Load a json file that describe a tileset in Tile format.

Then add it to the tilemap of the GameScene
Then add if to the GameMap
This commit is contained in:
GRL
2021-07-28 18:03:19 +02:00
parent 5a56c20221
commit 73d589ad11
11 changed files with 407 additions and 68 deletions
+12
View File
@@ -0,0 +1,12 @@
import * as tg from "generic-type-guard";
export const isLoadTilesetEvent = new tg.IsInterface()
.withProperties({
url: tg.isString,
})
.get();
/**
* A message sent from the iFrame to the game to add a message in the chat.
*/
export type LoadTilesetEvent = tg.GuardedType<typeof isLoadTilesetEvent>;