to unauthenticated Jitsi
2020-10-19 11:07:49 +02:00
David Négrier
57262de1bf
Fixing CI + lowering extrapolation time
2020-09-30 13:49:23 +02:00
David Négrier
ed116cf2a3
Switching on our very own turn server
2020-08-31 15:33:50 +02:00
David Négrier
0a8ba37049
Adding Jitsi meet support
2020-08-31 12:18:00 +02:00
David Négrier
63e2e176d3
Fixing tests
2020-06-25 11:56:11 +02:00
David Négrier
bfec2317c9
Fixing default value
2020-06-25 11:39:38 +02:00
David Négrier
bb6b07536e
Fixing Jasmine tests
2020-06-25 11:39:18 +02:00
David Négrier
d18abaf067
Enabling optional https in development
2020-06-25 10:32:47 +02:00
David Négrier
e2be99490b
Finishing removing any reference to "any" in the front.
2020-06-19 16:36:40 +02:00
David Négrier
d69ce8a6a6
Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine)
2020-06-02 10:48:04 +02:00
David Négrier
077b29bfbd
Sending position only every 200ms while moving
2020-06-01 22:42:18 +02:00
David Négrier
faadacddb6
Redirecting to the correct map after login screen based on URL provided
2020-05-13 00:06:58 +02:00
gparant
f4af824cf9
Fix error mapping refresh in back & the end of this feature development
2020-05-10 23:49:08 +02:00
gparant
58a1a8a3c9
Add select player in login page
2020-05-04 01:48:14 +02:00
kharhamel
dd0744387f
reenabled diagonal movement
2020-04-30 19:36:28 +02:00
David Négrier
0d6c4032d5
Playing with zoom levels
2020-04-27 18:12:36 +02:00
kharhamel
1774594e76
deleted cameraManager, use camera follow code instead
2020-04-13 19:57:14 +02:00
kharhamel
33c58874e0
create an env variable for debug mode
2020-04-13 19:40:10 +02:00
gparant
bac1e804ad
Refactor to include connexion
2020-04-07 20:41:35 +02:00
gparant
ddc39d6e50
Fix to move the camera only in the map. The camera stops on the border map.
2020-04-06 22:55:09 +02:00
gparant
7e08e7f133
Front : create class to connect, send and receive message
...
- Create environment class
- Create Connexion class to connect and save data
- Refactor back api
2020-04-05 20:57:14 +02:00