Merge branch 'master' into develop

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
This commit is contained in:
Gregoire Parant 2021-09-21 02:37:56 +02:00
commit 3f954d273c
57 changed files with 3 additions and 3 deletions

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@ -89,7 +89,7 @@
"sizes": "192x192",
"type": "image\/png",
"density": "4.0",
"purpose": "any maskable"
"purpose": "any"
},
{

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@ -3,8 +3,8 @@ import { DirtyScene } from "../Game/DirtyScene";
const LogoNameIndex: string = "logoLoading";
const TextName: string = "Loading...";
const LogoResource: string = "resources/logos/logo.png";
const LogoFrame: ImageFrameConfig = { frameWidth: 307, frameHeight: 59 };
const LogoResource: string = "static/images/logo.png";
const LogoFrame: ImageFrameConfig = { frameWidth: 310, frameHeight: 60 };
export const addLoader = (scene: Phaser.Scene): void => {
// If there is nothing to load, do not display the loader.