Merge branch 'develop' of github.com:thecodingmachine/workadventure

This commit is contained in:
_Bastler 2022-02-01 16:07:09 +01:00
commit 468adf4f64
7 changed files with 36 additions and 13 deletions

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@ -47,6 +47,7 @@
"@types/simple-peer": "^9.11.1",
"@types/socket.io-client": "^1.4.32",
"axios": "^0.21.2",
"cancelable-promise": "^4.2.1",
"cross-env": "^7.0.3",
"deep-copy-ts": "^0.5.0",
"easystarjs": "^0.4.4",

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@ -15,6 +15,7 @@ import { TexturesHelper } from "../Helpers/TexturesHelper";
import type { PictureStore } from "../../Stores/PictureStore";
import { Unsubscriber, Writable, writable } from "svelte/store";
import { createColorStore } from "../../Stores/OutlineColorStore";
import type CancelablePromise from "cancelable-promise";
const playerNameY = -25;
@ -43,12 +44,13 @@ export abstract class Character extends Container {
private readonly _pictureStore: Writable<string | undefined>;
private readonly outlineColorStore = createColorStore();
private readonly outlineColorStoreUnsubscribe: Unsubscriber;
private texturePromise: CancelablePromise<string[] | void> | undefined;
constructor(
scene: GameScene,
x: number,
y: number,
texturesPromise: Promise<string[]>,
texturesPromise: CancelablePromise<string[]>,
name: string,
direction: PlayerAnimationDirections,
moving: boolean,
@ -66,7 +68,7 @@ export abstract class Character extends Container {
this._pictureStore = writable(undefined);
//textures are inside a Promise in case they need to be lazyloaded before use.
texturesPromise
this.texturePromise = texturesPromise
.then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
@ -81,6 +83,9 @@ export abstract class Character extends Container {
this.invisible = false;
this.playAnimation(direction, moving);
});
})
.finally(() => {
this.texturePromise = undefined;
});
this.playerName = new Text(scene, 0, playerNameY, name, {
@ -326,6 +331,7 @@ export abstract class Character extends Container {
this.scene.sys.updateList.remove(sprite);
}
}
this.texturePromise?.cancel();
this.list.forEach((objectContaining) => objectContaining.destroy());
this.outlineColorStoreUnsubscribe();
super.destroy();

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@ -1,6 +1,7 @@
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import type { CharacterTexture } from "../../Connexion/LocalUser";
import { BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES } from "./PlayerTextures";
import CancelablePromise from "cancelable-promise";
export interface FrameConfig {
frameWidth: number;
@ -30,7 +31,7 @@ export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptio
export const loadCustomTexture = (
loaderPlugin: LoaderPlugin,
texture: CharacterTexture
): Promise<BodyResourceDescriptionInterface> => {
): CancelablePromise<BodyResourceDescriptionInterface> => {
const name = "customCharacterTexture" + texture.id;
const playerResourceDescriptor: BodyResourceDescriptionInterface = { name, img: texture.url, level: texture.level };
return createLoadingPromise(loaderPlugin, playerResourceDescriptor, {
@ -42,8 +43,8 @@ export const loadCustomTexture = (
export const lazyLoadPlayerCharacterTextures = (
loadPlugin: LoaderPlugin,
texturekeys: Array<string | BodyResourceDescriptionInterface>
): Promise<string[]> => {
const promisesList: Promise<unknown>[] = [];
): CancelablePromise<string[]> => {
const promisesList: CancelablePromise<unknown>[] = [];
texturekeys.forEach((textureKey: string | BodyResourceDescriptionInterface) => {
try {
//TODO refactor
@ -60,12 +61,12 @@ export const lazyLoadPlayerCharacterTextures = (
console.error(err);
}
});
let returnPromise: Promise<Array<string | BodyResourceDescriptionInterface>>;
let returnPromise: CancelablePromise<Array<string | BodyResourceDescriptionInterface>>;
if (promisesList.length > 0) {
loadPlugin.start();
returnPromise = Promise.all(promisesList).then(() => texturekeys);
returnPromise = CancelablePromise.all(promisesList).then(() => texturekeys);
} else {
returnPromise = Promise.resolve(texturekeys);
returnPromise = CancelablePromise.resolve(texturekeys);
}
//If the loading fail, we render the default model instead.
@ -98,10 +99,17 @@ export const createLoadingPromise = (
playerResourceDescriptor: BodyResourceDescriptionInterface,
frameConfig: FrameConfig
) => {
return new Promise<BodyResourceDescriptionInterface>((res, rej) => {
return new CancelablePromise<BodyResourceDescriptionInterface>((res, rej, cancel) => {
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
return res(playerResourceDescriptor);
}
cancel(() => {
loadPlugin.off("loaderror");
loadPlugin.off("filecomplete-spritesheet-" + playerResourceDescriptor.name);
return;
});
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, frameConfig);
const errorCallback = (file: { src: string }) => {
if (file.src !== playerResourceDescriptor.img) return;

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@ -3,6 +3,7 @@ import type { PointInterface } from "../../Connexion/ConnexionModels";
import { Character } from "../Entity/Character";
import type { PlayerAnimationDirections } from "../Player/Animation";
import { requestVisitCardsStore } from "../../Stores/GameStore";
import type CancelablePromise from "cancelable-promise";
/**
* Class representing the sprite of a remote player (a player that plays on another computer)
@ -17,7 +18,7 @@ export class RemotePlayer extends Character {
x: number,
y: number,
name: string,
texturesPromise: Promise<string[]>,
texturesPromise: CancelablePromise<string[]>,
direction: PlayerAnimationDirections,
moving: boolean,
visitCardUrl: string | null,

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@ -3,11 +3,12 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
import { loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
import type { CharacterTexture } from "../../Connexion/LocalUser";
import type CancelablePromise from "cancelable-promise";
export abstract class AbstractCharacterScene extends ResizableScene {
loadCustomSceneSelectCharacters(): Promise<BodyResourceDescriptionInterface[]> {
const textures = this.getTextures();
const promises: Promise<BodyResourceDescriptionInterface>[] = [];
const promises: CancelablePromise<BodyResourceDescriptionInterface>[] = [];
if (textures) {
for (const texture of textures) {
if (texture.level === -1) {
@ -21,7 +22,7 @@ export abstract class AbstractCharacterScene extends ResizableScene {
loadSelectSceneCharacters(): Promise<BodyResourceDescriptionInterface[]> {
const textures = this.getTextures();
const promises: Promise<BodyResourceDescriptionInterface>[] = [];
const promises: CancelablePromise<BodyResourceDescriptionInterface>[] = [];
if (textures) {
for (const texture of textures) {
if (texture.level !== -1) {

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@ -6,6 +6,7 @@ import { Character } from "../Entity/Character";
import { get } from "svelte/store";
import { userMovingStore } from "../../Stores/GameStore";
import { followStateStore, followRoleStore, followUsersStore } from "../../Stores/FollowStore";
import type CancelablePromise from "cancelable-promise";
export const hasMovedEventName = "hasMoved";
export const requestEmoteEventName = "requestEmote";
@ -20,7 +21,7 @@ export class Player extends Character {
x: number,
y: number,
name: string,
texturesPromise: Promise<string[]>,
texturesPromise: CancelablePromise<string[]>,
direction: PlayerAnimationDirections,
moving: boolean,
companion: string | null,

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@ -1352,6 +1352,11 @@ camelcase@^6.2.0:
resolved "https://registry.yarnpkg.com/camelcase/-/camelcase-6.2.0.tgz#924af881c9d525ac9d87f40d964e5cea982a1809"
integrity sha512-c7wVvbw3f37nuobQNtgsgG9POC9qMbNuMQmTCqZv23b6MIz0fcYpBiOlv9gEN/hdLdnZTDQhg6e9Dq5M1vKvfg==
cancelable-promise@^4.2.1:
version "4.2.1"
resolved "https://registry.yarnpkg.com/cancelable-promise/-/cancelable-promise-4.2.1.tgz#b02f79c5dde2704acfff1bc1ac2b4090f55541fe"
integrity sha512-PJZ/000ocWhPZQBAuNewAOMA2WEkJ8RhXI6AxeGLiGdW8EYDmumzo9wKyNgjDgxc1q/HbXuTdlcI+wXrOe/jMw==
caniuse-api@^3.0.0:
version "3.0.0"
resolved "https://registry.yarnpkg.com/caniuse-api/-/caniuse-api-3.0.0.tgz#5e4d90e2274961d46291997df599e3ed008ee4c0"