Switching setTimeout to false
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@ -34,7 +34,7 @@ const fps : Phaser.Types.Core.FPSConfig = {
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/**
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* Use setTimeout instead of requestAnimationFrame to run the game loop.
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*/
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forceSetTimeOut: true,
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forceSetTimeOut: false,
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/**
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* Calculate the average frame delta from this many consecutive frame intervals.
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*/
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