Merge remote-tracking branch 'upstream/develop' into main
This commit is contained in:
@@ -471,9 +471,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
|
||||
this.connection.onServerDisconnected(() => {
|
||||
console.log('Player disconnected from server. Reloading scene.');
|
||||
|
||||
this.simplePeer.closeAllConnections();
|
||||
this.simplePeer.unregister();
|
||||
this.cleanupClosingScene();
|
||||
|
||||
const gameSceneKey = 'somekey' + Math.round(Math.random() * 10000);
|
||||
const game: Phaser.Scene = new GameScene(this.room, this.MapUrlFile, gameSceneKey);
|
||||
@@ -708,6 +706,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
audioManager.unloadAudio();
|
||||
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
|
||||
this.connection?.closeConnection();
|
||||
this.simplePeer.closeAllConnections();
|
||||
this.simplePeer?.unregister();
|
||||
this.messageSubscription?.unsubscribe();
|
||||
}
|
||||
@@ -818,7 +817,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
const y = Math.floor(key / layer.width);
|
||||
const x = key % layer.width;
|
||||
|
||||
possibleStartPositions.push({x: x*32, y: y*32});
|
||||
possibleStartPositions.push({x: x * this.mapFile.tilewidth, y: y * this.mapFile.tilewidth});
|
||||
});
|
||||
// Get a value at random amongst allowed values
|
||||
if (possibleStartPositions.length === 0) {
|
||||
|
||||
Reference in New Issue
Block a user