JoinRoom now ONLY sends the roomId.
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cdfa9acf01
@ -1,7 +1,7 @@
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import socketIO = require('socket.io');
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import {Socket} from "socket.io";
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import * as http from "http";
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import {MessageUserPosition} from "../Model/Websocket/MessageUserPosition"; //TODO fix import by "_Model/.."
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import {MessageUserPosition, Point} from "../Model/Websocket/MessageUserPosition"; //TODO fix import by "_Model/.."
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import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
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import Jwt, {JsonWebTokenError} from "jsonwebtoken";
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import {SECRET_KEY, MINIMUM_DISTANCE, GROUP_RADIUS} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
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@ -11,6 +11,7 @@ import {World} from "../Model/World";
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import {Group} from "_Model/Group";
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import {UserInterface} from "_Model/UserInterface";
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import {SetPlayerDetailsMessage} from "_Model/Websocket/SetPlayerDetailsMessage";
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import {MessageUserPositionInterface} from "../../../front/src/Connexion";
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enum SockerIoEvent {
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CONNECTION = "connection",
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@ -94,16 +95,15 @@ export class IoSocketController {
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x: user x position on map
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y: user y position on map
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*/
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socket.on(SockerIoEvent.JOIN_ROOM, (message: string) => {
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socket.on(SockerIoEvent.JOIN_ROOM, (roomId: any) => {
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try {
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let messageUserPosition = this.hydrateMessageReceive(message);
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if (messageUserPosition instanceof Error) {
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return socket.emit(SockerIoEvent.MESSAGE_ERROR, {message: messageUserPosition.message})
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if (typeof(roomId) !== 'string') {
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return socket.emit(SockerIoEvent.MESSAGE_ERROR, {message: 'Expected roomId as a string.'})
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}
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let Client = (socket as ExSocketInterface);
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if (Client.roomId === messageUserPosition.roomId) {
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if (Client.roomId === roomId) {
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return;
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}
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@ -111,15 +111,20 @@ export class IoSocketController {
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this.leaveRoom(Client);
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//join new previous room
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this.joinRoom(Client, messageUserPosition);
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// sending to all clients in room except sender
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this.saveUserInformation(Client, messageUserPosition);
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this.joinRoom(Client, roomId);
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//add function to refresh position user in real time.
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this.refreshUserPosition(Client);
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socket.to(messageUserPosition.roomId).emit(SockerIoEvent.JOIN_ROOM, messageUserPosition.toString());
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let messageUserPosition = new MessageUserPosition({
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userId: Client.id,
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roomId: Client.roomId,
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name: Client.name,
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character: Client.character,
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position: new Point(0, 0, 'none')
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});
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socket.to(roomId).emit(SockerIoEvent.JOIN_ROOM, messageUserPosition);
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} catch (e) {
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console.error('An error occurred on "join_room" event');
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console.error(e);
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@ -150,7 +155,7 @@ export class IoSocketController {
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//send only at user
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let client = this.searchClientById(data.receiverId);
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if (!client) {
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console.error("client doesn't exist for ", data.receiverId);
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console.error("While exchanging a WebRTC signal: client doesn't exist for ", data.receiverId);
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return;
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}
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return client.emit(SockerIoEvent.WEBRTC_SIGNAL, data);
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@ -216,7 +221,7 @@ export class IoSocketController {
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return client;
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}
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console.log("Could not find user with id ", userId);
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throw new Error("Could not find user with id " + userId);
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//throw new Error("Could not find user with id " + userId);
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return null;
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}
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@ -252,10 +257,6 @@ export class IoSocketController {
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delete Client.webRtcRoomId;
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}
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/**
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*
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* @param Client
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*/
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leaveRoom(Client : ExSocketInterface){
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//lease previous room and world
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if(Client.roomId){
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@ -270,17 +271,15 @@ export class IoSocketController {
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delete Client.roomId;
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}
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}
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/**
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*
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* @param Client
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* @param messageUserPosition
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*/
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joinRoom(Client : ExSocketInterface, messageUserPosition: MessageUserPosition){
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joinRoom(Client : ExSocketInterface, roomId: string){
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//join user in room
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Client.join(messageUserPosition.roomId);
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Client.join(roomId);
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Client.roomId = roomId;
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Client.position = new Point(-1000, -1000);
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//check and create new world for a room
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if(!this.Worlds.get(messageUserPosition.roomId)){
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if(!this.Worlds.get(roomId)){
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let world = new World((user1: string, group: Group) => {
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this.connectedUser(user1, group);
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}, (user1: string, group: Group) => {
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@ -290,11 +289,10 @@ export class IoSocketController {
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}, (groupUuid: string, lastUser: UserInterface) => {
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this.sendDeleteGroupEvent(groupUuid, lastUser);
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});
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this.Worlds.set(messageUserPosition.roomId, world);
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this.Worlds.set(roomId, world);
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}
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let world : World|undefined = this.Worlds.get(messageUserPosition.roomId);
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let world : World|undefined = this.Worlds.get(roomId);
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if(world) {
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// Dispatch groups position to newly connected user
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@ -305,11 +303,9 @@ export class IoSocketController {
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});
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});
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//join world
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world.join(Client, messageUserPosition);
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this.Worlds.set(messageUserPosition.roomId, world);
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world.join(Client, Client.position);
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this.Worlds.set(roomId, world);
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}
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}
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/**
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@ -373,13 +369,13 @@ export class IoSocketController {
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position: Client.position,
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name: Client.name,
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character: Client.character,
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};
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} as MessageUserPositionInterface;
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let messageUserPosition = new MessageUserPosition(data);
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let world = this.Worlds.get(messageUserPosition.roomId);
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if (!world) {
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return;
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}
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world.updatePosition(Client, messageUserPosition);
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world.updatePosition(Client, messageUserPosition.position);
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this.Worlds.set(messageUserPosition.roomId, world);
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}
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@ -48,10 +48,10 @@ export class World {
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return this.groups;
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}
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public join(socket : Identificable, userPosition: MessageUserPosition): void {
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public join(socket : Identificable, userPosition: PointInterface): void {
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this.users.set(socket.id, {
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id: socket.id,
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position: userPosition.position
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position: userPosition
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});
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// Let's call update position to trigger the join / leave room
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this.updatePosition(socket, userPosition);
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@ -69,14 +69,14 @@ export class World {
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this.users.delete(user.id);
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}
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public updatePosition(socket : Identificable, userPosition: MessageUserPosition): void {
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public updatePosition(socket : Identificable, userPosition: PointInterface): void {
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let user = this.users.get(socket.id);
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if(typeof user === 'undefined') {
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return;
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}
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user.position.x = userPosition.position.x;
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user.position.y = userPosition.position.y;
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user.position.x = userPosition.x;
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user.position.y = userPosition.y;
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if (typeof user.group === 'undefined') {
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// If the user is not part of a group:
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@ -17,39 +17,19 @@ describe("World", () => {
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let world = new World(connect, disconnect, 160, 160, () => {}, () => {});
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world.join({ id: "foo" }, new MessageUserPosition({
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userId: "foofoo",
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roomId: 1,
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position: new Point(100, 100)
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}));
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world.join({ id: "foo" }, new Point(100, 100));
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world.join({ id: "bar" }, new MessageUserPosition({
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userId: "barbar",
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roomId: 1,
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position: new Point(500, 100)
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}));
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world.join({ id: "bar" }, new Point(500, 100));
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world.updatePosition({ id: "bar" }, new MessageUserPosition({
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userId: "barbar",
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roomId: 1,
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position: new Point(261, 100)
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}));
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world.updatePosition({ id: "bar" }, new Point(261, 100));
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expect(connectCalledNumber).toBe(0);
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world.updatePosition({ id: "bar" }, new MessageUserPosition({
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userId: "barbar",
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roomId: 1,
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position: new Point(101, 100)
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}));
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world.updatePosition({ id: "bar" }, new Point(101, 100));
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expect(connectCalledNumber).toBe(2);
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world.updatePosition({ id: "bar" }, new MessageUserPosition({
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userId: "barbar",
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roomId: 1,
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position: new Point(102, 100)
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}));
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world.updatePosition({ id: "bar" }, new Point(102, 100));
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expect(connectCalledNumber).toBe(2);
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});
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@ -64,35 +44,19 @@ describe("World", () => {
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let world = new World(connect, disconnect, 160, 160, () => {}, () => {});
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world.join({ id: "foo" }, new MessageUserPosition({
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userId: "foofoo",
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roomId: 1,
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position: new Point(100, 100)
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}));
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world.join({ id: "foo" }, new Point(100, 100));
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world.join({ id: "bar" }, new MessageUserPosition({
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userId: "barbar",
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roomId: 1,
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position: new Point(200, 100)
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}));
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world.join({ id: "bar" }, new Point(200, 100));
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expect(connectCalled).toBe(true);
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connectCalled = false;
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// baz joins at the outer limit of the group
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world.join({ id: "baz" }, new MessageUserPosition({
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userId: "bazbaz",
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roomId: 1,
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position: new Point(311, 100)
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}));
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world.join({ id: "baz" }, new Point(311, 100));
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expect(connectCalled).toBe(false);
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world.updatePosition({ id: "baz" }, new MessageUserPosition({
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userId: "bazbaz",
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roomId: 1,
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position: new Point(309, 100)
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}));
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world.updatePosition({ id: "baz" }, new Point(309, 100));
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expect(connectCalled).toBe(true);
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});
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@ -109,34 +73,18 @@ describe("World", () => {
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let world = new World(connect, disconnect, 160, 160, () => {}, () => {});
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world.join({ id: "foo" }, new MessageUserPosition({
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userId: "foofoo",
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roomId: 1,
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position: new Point(100, 100)
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}));
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world.join({ id: "foo" }, new Point(100, 100));
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world.join({ id: "bar" }, new MessageUserPosition({
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userId: "barbar",
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roomId: 1,
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position: new Point(259, 100)
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}));
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world.join({ id: "bar" }, new Point(259, 100));
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expect(connectCalled).toBe(true);
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expect(disconnectCallNumber).toBe(0);
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world.updatePosition({ id: "bar" }, new MessageUserPosition({
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userId: "barbar",
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roomId: 1,
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position: new Point(100+160+160+1, 100)
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}));
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world.updatePosition({ id: "bar" }, new Point(100+160+160+1, 100));
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expect(disconnectCallNumber).toBe(2);
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world.updatePosition({ id: "bar" }, new MessageUserPosition({
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userId: "barbar",
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roomId: 1,
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position: new Point(262, 100)
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}));
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world.updatePosition({ id: "bar" }, new Point(262, 100));
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expect(disconnectCallNumber).toBe(2);
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});
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@ -150,6 +150,7 @@ export class Connexion implements ConnexionInterface {
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GameManager: GameManager;
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lastPositionShared: MessageUserPosition = null;
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lastRoom: string|null = null;
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constructor(GameManager: GameManager) {
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this.GameManager = GameManager;
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@ -185,12 +186,14 @@ export class Connexion implements ConnexionInterface {
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*/
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connectSocketServer(): Promise<ConnexionInterface>{
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//if try to reconnect with last position
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if(this.lastPositionShared) {
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if(this.lastRoom) {
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//join the room
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this.joinARoom(
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this.lastPositionShared.roomId,
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this.lastPositionShared.character
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this.lastRoom
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);
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}
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if(this.lastPositionShared) {
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//share your first position
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this.sharePosition(
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@ -236,15 +239,9 @@ export class Connexion implements ConnexionInterface {
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* @param roomId
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* @param character
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*/
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joinARoom(roomId: string, character: string): void {
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let messageUserPosition = new MessageUserPosition(
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this.userId,
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roomId,
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new Point(0, 0),
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this.name,
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character
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);
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this.socket.emit(EventMessage.JOIN_ROOM, messageUserPosition);
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joinARoom(roomId: string): void {
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this.socket.emit(EventMessage.JOIN_ROOM, roomId);
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this.lastRoom = roomId;
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}
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/**
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