Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop

This commit is contained in:
_Bastler
2022-04-13 16:42:40 +02:00
15 changed files with 144 additions and 96 deletions
@@ -1,11 +1,12 @@
import { v4 } from "uuid";
import { BaseHttpController } from "./BaseHttpController";
import { adminApi, FetchMemberDataByUuidResponse } from "../Services/AdminApi";
import { adminApi } from "../Services/AdminApi";
import { AuthTokenData, jwtTokenManager } from "../Services/JWTTokenManager";
import { parse } from "query-string";
import { openIDClient } from "../Services/OpenIDClient";
import { DISABLE_ANONYMOUS } from "../Enum/EnvironmentVariable";
import { RegisterData } from "../Messages/JsonMessages/RegisterData";
import { adminService } from "../Services/AdminService";
export interface TokenInterface {
userUuid: string;
@@ -166,10 +167,11 @@ export class AuthenticateController extends BaseHttpController {
//Get user data from Admin Back Office
//This is very important to create User Local in LocalStorage in WorkAdventure
const resUserData = await this.getUserByUserIdentifier(
const resUserData = await adminService.fetchMemberDataByUuid(
authTokenData.identifier,
playUri as string,
IPAddress
IPAddress,
[]
);
if (authTokenData.accessToken == undefined) {
@@ -221,7 +223,7 @@ export class AuthenticateController extends BaseHttpController {
//Get user data from Admin Back Office
//This is very important to create User Local in LocalStorage in WorkAdventure
const data = await this.getUserByUserIdentifier(sub, playUri as string, IPAddress);
const data = await adminService.fetchMemberDataByUuid(sub, playUri as string, IPAddress, []);
return res.json({ ...data, authToken, username: userInfo?.username, locale: userInfo?.locale, userUuid : sub });
} catch (e) {
@@ -430,34 +432,4 @@ export class AuthenticateController extends BaseHttpController {
}
});
}
/**
*
* @param email
* @param playUri
* @param IPAddress
* @return FetchMemberDataByUuidResponse|object
* @private
*/
private async getUserByUserIdentifier(
email: string,
playUri: string,
IPAddress: string
): Promise<FetchMemberDataByUuidResponse | object> {
let data: FetchMemberDataByUuidResponse = {
email: email,
userUuid: email,
tags: [],
messages: [],
visitCardUrl: null,
textures: [],
userRoomToken: undefined,
};
try {
data = await adminApi.fetchMemberDataByUuid(email, playUri, IPAddress, []);
} catch (err) {
console.error("openIDCallback => fetchMemberDataByUuid", err);
}
return data;
}
}
+3 -3
View File
@@ -160,12 +160,12 @@ export class MapController extends BaseHttpController {
}
}
}
const mapDetails = isMapDetailsData.safeParse(
const mapDetails = isMapDetailsData.parse(
await adminApi.fetchMapDetails(query.playUri as string, userId)
);
if (mapDetails.success && DISABLE_ANONYMOUS) {
mapDetails.data.authenticationMandatory = true;
if (DISABLE_ANONYMOUS) {
mapDetails.authenticationMandatory = true;
}
res.json(mapDetails);
+3 -2
View File
@@ -6,6 +6,7 @@ import { AdminApiData, isAdminApiData } from "../Messages/JsonMessages/AdminApiD
import { z } from "zod";
import { isWokaDetail } from "../Messages/JsonMessages/PlayerTextures";
import qs from "qs";
import { AdminInterface } from "./AdminInterface";
export interface AdminBannedData {
is_banned: boolean;
@@ -25,7 +26,7 @@ export const isFetchMemberDataByUuidResponse = z.object({
export type FetchMemberDataByUuidResponse = z.infer<typeof isFetchMemberDataByUuidResponse>;
class AdminApi {
class AdminApi implements AdminInterface {
/**
* @var playUri: is url of the room
* @var userId: can to be undefined or email or uuid
@@ -65,7 +66,7 @@ class AdminApi {
}
async fetchMemberDataByUuid(
userIdentifier: string | null,
userIdentifier: string,
playUri: string,
ipAddress: string,
characterLayers: string[]
+10
View File
@@ -0,0 +1,10 @@
import { FetchMemberDataByUuidResponse } from "./AdminApi";
export interface AdminInterface {
fetchMemberDataByUuid(
userIdentifier: string,
playUri: string,
ipAddress: string,
characterLayers: string[]
): Promise<FetchMemberDataByUuidResponse>;
}
+5
View File
@@ -0,0 +1,5 @@
import { ADMIN_API_URL } from "../Enum/EnvironmentVariable";
import { adminApi } from "./AdminApi";
import { localAdmin } from "./LocalAdmin";
export const adminService = ADMIN_API_URL ? adminApi : localAdmin;
+29
View File
@@ -0,0 +1,29 @@
import { FetchMemberDataByUuidResponse } from "./AdminApi";
import { AdminInterface } from "./AdminInterface";
/**
* A local class mocking a real admin if no admin is configured.
*/
class LocalAdmin implements AdminInterface {
fetchMemberDataByUuid(
userIdentifier: string,
// eslint-disable-next-line @typescript-eslint/no-unused-vars
playUri: string,
// eslint-disable-next-line @typescript-eslint/no-unused-vars
ipAddress: string,
// eslint-disable-next-line @typescript-eslint/no-unused-vars
characterLayers: string[]
): Promise<FetchMemberDataByUuidResponse> {
return Promise.resolve({
email: userIdentifier,
userUuid: userIdentifier,
tags: [],
messages: [],
visitCardUrl: null,
textures: [],
userRoomToken: undefined,
});
}
}
export const localAdmin = new LocalAdmin();
+31 -5
View File
@@ -121,7 +121,13 @@ export class SocketManager implements ZoneEventListener {
}
})
.on("end", () => {
console.warn("Admin connection lost to back server");
console.warn(
"Admin connection lost to back server '" +
apiClient.getChannel().getTarget() +
"' for room '" +
roomId +
"'"
);
// Let's close the front connection if the back connection is closed. This way, we can retry connecting from the start.
if (!client.disconnecting) {
this.closeWebsocketConnection(client, 1011, "Admin Connection lost to back server");
@@ -129,7 +135,14 @@ export class SocketManager implements ZoneEventListener {
console.log("A user left");
})
.on("error", (err: Error) => {
console.error("Error in connection to back server:", err);
console.error(
"Error in connection to back server '" +
apiClient.getChannel().getTarget() +
"' for room '" +
roomId +
"':",
err
);
if (!client.disconnecting) {
this.closeWebsocketConnection(client, 1011, "Error while connecting to back server");
}
@@ -186,7 +199,7 @@ export class SocketManager implements ZoneEventListener {
joinRoomMessage.addCharacterlayer(characterLayerMessage);
}
console.log("Calling joinRoom");
console.log("Calling joinRoom '" + client.roomId + "'");
const apiClient = await apiClientRepository.getClient(client.roomId);
const streamToPusher = apiClient.joinRoom();
clientEventsEmitter.emitClientJoin(client.userUuid, client.roomId);
@@ -214,7 +227,13 @@ export class SocketManager implements ZoneEventListener {
}
})
.on("end", () => {
console.warn("Connection lost to back server");
console.warn(
"Connection lost to back server '" +
apiClient.getChannel().getTarget() +
"' for room '" +
client.roomId +
"'"
);
// Let's close the front connection if the back connection is closed. This way, we can retry connecting from the start.
if (!client.disconnecting) {
this.closeWebsocketConnection(client, 1011, "Connection lost to back server");
@@ -222,7 +241,14 @@ export class SocketManager implements ZoneEventListener {
console.log("A user left");
})
.on("error", (err: Error) => {
console.error("Error in connection to back server:", err);
console.error(
"Error in connection to back server '" +
apiClient.getChannel().getTarget() +
"' for room '" +
client.roomId +
"':",
err
);
if (!client.disconnecting) {
this.closeWebsocketConnection(client, 1011, "Error while connecting to back server");
}