transmit companion to remote players
This commit is contained in:
@@ -153,6 +153,8 @@ export class SocketManager implements ZoneEventListener {
|
||||
joinRoomMessage.setName(client.name);
|
||||
joinRoomMessage.setPositionmessage(ProtobufUtils.toPositionMessage(client.position));
|
||||
joinRoomMessage.setTagList(client.tags);
|
||||
joinRoomMessage.setCompanion(client.companion);
|
||||
|
||||
for (const characterLayer of client.characterLayers) {
|
||||
const characterLayerMessage = new CharacterLayerMessage();
|
||||
characterLayerMessage.setName(characterLayer.name);
|
||||
|
||||
Reference in New Issue
Block a user