transmit companion to remote players
This commit is contained in:
@@ -325,6 +325,7 @@ export class SocketManager {
|
||||
userJoinedZoneMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
|
||||
userJoinedZoneMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
|
||||
userJoinedZoneMessage.setFromzone(this.toProtoZone(fromZone));
|
||||
userJoinedZoneMessage.setCompanion(thing.companion);
|
||||
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setUserjoinedzonemessage(userJoinedZoneMessage);
|
||||
@@ -634,6 +635,7 @@ export class SocketManager {
|
||||
userJoinedMessage.setName(thing.name);
|
||||
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
|
||||
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
|
||||
userJoinedMessage.setCompanion(thing.companion);
|
||||
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setUserjoinedzonemessage(userJoinedMessage);
|
||||
|
||||
Reference in New Issue
Block a user