GRL
389ca25b6a
Cowebsite opened by script can use Iframe Api
2021-06-28 18:00:48 +02:00
David Négrier
3fd4f9d384
Adding a warning message if an unauthorized iFrame tries to communicate with WA
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Closes #1241
2021-06-28 15:20:27 +02:00
_Bastler
f13282f424
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-28 15:02:24 +02:00
David Négrier
1e57028e6e
Renaming changeTile to setTiles
2021-06-28 14:58:49 +02:00
David Négrier
319db95bc8
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2
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# Conflicts:
# front/src/Api/iframe/room.ts
2021-06-28 14:50:26 +02:00
David Négrier
0c5774a48f
Merge pull request #1229 from jonnytest1/cache-fix
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immutableData was never assigned
2021-06-28 14:18:45 +02:00
GRL
ed84dacb9c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2
2021-06-28 12:01:08 +02:00
GRL
b182a08ca2
correction from review
2021-06-28 09:33:13 +02:00
jonny
b0eb241fc3
oO something kept movin the comment to the next line
2021-06-25 18:45:15 +02:00
jonny
bbdf0a1289
fixed merge conflict
2021-06-25 18:20:16 +02:00
jonny
7f61e9addd
Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions
2021-06-25 18:14:40 +02:00
jonny
769e0fcc29
refactor to position object
2021-06-25 18:03:43 +02:00
jonny
c7fa5cab8b
cleanup
2021-06-25 17:57:09 +02:00
jonny
f536d538ea
added backwards compatible check and maps
2021-06-25 17:35:42 +02:00
_Bastler
c29ada18e9
formatting
2021-06-25 16:32:48 +02:00
_Bastler
07b6fce877
re-adding popup-input, video container fix
2021-06-25 11:34:27 +02:00
_Bastler
0bb39a6a5d
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 18:28:04 +02:00
David Négrier
ac97cf5772
Fixing a lock when the player is moving from one room to the other
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This was due to a store not properly unsubscribed when changing rooms.
2021-06-24 17:02:57 +02:00
_Bastler
3cb877cee0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 15:42:47 +02:00
David Négrier
8c8649b584
Merge pull request #1232 from thecodingmachine/fixCollides
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Fix collides
2021-06-24 15:19:10 +02:00
_Bastler
f4d2897957
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 13:02:41 +02:00
kharhamel
a094e16c1f
FIX: solved a menu crash
2021-06-24 12:14:28 +02:00
GRL
dcc7f2a686
Fix collides
2021-06-24 12:10:44 +02:00
GRL
c79603d7fa
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2
2021-06-24 11:55:07 +02:00
David Négrier
2f282e3469
peerStore loading order caused issues. Fixed in GameScene (+ extracted a few stores in their files)
2021-06-24 11:54:09 +02:00
GRL
4903911d62
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2
2021-06-24 11:33:29 +02:00
GRL
a666bf310b
Change Tiles
2021-06-24 11:31:29 +02:00
David Négrier
e4708149e0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
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# Conflicts:
# front/package.json
# front/src/Components/App.svelte
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Menu/MenuScene.ts
# front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
David Négrier
8d59680de5
Removing useless code
2021-06-24 10:36:47 +02:00
David Négrier
5ed61012f0
Created a PeerStatus type instead of "connecting" | "connected" | "error" | "closed"
2021-06-24 10:34:36 +02:00
_Bastler
ab20a074fe
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 09:47:16 +02:00
_Bastler
418dd4a6c5
merge dev
2021-06-24 08:56:29 +02:00
jonny
d1178b1a01
immutableData was never assigned
2021-06-23 20:19:38 +02:00
jonny
5472d220ba
added trigger message code
2021-06-23 17:32:32 +02:00
jonny
54d392be82
fixed not returnin null if parsed from url
2021-06-23 15:06:38 +02:00
GRL
95d8cf9257
Change requested
2021-06-23 14:54:06 +02:00
jonny
64847cd465
adjusted null if no hash
2021-06-23 12:42:24 +02:00
jonny
b20b4abb9e
allow start hashes in tiles
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# Conflicts:
# front/src/Phaser/Game/GameScene.ts
2021-06-23 12:37:50 +02:00
GRL
24cc340cb9
Merge branch 'metadataScriptingApi' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2
2021-06-23 12:02:29 +02:00
GRL
2a2cea2cd5
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-06-23 11:40:08 +02:00
GRL
bdb32a29e1
New methods refactored
2021-06-23 11:32:11 +02:00
David Négrier
b7934d9d03
Merge branch 'develop' of github.com:thecodingmachine/workadventure into functional-tile-properties
2021-06-23 10:40:59 +02:00
GRL
b50df10a49
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-06-23 09:25:13 +02:00
GRL
85fe92f604
Merge branch 'menu-commands-apiref' of github.com:jonnytest1/workadventure into metadataScriptingApi
2021-06-23 09:18:20 +02:00
David Négrier
ee07f637fa
Merge pull request #1219 from thecodingmachine/rex_outline
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Putting an outline on the character name
2021-06-22 18:14:27 +02:00
David Négrier
1ef1a1cb22
Removing useless import
2021-06-22 17:47:54 +02:00
David Négrier
f1d00aac0e
Merge pull request #1211 from thecodingmachine/adminSvelte
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Migrating ConsoleGlobalMessageManager in svelte
2021-06-22 17:28:37 +02:00
David Négrier
dc0f3feabf
Putting an outline on the character name
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In the future, we might want to put an outline on the whole character body but this is harder as the body is actually a container and so we would need to turn this container into a sprite first.
2021-06-22 17:15:18 +02:00
David Négrier
e9dd7ebdd9
Enabling Outline back on actionable objects
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Actionable objects (still a prototype) were outlined when you walk next to them.
The OutlinePipeline was broken when moving in Phaser 3.50+.
This PR completely removes the custom OutlinePipeline and replaces it with the rexOutlinePipelinePlugin
that is provided by a third party library and that works great \o/
2021-06-22 16:35:57 +02:00
GRL
cec7087fc2
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-06-22 16:28:45 +02:00