transmit companion to remote players
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@@ -110,7 +110,8 @@ export class GameRoom {
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socket,
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joinRoomMessage.getTagList(),
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joinRoomMessage.getName(),
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ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList())
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ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList()),
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joinRoomMessage.getCompanion()
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);
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this.nextUserId++;
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this.users.set(user.id, user);
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