Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop

This commit is contained in:
_Bastler 2022-02-02 16:42:18 +01:00
commit 301eaba90e
14 changed files with 537 additions and 142 deletions

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@ -0,0 +1,99 @@
<script lang="typescript">
import { actionsMenuStore } from "../../Stores/ActionsMenuStore";
import { onDestroy } from "svelte";
import type { Unsubscriber } from "svelte/store";
import type { ActionsMenuData } from "../../Stores/ActionsMenuStore";
let actionsMenuData: ActionsMenuData | undefined;
let actionsMenuStoreUnsubscriber: Unsubscriber | null;
function onKeyDown(e: KeyboardEvent) {
if (e.key === "Escape") {
closeActionsMenu();
}
}
function closeActionsMenu() {
actionsMenuStore.clear();
}
actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value) => {
actionsMenuData = value;
});
onDestroy(() => {
if (actionsMenuStoreUnsubscriber) {
actionsMenuStoreUnsubscriber();
}
});
</script>
<svelte:window on:keydown={onKeyDown} />
{#if actionsMenuData}
<div class="actions-menu nes-container is-rounded">
<button type="button" class="nes-btn is-error close" on:click={closeActionsMenu}>&times</button>
<h2>{actionsMenuData.playerName}</h2>
<div class="actions">
{#each [...actionsMenuData.actions] as { actionName, callback }}
<button
type="button"
class="nes-btn"
on:click|preventDefault={() => {
callback();
}}
>
{actionName}
</button>
{/each}
</div>
</div>
{/if}
<style lang="scss">
.actions-menu {
position: absolute;
left: 50%;
transform: translate(-50%, 0);
width: 260px !important;
height: max-content !important;
max-height: 40vh;
margin-top: 200px;
pointer-events: auto;
font-family: "Press Start 2P";
background-color: #333333;
color: whitesmoke;
.actions {
max-height: calc(100% - 50px);
width: 100%;
display: block;
overflow-x: hidden;
overflow-y: auto;
button {
width: calc(100% - 10px);
margin-bottom: 10px;
}
}
.actions::-webkit-scrollbar {
display: none;
}
h2 {
text-align: center;
margin-bottom: 20px;
font-family: "Press Start 2P";
}
.nes-btn.is-error.close {
position: absolute;
top: -20px;
right: -20px;
}
}
</style>

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@ -7,7 +7,7 @@
function name(userId: number): string {
const user = gameScene.MapPlayersByKey.get(userId);
return user ? user.PlayerValue : "";
return user ? user.playerName : "";
}
function acceptFollowRequest() {

View File

@ -36,6 +36,8 @@
import LimitRoomModal from "./Modal/LimitRoomModal.svelte";
import ShareLinkMapModal from "./Modal/ShareLinkMapModal.svelte";
import { LayoutMode } from "../WebRtc/LayoutManager";
import { actionsMenuStore } from "../Stores/ActionsMenuStore";
import ActionsMenu from "./ActionsMenu/ActionsMenu.svelte";
let mainLayout: HTMLDivElement;
@ -106,6 +108,10 @@
<FollowMenu />
{/if}
{#if $actionsMenuStore}
<ActionsMenu />
{/if}
{#if $requestVisitCardsStore}
<VisitCard visitCardUrl={$requestVisitCardsStore} />
{/if}

View File

@ -15,6 +15,7 @@ import { TexturesHelper } from "../Helpers/TexturesHelper";
import type { PictureStore } from "../../Stores/PictureStore";
import { Unsubscriber, Writable, writable } from "svelte/store";
import { createColorStore } from "../../Stores/OutlineColorStore";
import type { OutlineableInterface } from "../Game/OutlineableInterface";
import type CancelablePromise from "cancelable-promise";
const playerNameY = -25;
@ -29,14 +30,15 @@ interface AnimationData {
const interactiveRadius = 35;
export abstract class Character extends Container {
export abstract class Character extends Container implements OutlineableInterface {
private bubble: SpeechBubble | null = null;
private readonly playerName: Text;
public PlayerValue: string;
private readonly playerNameText: Text;
public playerName: string;
public sprites: Map<string, Sprite>;
protected lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down;
//private teleportation: Sprite;
private invisible: boolean;
private clickable: boolean;
public companion?: Companion;
private emote: Phaser.GameObjects.Text | null = null;
private emoteTween: Phaser.Tweens.Tween | null = null;
@ -61,8 +63,9 @@ export abstract class Character extends Container {
) {
super(scene, x, y /*, texture, frame*/);
this.scene = scene;
this.PlayerValue = name;
this.playerName = name;
this.invisible = true;
this.clickable = false;
this.sprites = new Map<string, Sprite>();
this._pictureStore = writable(undefined);
@ -88,7 +91,7 @@ export abstract class Character extends Container {
this.texturePromise = undefined;
});
this.playerName = new Text(scene, 0, playerNameY, name, {
this.playerNameText = new Text(scene, 0, playerNameY, name, {
fontFamily: '"Press Start 2P"',
fontSize: "8px",
strokeThickness: 2,
@ -99,30 +102,17 @@ export abstract class Character extends Container {
fontSize: 35,
},
});
this.playerName.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
this.add(this.playerName);
this.playerNameText.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
this.add(this.playerNameText);
if (isClickable) {
this.setInteractive({
hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
useHandCursor: true,
});
this.on("pointerover", () => {
this.outlineColorStore.pointerOver();
});
this.on("pointerout", () => {
this.outlineColorStore.pointerOut();
});
}
this.setClickable(isClickable);
this.outlineColorStoreUnsubscribe = this.outlineColorStore.subscribe((color) => {
if (color === undefined) {
this.getOutlinePlugin()?.remove(this.playerName);
this.getOutlinePlugin()?.remove(this.playerNameText);
} else {
this.getOutlinePlugin()?.remove(this.playerName);
this.getOutlinePlugin()?.add(this.playerName, {
this.getOutlinePlugin()?.remove(this.playerNameText);
this.getOutlinePlugin()?.add(this.playerNameText, {
thickness: 2,
outlineColor: color,
});
@ -145,6 +135,34 @@ export abstract class Character extends Container {
}
}
public setClickable(clickable: boolean = true): void {
if (this.clickable === clickable) {
return;
}
this.clickable = clickable;
if (clickable) {
this.setInteractive({
hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
useHandCursor: true,
});
return;
}
this.disableInteractive();
}
public isClickable() {
return this.clickable;
}
public getPosition(): { x: number; y: number } {
return { x: this.x, y: this.y };
}
public getObjectToOutline(): Phaser.GameObjects.GameObject {
return this.playerNameText;
}
private async getSnapshot(): Promise<string> {
const sprites = Array.from(this.sprites.values()).map((sprite) => {
return { sprite, frame: 1 };
@ -411,18 +429,42 @@ export abstract class Character extends Container {
private destroyEmote() {
this.emote?.destroy();
this.emote = null;
this.playerName.setVisible(true);
this.playerNameText.setVisible(true);
}
public get pictureStore(): PictureStore {
return this._pictureStore;
}
public setOutlineColor(color: number): void {
this.outlineColorStore.setColor(color);
public setFollowOutlineColor(color: number): void {
this.outlineColorStore.setFollowColor(color);
}
public removeOutlineColor(): void {
this.outlineColorStore.removeColor();
public removeFollowOutlineColor(): void {
this.outlineColorStore.removeFollowColor();
}
public setApiOutlineColor(color: number): void {
this.outlineColorStore.setApiColor(color);
}
public removeApiOutlineColor(): void {
this.outlineColorStore.removeApiColor();
}
public pointerOverOutline(): void {
this.outlineColorStore.pointerOver();
}
public pointerOutOutline(): void {
this.outlineColorStore.pointerOut();
}
public characterCloseByOutline(): void {
this.outlineColorStore.characterCloseBy();
}
public characterFarAwayOutline(): void {
this.outlineColorStore.characterFarAway();
}
}

View File

@ -1,16 +1,24 @@
import { requestVisitCardsStore } from "../../Stores/GameStore";
import { ActionsMenuData, actionsMenuStore } from "../../Stores/ActionsMenuStore";
import { Character } from "../Entity/Character";
import type { GameScene } from "../Game/GameScene";
import type { PointInterface } from "../../Connexion/ConnexionModels";
import { Character } from "../Entity/Character";
import type { PlayerAnimationDirections } from "../Player/Animation";
import { requestVisitCardsStore } from "../../Stores/GameStore";
import type { Unsubscriber } from "svelte/store";
import type { ActivatableInterface } from "../Game/ActivatableInterface";
import type CancelablePromise from "cancelable-promise";
/**
* Class representing the sprite of a remote player (a player that plays on another computer)
*/
export class RemotePlayer extends Character {
userId: number;
export class RemotePlayer extends Character implements ActivatableInterface {
public userId: number;
public readonly activationRadius: number;
private registeredActions: { actionName: string; callback: Function }[];
private visitCardUrl: string | null;
private isActionsMenuInitialized: boolean = false;
private actionsMenuStoreUnsubscriber: Unsubscriber;
constructor(
userId: number,
@ -23,34 +31,26 @@ export class RemotePlayer extends Character {
moving: boolean,
visitCardUrl: string | null,
companion: string | null,
companionTexturePromise?: Promise<string>
companionTexturePromise?: Promise<string>,
activationRadius?: number
) {
super(
Scene,
x,
y,
texturesPromise,
name,
direction,
moving,
1,
!!visitCardUrl,
companion,
companionTexturePromise
);
super(Scene, x, y, texturesPromise, name, direction, moving, 1, true, companion, companionTexturePromise);
//set data
this.userId = userId;
this.registeredActions = [];
this.registerDefaultActionsMenuActions();
this.setClickable(this.registeredActions.length > 0);
this.activationRadius = activationRadius ?? 96;
this.visitCardUrl = visitCardUrl;
this.on("pointerdown", (event: Phaser.Input.Pointer) => {
if (event.downElement.nodeName === "CANVAS") {
requestVisitCardsStore.set(this.visitCardUrl);
}
this.actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value: ActionsMenuData | undefined) => {
this.isActionsMenuInitialized = value ? true : false;
});
this.bindEventHandlers();
}
updatePosition(position: PointInterface): void {
public updatePosition(position: PointInterface): void {
this.playAnimation(position.direction as PlayerAnimationDirections, position.moving);
this.setX(position.x);
this.setY(position.y);
@ -61,4 +61,66 @@ export class RemotePlayer extends Character {
this.companion.setTarget(position.x, position.y, position.direction as PlayerAnimationDirections);
}
}
public registerActionsMenuAction(action: { actionName: string; callback: Function }): void {
this.registeredActions.push(action);
this.updateIsClickable();
}
public unregisterActionsMenuAction(actionName: string) {
const index = this.registeredActions.findIndex((action) => action.actionName === actionName);
if (index !== -1) {
this.registeredActions.splice(index, 1);
}
this.updateIsClickable();
}
public activate(): void {
this.toggleActionsMenu();
}
public destroy(): void {
this.actionsMenuStoreUnsubscriber();
actionsMenuStore.clear();
super.destroy();
}
public isActivatable(): boolean {
return this.isClickable();
}
private updateIsClickable(): void {
this.setClickable(this.registeredActions.length > 0);
}
private toggleActionsMenu(): void {
if (this.isActionsMenuInitialized) {
actionsMenuStore.clear();
return;
}
actionsMenuStore.initialize(this.playerName);
for (const action of this.registeredActions) {
actionsMenuStore.addAction(action.actionName, action.callback);
}
}
private registerDefaultActionsMenuActions(): void {
if (this.visitCardUrl) {
this.registeredActions.push({
actionName: "Visiting Card",
callback: () => {
requestVisitCardsStore.set(this.visitCardUrl);
actionsMenuStore.clear();
},
});
}
}
private bindEventHandlers(): void {
this.on(Phaser.Input.Events.POINTER_DOWN, (event: Phaser.Input.Pointer) => {
if (event.downElement.nodeName === "CANVAS") {
this.toggleActionsMenu();
}
});
}
}

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@ -0,0 +1,6 @@
export interface ActivatableInterface {
readonly activationRadius: number;
isActivatable: () => boolean;
activate: () => void;
getPosition: () => { x: number; y: number };
}

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@ -0,0 +1,93 @@
import { isOutlineable } from "../../Utils/CustomTypeGuards";
import { MathUtils } from "../../Utils/MathUtils";
import type { Player } from "../Player/Player";
import type { ActivatableInterface } from "./ActivatableInterface";
export class ActivatablesManager {
// The item that can be selected by pressing the space key.
private selectedActivatableObjectByDistance?: ActivatableInterface;
private selectedActivatableObjectByPointer?: ActivatableInterface;
private activatableObjectsDistances: Map<ActivatableInterface, number> = new Map<ActivatableInterface, number>();
private currentPlayer: Player;
constructor(currentPlayer: Player) {
this.currentPlayer = currentPlayer;
}
public handlePointerOverActivatableObject(object: ActivatableInterface): void {
if (this.selectedActivatableObjectByPointer === object) {
return;
}
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
}
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOutOutline();
}
this.selectedActivatableObjectByPointer = object;
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOverOutline();
}
}
public handlePointerOutActivatableObject(): void {
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOutOutline();
}
this.selectedActivatableObjectByPointer = undefined;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterCloseByOutline();
}
}
public getSelectedActivatableObject(): ActivatableInterface | undefined {
return this.selectedActivatableObjectByPointer ?? this.selectedActivatableObjectByDistance;
}
public deduceSelectedActivatableObjectByDistance(): void {
const newNearestObject = this.findNearestActivatableObject();
if (this.selectedActivatableObjectByDistance === newNearestObject) {
return;
}
// update value but do not change the outline
if (this.selectedActivatableObjectByPointer) {
this.selectedActivatableObjectByDistance = newNearestObject;
return;
}
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
}
this.selectedActivatableObjectByDistance = newNearestObject;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterCloseByOutline();
}
}
private findNearestActivatableObject(): ActivatableInterface | undefined {
let shortestDistance: number = Infinity;
let closestObject: ActivatableInterface | undefined = undefined;
for (const [object, distance] of this.activatableObjectsDistances.entries()) {
if (object.isActivatable() && object.activationRadius > distance && shortestDistance > distance) {
shortestDistance = distance;
closestObject = object;
}
}
return closestObject;
}
public updateActivatableObjectsDistances(objects: ActivatableInterface[]): void {
const currentPlayerPos = this.currentPlayer.getPosition();
for (const object of objects) {
const distance = MathUtils.distanceBetween(currentPlayerPos, object.getPosition());
this.activatableObjectsDistances.set(object, distance);
}
}
public updateDistanceForSingleActivatableObject(object: ActivatableInterface): void {
this.activatableObjectsDistances.set(
object,
MathUtils.distanceBetween(this.currentPlayer.getPosition(), object.getPosition())
);
}
}

View File

@ -12,7 +12,7 @@ import { UserInputManager } from "../UserInput/UserInputManager";
import { gameManager } from "./GameManager";
import { touchScreenManager } from "../../Touch/TouchScreenManager";
import { PinchManager } from "../UserInput/PinchManager";
import { waScaleManager, WaScaleManagerEvent } from "../Services/WaScaleManager";
import { waScaleManager } from "../Services/WaScaleManager";
import { EmoteManager } from "./EmoteManager";
import { soundManager } from "./SoundManager";
import { SharedVariablesManager } from "./SharedVariablesManager";
@ -49,6 +49,7 @@ import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
import { analyticsClient } from "../../Administration/AnalyticsClient";
import { GameMapProperties } from "./GameMapProperties";
import { PathfindingManager } from "../../Utils/PathfindingManager";
import { ActivatablesManager } from "./ActivatablesManager";
import type {
GroupCreatedUpdatedMessageInterface,
MessageUserMovedInterface,
@ -89,7 +90,6 @@ import { deepCopy } from "deep-copy-ts";
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import { MapStore } from "../../Stores/Utils/MapStore";
import { followUsersColorStore } from "../../Stores/FollowStore";
import Camera = Phaser.Cameras.Scene2D.Camera;
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
import { locale, LL } from "../../i18n/i18n-svelte";
import { i18nJson } from "../../i18n/locales";
@ -190,8 +190,6 @@ export class GameScene extends DirtyScene {
private gameMap!: GameMap;
private actionableItems: Map<number, ActionableItem> = new Map<number, ActionableItem>();
// The item that can be selected by pressing the space key.
private outlinedItem: ActionableItem | null = null;
public userInputManager!: UserInputManager;
private isReconnecting: boolean | undefined = undefined;
private playerName!: string;
@ -205,6 +203,7 @@ export class GameScene extends DirtyScene {
private emoteManager!: EmoteManager;
private cameraManager!: CameraManager;
private pathfindingManager!: PathfindingManager;
private activatablesManager!: ActivatablesManager;
private preloading: boolean = true;
private startPositionCalculator!: StartPositionCalculator;
private sharedVariablesManager!: SharedVariablesManager;
@ -594,6 +593,14 @@ export class GameScene extends DirtyScene {
waScaleManager
);
this.pathfindingManager = new PathfindingManager(
this,
this.gameMap.getCollisionsGrid(),
this.gameMap.getTileDimensions()
);
this.activatablesManager = new ActivatablesManager(this.CurrentPlayer);
biggestAvailableAreaStore.recompute();
this.cameraManager.startFollowPlayer(this.CurrentPlayer);
@ -675,10 +682,10 @@ export class GameScene extends DirtyScene {
this.followUsersColorStoreUnsubscribe = followUsersColorStore.subscribe((color) => {
if (color !== undefined) {
this.CurrentPlayer.setOutlineColor(color);
this.CurrentPlayer.setFollowOutlineColor(color);
this.connection?.emitPlayerOutlineColor(color);
} else {
this.CurrentPlayer.removeOutlineColor();
this.CurrentPlayer.removeFollowOutlineColor();
this.connection?.emitPlayerOutlineColor(null);
}
});
@ -695,10 +702,6 @@ export class GameScene extends DirtyScene {
);
}
public activateOutlinedItem(): void {
this.outlinedItem?.activate();
}
/**
* Initializes the connection to Pusher.
*/
@ -821,11 +824,8 @@ export class GameScene extends DirtyScene {
this.simplePeer = new SimplePeer(this.connection);
userMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
//listen event to share position of user
this.CurrentPlayer.on(hasMovedEventName, this.pushPlayerPosition.bind(this));
this.CurrentPlayer.on(hasMovedEventName, this.outlineItem.bind(this));
this.CurrentPlayer.on(hasMovedEventName, (event: HasPlayerMovedEvent) => {
this.gameMap.setPosition(event.x, event.y);
this.handleCurrentPlayerHasMovedEvent(event);
});
// Set up variables manager
@ -1488,12 +1488,12 @@ export class GameScene extends DirtyScene {
const green = normalizeColor(message.green);
const blue = normalizeColor(message.blue);
const color = (red << 16) | (green << 8) | blue;
this.CurrentPlayer.setOutlineColor(color);
this.CurrentPlayer.setApiOutlineColor(color);
this.connection?.emitPlayerOutlineColor(color);
});
iframeListener.registerAnswerer("removePlayerOutline", (message) => {
this.CurrentPlayer.removeOutlineColor();
this.CurrentPlayer.removeApiOutlineColor();
this.connection?.emitPlayerOutlineColor(null);
});
@ -1726,7 +1726,18 @@ export class GameScene extends DirtyScene {
}
}
createCollisionWithPlayer() {
private handleCurrentPlayerHasMovedEvent(event: HasPlayerMovedEvent): void {
//listen event to share position of user
this.pushPlayerPosition(event);
this.gameMap.setPosition(event.x, event.y);
this.activatablesManager.updateActivatableObjectsDistances([
...Array.from(this.MapPlayersByKey.values()),
...this.actionableItems.values(),
]);
this.activatablesManager.deduceSelectedActivatableObjectByDistance();
}
private createCollisionWithPlayer() {
//add collision layer
for (const phaserLayer of this.gameMap.phaserLayers) {
this.physics.add.collider(this.CurrentPlayer, phaserLayer, (object1: GameObject, object2: GameObject) => {
@ -1745,7 +1756,7 @@ export class GameScene extends DirtyScene {
}
}
createCurrentPlayer() {
private createCurrentPlayer() {
//TODO create animation moving between exit and start
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.characterLayers);
try {
@ -1760,7 +1771,7 @@ export class GameScene extends DirtyScene {
this.companion,
this.companion !== null ? lazyLoadCompanionResource(this.load, this.companion) : undefined
);
this.CurrentPlayer.on("pointerdown", (pointer: Phaser.Input.Pointer) => {
this.CurrentPlayer.on(Phaser.Input.Events.POINTER_DOWN, (pointer: Phaser.Input.Pointer) => {
if (pointer.wasTouch && (pointer.event as TouchEvent).touches.length > 1) {
return; //we don't want the menu to open when pinching on a touch screen.
}
@ -1803,7 +1814,7 @@ export class GameScene extends DirtyScene {
this.createCollisionWithPlayer();
}
pushPlayerPosition(event: HasPlayerMovedEvent) {
private pushPlayerPosition(event: HasPlayerMovedEvent) {
if (this.lastMoveEventSent === event) {
return;
}
@ -1829,49 +1840,6 @@ export class GameScene extends DirtyScene {
// Otherwise, do nothing.
}
/**
* Finds the correct item to outline and outline it (if there is an item to be outlined)
* @param event
*/
private outlineItem(event: HasPlayerMovedEvent): void {
let x = event.x;
let y = event.y;
switch (event.direction) {
case PlayerAnimationDirections.Up:
y -= 32;
break;
case PlayerAnimationDirections.Down:
y += 32;
break;
case PlayerAnimationDirections.Left:
x -= 32;
break;
case PlayerAnimationDirections.Right:
x += 32;
break;
default:
throw new Error('Unexpected direction "' + event.direction + '"');
}
let shortestDistance: number = Infinity;
let selectedItem: ActionableItem | null = null;
for (const item of this.actionableItems.values()) {
const distance = item.actionableDistance(x, y);
if (distance !== null && distance < shortestDistance) {
shortestDistance = distance;
selectedItem = item;
}
}
if (this.outlinedItem === selectedItem) {
return;
}
this.outlinedItem?.notSelectable();
this.outlinedItem = selectedItem;
this.outlinedItem?.selectable();
}
private doPushPlayerPosition(event: HasPlayerMovedEvent): void {
this.lastMoveEventSent = event;
this.lastSentTick = this.currentTick;
@ -1889,7 +1857,7 @@ export class GameScene extends DirtyScene {
* @param time
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
*/
update(time: number, delta: number): void {
public update(time: number, delta: number): void {
this.dirty = false;
this.currentTick = time;
this.CurrentPlayer.moveUser(delta, this.userInputManager.getEventListForGameTick());
@ -1908,9 +1876,15 @@ export class GameScene extends DirtyScene {
case "RemovePlayerEvent":
this.doRemovePlayer(event.userId);
break;
case "UserMovedEvent":
case "UserMovedEvent": {
this.doUpdatePlayerPosition(event.event);
const remotePlayer = this.MapPlayersByKey.get(event.event.userId);
if (remotePlayer) {
this.activatablesManager.updateDistanceForSingleActivatableObject(remotePlayer);
this.activatablesManager.deduceSelectedActivatableObjectByDistance();
}
break;
}
case "GroupCreatedUpdatedEvent":
this.doShareGroupPosition(event.event);
break;
@ -1997,11 +1971,21 @@ export class GameScene extends DirtyScene {
addPlayerData.companion !== null ? lazyLoadCompanionResource(this.load, addPlayerData.companion) : undefined
);
if (addPlayerData.outlineColor !== undefined) {
player.setOutlineColor(addPlayerData.outlineColor);
player.setApiOutlineColor(addPlayerData.outlineColor);
}
this.MapPlayers.add(player);
this.MapPlayersByKey.set(player.userId, player);
player.updatePosition(addPlayerData.position);
player.on(Phaser.Input.Events.POINTER_OVER, () => {
this.activatablesManager.handlePointerOverActivatableObject(player);
this.markDirty();
});
player.on(Phaser.Input.Events.POINTER_OUT, () => {
this.activatablesManager.handlePointerOutActivatableObject();
this.markDirty();
});
}
/**
@ -2031,7 +2015,7 @@ export class GameScene extends DirtyScene {
this.playersPositionInterpolator.removePlayer(userId);
}
public updatePlayerPosition(message: MessageUserMovedInterface): void {
private updatePlayerPosition(message: MessageUserMovedInterface): void {
this.pendingEvents.enqueue({
type: "UserMovedEvent",
event: message,
@ -2061,7 +2045,7 @@ export class GameScene extends DirtyScene {
this.playersPositionInterpolator.updatePlayerPosition(player.userId, playerMovement);
}
public shareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) {
private shareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) {
this.pendingEvents.enqueue({
type: "GroupCreatedUpdatedEvent",
event: groupPositionMessage,
@ -2113,9 +2097,9 @@ export class GameScene extends DirtyScene {
return;
}
if (message.removeOutlineColor) {
character.removeOutlineColor();
character.removeApiOutlineColor();
} else {
character.setOutlineColor(message.outlineColor);
character.setApiOutlineColor(message.outlineColor);
}
}
@ -2277,4 +2261,8 @@ export class GameScene extends DirtyScene {
public getPathfindingManager(): PathfindingManager {
return this.pathfindingManager;
}
public getActivatablesManager(): ActivatablesManager {
return this.activatablesManager;
}
}

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@ -0,0 +1,10 @@
export interface OutlineableInterface {
setFollowOutlineColor(color: number): void;
removeFollowOutlineColor(): void;
setApiOutlineColor(color: number): void;
removeApiOutlineColor(): void;
pointerOverOutline(): void;
pointerOutOutline(): void;
characterCloseByOutline(): void;
characterFarAwayOutline(): void;
}

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@ -5,10 +5,11 @@
import Sprite = Phaser.GameObjects.Sprite;
import type { GameScene } from "../Game/GameScene";
import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
import type { ActivatableInterface } from "../Game/ActivatableInterface";
type EventCallback = (state: unknown, parameters: unknown) => void;
export class ActionableItem {
export class ActionableItem implements ActivatableInterface {
private readonly activationRadiusSquared: number;
private isSelectable: boolean = false;
private callbacks: Map<string, Array<EventCallback>> = new Map<string, Array<EventCallback>>();
@ -17,7 +18,7 @@ export class ActionableItem {
private id: number,
private sprite: Sprite,
private eventHandler: GameScene,
private activationRadius: number,
public readonly activationRadius: number,
private onActivateCallback: (item: ActionableItem) => void
) {
this.activationRadiusSquared = activationRadius * activationRadius;
@ -40,6 +41,10 @@ export class ActionableItem {
}
}
public getPosition(): { x: number; y: number } {
return { x: this.sprite.x, y: this.sprite.y };
}
/**
* Show the outline of the sprite.
*/
@ -70,9 +75,10 @@ export class ActionableItem {
return this.sprite.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined;
}
/**
* Triggered when the "space" key is pressed and the object is in range of being activated.
*/
public isActivatable(): boolean {
return this.isSelectable;
}
public activate(): void {
this.onActivateCallback(this);
}

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@ -1,3 +1,6 @@
import { Player } from "../Player/Player";
import { RemotePlayer } from "../Entity/RemotePlayer";
import type { UserInputHandlerInterface } from "../../Interfaces/UserInputHandlerInterface";
import type { GameScene } from "../Game/GameScene";
@ -27,6 +30,12 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
return;
}
for (const object of gameObjects) {
if (object instanceof Player || object instanceof RemotePlayer) {
return;
}
}
if (
this.lastTime > 0 &&
pointer.time - this.lastTime < 500 &&
@ -61,7 +70,10 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
public handlePointerDownEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void { }
public handleSpaceKeyUpEvent(event: Event): Event {
this.gameScene.activateOutlinedItem();
const activatable = this.gameScene.getActivatablesManager().getSelectedActivatableObject();
if (activatable && activatable.isActivatable()) {
activatable.activate();
}
return event;
}
}

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@ -0,0 +1,43 @@
import { writable } from "svelte/store";
export interface ActionsMenuData {
playerName: string;
actions: { actionName: string; callback: Function }[];
}
function createActionsMenuStore() {
const { subscribe, update, set } = writable<ActionsMenuData | undefined>(undefined);
return {
subscribe,
initialize: (playerName: string) => {
set({
playerName,
actions: [],
});
},
addAction: (actionName: string, callback: Function) => {
update((data) => {
data?.actions.push({ actionName, callback });
return data;
});
},
removeAction: (actionName: string) => {
update((data) => {
const actionIndex = data?.actions.findIndex((action) => action.actionName === actionName);
if (actionIndex !== undefined && actionIndex != -1) {
data?.actions.splice(actionIndex, 1);
}
return data;
});
},
/**
* Hides menu
*/
clear: () => {
set(undefined);
},
};
}
export const actionsMenuStore = createActionsMenuStore();

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@ -3,14 +3,17 @@ import { writable } from "svelte/store";
export function createColorStore() {
const { subscribe, set } = writable<number | undefined>(undefined);
let color: number | undefined = undefined;
let focused: boolean = false;
let followColor: number | undefined = undefined;
let apiColor: number | undefined = undefined;
let pointedByPointer: boolean = false;
let pointedByCharacter: boolean = false;
const updateColor = () => {
if (focused) {
if (pointedByPointer || pointedByCharacter) {
set(0xffff00);
} else {
set(color);
set(followColor ?? apiColor);
}
};
@ -18,22 +21,42 @@ export function createColorStore() {
subscribe,
pointerOver() {
focused = true;
pointedByPointer = true;
updateColor();
},
pointerOut() {
focused = false;
pointedByPointer = false;
updateColor();
},
setColor(newColor: number) {
color = newColor;
characterCloseBy() {
pointedByCharacter = true;
updateColor();
},
removeColor() {
color = undefined;
characterFarAway() {
pointedByCharacter = false;
updateColor();
},
setFollowColor(newColor: number) {
followColor = newColor;
updateColor();
},
removeFollowColor() {
followColor = undefined;
updateColor();
},
setApiColor(newColor: number) {
apiColor = newColor;
updateColor();
},
removeApiColor() {
apiColor = undefined;
updateColor();
},
};

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@ -0,0 +1,5 @@
import type { OutlineableInterface } from "../Phaser/Game/OutlineableInterface";
export function isOutlineable(object: unknown): object is OutlineableInterface {
return (object as OutlineableInterface)?.pointerOverOutline !== undefined;
}