Commit Graph

428 Commits

Author SHA1 Message Date
_Bastler
94328771bf update production docker stuff 2021-08-20 12:30:33 +02:00
_Bastler
fc567e76f4 update dependencies, Iframe module loading 2021-08-17 20:33:20 +02:00
_Bastler
d6931f4ed9 revert map fetcher 2021-08-11 16:26:33 +02:00
_Bastler
27d331ea37 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-08-10 10:25:24 +02:00
_Bastler
d046460d76 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-08-04 18:02:49 +02:00
David Négrier
4293ea320d Hotfix: if an error occurs while loading the map (because the map is not accessible from the WorkAdventure servers), the application does not prevent users from connecting. 2021-08-03 10:08:53 +02:00
Gregoire Parant
14b4229019 Merge branch 'develop' into GlobalMessageToWorld
# Conflicts:
#	CHANGELOG.md
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Components/App.svelte
#	pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
Gregoire Parant
4991a70bba Fix error generated
Don't generate error if file is Invalid
2021-08-02 21:34:03 +02:00
GRL
bd96a32d5b Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-30 09:38:28 +02:00
_Bastler
cd961dc1cc hotfix 2021-07-29 18:50:22 +02:00
_Bastler
1c783d3769 hotfix 2021-07-29 18:48:33 +02:00
kharhamel
41ac51f291 FEATURE: improved the room capacity warning visuals 2021-07-29 18:27:53 +02:00
Gregoire Parant
4b4356e7ff Merge branch 'master' into develop 2021-07-28 12:37:14 +02:00
grégoire parant
3d657b4a18
HotFix ban user (#1318)
* HotFix ban user

 - Fix to permit to ban user with more sub tab openned
 - Fix to permit to send message ban to the user with more sub tab oppened

* Fix CI

* Run pretty
2021-07-27 14:42:32 +02:00
Stefan Weil
64065b2798
Fix some typos (found by codespell) (#1316)
Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
GRL
ba6e6235d6 Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-23 14:10:43 +02:00
David Négrier
88f2bfdf39 Taking into account persist property
The "persist" property was not taken into account and all variables were stored in DB. This change makes sure only variables tagged with "persist" are actually persisted.
2021-07-23 12:19:47 +02:00
David Négrier
2aba6b1c27 Fixing loop when setting variables
Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
GRL
9fa7c7aac0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-22 17:29:00 +02:00
David Négrier
756a495ac6 Fixing CI 2021-07-22 17:14:15 +02:00
GRL
68ff1b9e17 Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-22 16:26:01 +02:00
GRL
9e16bfc366 playGlobalMessage are receive as adminRoomMessage
Suppression of GlobalMessageManager and TypeMessage
Migrating message to svelte
2021-07-22 16:14:27 +02:00
David Négrier
ae5617f3a0 Simplifying promises 2021-07-22 10:41:45 +02:00
David Négrier
6d4c2cfd39 Simplifying error handling 2021-07-22 10:33:07 +02:00
David Négrier
ddabda1c4b Adding error case in test 2021-07-21 18:49:25 +02:00
David Négrier
1435ec89c9 Adding unit test and fixing an issue with DNS solving 2021-07-21 18:42:20 +02:00
David Négrier
1bb6d893e0 Simplifying promises 2021-07-21 18:23:03 +02:00
David Négrier
3cfb74be54 Removing useless console log 2021-07-21 16:55:34 +02:00
David Négrier
181545e6b7 Removing dead code 2021-07-21 16:33:56 +02:00
David Négrier
aa19e8a7cd Adding a warning when editing a map locally. 2021-07-21 16:29:38 +02:00
David Négrier
fe59b4512b Fixing CI 2021-07-20 09:33:01 +02:00
David Négrier
ac3d1240ae Setting a variable to undefined now removes it from server-side storage. 2021-07-19 18:46:33 +02:00
David Négrier
d955ddfe82 Adding support to persist variables in Redis 2021-07-19 16:23:16 +02:00
David Négrier
18e4d2ba4e Setting a timeout to map loading 2021-07-19 10:32:31 +02:00
David Négrier
dbd5b80636 Adding support for "readableBy" and "writableBy" in back
This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
5c7ea7b258 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92 Migrating away from the notion of public/private URL in WorkAdventure Github repository
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.

Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097 First version with variables that actually work 2021-07-07 17:17:28 +02:00
David Négrier
5116b82e77 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-07 11:55:00 +02:00
David Négrier
34cb0ebf39 Users blocking now rely on UUID rather than ID
This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
19bd1045e1 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-06 17:24:16 +02:00
David Négrier
46e6917df6 Adding a playersStore
The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
David Négrier
a1f1927b6d Starting adding variables server-side 2021-07-06 15:30:49 +02:00
jonny
65cefb3584 fixed invalid unauathorized handler 2021-07-01 15:50:40 +02:00
David Négrier
3e464580ea Fixing eslint ignore broken by Prettier 2021-06-24 10:23:32 +02:00
David Négrier
10c3d6dee2 Applying Prettier on pusher and back 2021-06-24 10:09:10 +02:00
David Négrier
0828dd8af3 Making max line length to 120 2021-06-23 16:58:57 +02:00
David Négrier
3f0ef2d31a Fixing prettier run command 2021-06-23 16:56:33 +02:00
David Négrier
f6d3783f6c Removing git add from lint-staged since it is not necessary since v10 2021-06-23 16:50:00 +02:00