Refactoring connection to pass room info on connect
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@@ -6,6 +6,7 @@ export enum EventMessage{
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WEBRTC_SIGNAL = "webrtc-signal",
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WEBRTC_SCREEN_SHARING_SIGNAL = "webrtc-screen-sharing-signal",
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WEBRTC_START = "webrtc-start",
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START_ROOM = "start-room", // From server to client: list of all room users/groups/items
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JOIN_ROOM = "join-room", // bi-directional
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USER_POSITION = "user-position", // From client to server
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USER_MOVED = "user-moved", // From server to client
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