Refactoring connection to pass room info on connect
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@@ -38,12 +38,6 @@ message SetPlayerDetailsMessage {
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repeated string characterLayers = 2;
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}
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message JoinRoomMessage {
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string roomId = 1;
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PositionMessage position = 2;
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ViewportMessage viewport = 3;
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}
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message UserMovesMessage {
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PositionMessage position = 1;
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ViewportMessage viewport = 2;
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@@ -56,7 +50,6 @@ message WebRtcSignalToServerMessage {
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message ClientToServerMessage {
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oneof message {
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JoinRoomMessage joinRoomMessage = 1;
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UserMovesMessage userMovesMessage = 2;
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SilentMessage silentMessage = 3;
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ViewportMessage viewportMessage = 4;
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