diff --git a/front/src/Components/ActionsMenu/ActionsMenu.svelte b/front/src/Components/ActionsMenu/ActionsMenu.svelte new file mode 100644 index 00000000..d660a570 --- /dev/null +++ b/front/src/Components/ActionsMenu/ActionsMenu.svelte @@ -0,0 +1,99 @@ + + + + +{#if actionsMenuData} +
+ +

{actionsMenuData.playerName}

+
+ {#each [...actionsMenuData.actions] as { actionName, callback }} + + {/each} +
+
+{/if} + + diff --git a/front/src/Components/FollowMenu/FollowMenu.svelte b/front/src/Components/FollowMenu/FollowMenu.svelte index 0a0f5b68..1dee7bb5 100644 --- a/front/src/Components/FollowMenu/FollowMenu.svelte +++ b/front/src/Components/FollowMenu/FollowMenu.svelte @@ -7,7 +7,7 @@ function name(userId: number): string { const user = gameScene.MapPlayersByKey.get(userId); - return user ? user.PlayerValue : ""; + return user ? user.playerName : ""; } function acceptFollowRequest() { diff --git a/front/src/Components/MainLayout.svelte b/front/src/Components/MainLayout.svelte index cf273e50..54fa9d3b 100644 --- a/front/src/Components/MainLayout.svelte +++ b/front/src/Components/MainLayout.svelte @@ -36,6 +36,8 @@ import LimitRoomModal from "./Modal/LimitRoomModal.svelte"; import ShareLinkMapModal from "./Modal/ShareLinkMapModal.svelte"; import { LayoutMode } from "../WebRtc/LayoutManager"; + import { actionsMenuStore } from "../Stores/ActionsMenuStore"; + import ActionsMenu from "./ActionsMenu/ActionsMenu.svelte"; let mainLayout: HTMLDivElement; @@ -106,6 +108,10 @@ {/if} + {#if $actionsMenuStore} + + {/if} + {#if $requestVisitCardsStore} {/if} diff --git a/front/src/Phaser/Entity/Character.ts b/front/src/Phaser/Entity/Character.ts index eff24259..99a97562 100644 --- a/front/src/Phaser/Entity/Character.ts +++ b/front/src/Phaser/Entity/Character.ts @@ -15,6 +15,7 @@ import { TexturesHelper } from "../Helpers/TexturesHelper"; import type { PictureStore } from "../../Stores/PictureStore"; import { Unsubscriber, Writable, writable } from "svelte/store"; import { createColorStore } from "../../Stores/OutlineColorStore"; +import type { OutlineableInterface } from "../Game/OutlineableInterface"; import type CancelablePromise from "cancelable-promise"; const playerNameY = -25; @@ -29,14 +30,15 @@ interface AnimationData { const interactiveRadius = 35; -export abstract class Character extends Container { +export abstract class Character extends Container implements OutlineableInterface { private bubble: SpeechBubble | null = null; - private readonly playerName: Text; - public PlayerValue: string; + private readonly playerNameText: Text; + public playerName: string; public sprites: Map; protected lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down; //private teleportation: Sprite; private invisible: boolean; + private clickable: boolean; public companion?: Companion; private emote: Phaser.GameObjects.Text | null = null; private emoteTween: Phaser.Tweens.Tween | null = null; @@ -61,8 +63,9 @@ export abstract class Character extends Container { ) { super(scene, x, y /*, texture, frame*/); this.scene = scene; - this.PlayerValue = name; + this.playerName = name; this.invisible = true; + this.clickable = false; this.sprites = new Map(); this._pictureStore = writable(undefined); @@ -88,7 +91,7 @@ export abstract class Character extends Container { this.texturePromise = undefined; }); - this.playerName = new Text(scene, 0, playerNameY, name, { + this.playerNameText = new Text(scene, 0, playerNameY, name, { fontFamily: '"Press Start 2P"', fontSize: "8px", strokeThickness: 2, @@ -99,30 +102,17 @@ export abstract class Character extends Container { fontSize: 35, }, }); - this.playerName.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX); - this.add(this.playerName); + this.playerNameText.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX); + this.add(this.playerNameText); - if (isClickable) { - this.setInteractive({ - hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius), - hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method - useHandCursor: true, - }); - - this.on("pointerover", () => { - this.outlineColorStore.pointerOver(); - }); - this.on("pointerout", () => { - this.outlineColorStore.pointerOut(); - }); - } + this.setClickable(isClickable); this.outlineColorStoreUnsubscribe = this.outlineColorStore.subscribe((color) => { if (color === undefined) { - this.getOutlinePlugin()?.remove(this.playerName); + this.getOutlinePlugin()?.remove(this.playerNameText); } else { - this.getOutlinePlugin()?.remove(this.playerName); - this.getOutlinePlugin()?.add(this.playerName, { + this.getOutlinePlugin()?.remove(this.playerNameText); + this.getOutlinePlugin()?.add(this.playerNameText, { thickness: 2, outlineColor: color, }); @@ -145,6 +135,34 @@ export abstract class Character extends Container { } } + public setClickable(clickable: boolean = true): void { + if (this.clickable === clickable) { + return; + } + this.clickable = clickable; + if (clickable) { + this.setInteractive({ + hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius), + hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method + useHandCursor: true, + }); + return; + } + this.disableInteractive(); + } + + public isClickable() { + return this.clickable; + } + + public getPosition(): { x: number; y: number } { + return { x: this.x, y: this.y }; + } + + public getObjectToOutline(): Phaser.GameObjects.GameObject { + return this.playerNameText; + } + private async getSnapshot(): Promise { const sprites = Array.from(this.sprites.values()).map((sprite) => { return { sprite, frame: 1 }; @@ -411,18 +429,42 @@ export abstract class Character extends Container { private destroyEmote() { this.emote?.destroy(); this.emote = null; - this.playerName.setVisible(true); + this.playerNameText.setVisible(true); } public get pictureStore(): PictureStore { return this._pictureStore; } - public setOutlineColor(color: number): void { - this.outlineColorStore.setColor(color); + public setFollowOutlineColor(color: number): void { + this.outlineColorStore.setFollowColor(color); } - public removeOutlineColor(): void { - this.outlineColorStore.removeColor(); + public removeFollowOutlineColor(): void { + this.outlineColorStore.removeFollowColor(); + } + + public setApiOutlineColor(color: number): void { + this.outlineColorStore.setApiColor(color); + } + + public removeApiOutlineColor(): void { + this.outlineColorStore.removeApiColor(); + } + + public pointerOverOutline(): void { + this.outlineColorStore.pointerOver(); + } + + public pointerOutOutline(): void { + this.outlineColorStore.pointerOut(); + } + + public characterCloseByOutline(): void { + this.outlineColorStore.characterCloseBy(); + } + + public characterFarAwayOutline(): void { + this.outlineColorStore.characterFarAway(); } } diff --git a/front/src/Phaser/Entity/RemotePlayer.ts b/front/src/Phaser/Entity/RemotePlayer.ts index d8bb5388..df496896 100644 --- a/front/src/Phaser/Entity/RemotePlayer.ts +++ b/front/src/Phaser/Entity/RemotePlayer.ts @@ -1,16 +1,24 @@ +import { requestVisitCardsStore } from "../../Stores/GameStore"; +import { ActionsMenuData, actionsMenuStore } from "../../Stores/ActionsMenuStore"; +import { Character } from "../Entity/Character"; import type { GameScene } from "../Game/GameScene"; import type { PointInterface } from "../../Connexion/ConnexionModels"; -import { Character } from "../Entity/Character"; import type { PlayerAnimationDirections } from "../Player/Animation"; -import { requestVisitCardsStore } from "../../Stores/GameStore"; +import type { Unsubscriber } from "svelte/store"; +import type { ActivatableInterface } from "../Game/ActivatableInterface"; import type CancelablePromise from "cancelable-promise"; /** * Class representing the sprite of a remote player (a player that plays on another computer) */ -export class RemotePlayer extends Character { - userId: number; +export class RemotePlayer extends Character implements ActivatableInterface { + public userId: number; + public readonly activationRadius: number; + + private registeredActions: { actionName: string; callback: Function }[]; private visitCardUrl: string | null; + private isActionsMenuInitialized: boolean = false; + private actionsMenuStoreUnsubscriber: Unsubscriber; constructor( userId: number, @@ -23,34 +31,26 @@ export class RemotePlayer extends Character { moving: boolean, visitCardUrl: string | null, companion: string | null, - companionTexturePromise?: Promise + companionTexturePromise?: Promise, + activationRadius?: number ) { - super( - Scene, - x, - y, - texturesPromise, - name, - direction, - moving, - 1, - !!visitCardUrl, - companion, - companionTexturePromise - ); + super(Scene, x, y, texturesPromise, name, direction, moving, 1, true, companion, companionTexturePromise); //set data this.userId = userId; + this.registeredActions = []; + this.registerDefaultActionsMenuActions(); + this.setClickable(this.registeredActions.length > 0); + this.activationRadius = activationRadius ?? 96; this.visitCardUrl = visitCardUrl; - - this.on("pointerdown", (event: Phaser.Input.Pointer) => { - if (event.downElement.nodeName === "CANVAS") { - requestVisitCardsStore.set(this.visitCardUrl); - } + this.actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value: ActionsMenuData | undefined) => { + this.isActionsMenuInitialized = value ? true : false; }); + + this.bindEventHandlers(); } - updatePosition(position: PointInterface): void { + public updatePosition(position: PointInterface): void { this.playAnimation(position.direction as PlayerAnimationDirections, position.moving); this.setX(position.x); this.setY(position.y); @@ -61,4 +61,66 @@ export class RemotePlayer extends Character { this.companion.setTarget(position.x, position.y, position.direction as PlayerAnimationDirections); } } + + public registerActionsMenuAction(action: { actionName: string; callback: Function }): void { + this.registeredActions.push(action); + this.updateIsClickable(); + } + + public unregisterActionsMenuAction(actionName: string) { + const index = this.registeredActions.findIndex((action) => action.actionName === actionName); + if (index !== -1) { + this.registeredActions.splice(index, 1); + } + this.updateIsClickable(); + } + + public activate(): void { + this.toggleActionsMenu(); + } + + public destroy(): void { + this.actionsMenuStoreUnsubscriber(); + actionsMenuStore.clear(); + super.destroy(); + } + + public isActivatable(): boolean { + return this.isClickable(); + } + + private updateIsClickable(): void { + this.setClickable(this.registeredActions.length > 0); + } + + private toggleActionsMenu(): void { + if (this.isActionsMenuInitialized) { + actionsMenuStore.clear(); + return; + } + actionsMenuStore.initialize(this.playerName); + for (const action of this.registeredActions) { + actionsMenuStore.addAction(action.actionName, action.callback); + } + } + + private registerDefaultActionsMenuActions(): void { + if (this.visitCardUrl) { + this.registeredActions.push({ + actionName: "Visiting Card", + callback: () => { + requestVisitCardsStore.set(this.visitCardUrl); + actionsMenuStore.clear(); + }, + }); + } + } + + private bindEventHandlers(): void { + this.on(Phaser.Input.Events.POINTER_DOWN, (event: Phaser.Input.Pointer) => { + if (event.downElement.nodeName === "CANVAS") { + this.toggleActionsMenu(); + } + }); + } } diff --git a/front/src/Phaser/Game/ActivatableInterface.ts b/front/src/Phaser/Game/ActivatableInterface.ts new file mode 100644 index 00000000..809a09b6 --- /dev/null +++ b/front/src/Phaser/Game/ActivatableInterface.ts @@ -0,0 +1,6 @@ +export interface ActivatableInterface { + readonly activationRadius: number; + isActivatable: () => boolean; + activate: () => void; + getPosition: () => { x: number; y: number }; +} diff --git a/front/src/Phaser/Game/ActivatablesManager.ts b/front/src/Phaser/Game/ActivatablesManager.ts new file mode 100644 index 00000000..60e967d9 --- /dev/null +++ b/front/src/Phaser/Game/ActivatablesManager.ts @@ -0,0 +1,93 @@ +import { isOutlineable } from "../../Utils/CustomTypeGuards"; +import { MathUtils } from "../../Utils/MathUtils"; +import type { Player } from "../Player/Player"; +import type { ActivatableInterface } from "./ActivatableInterface"; + +export class ActivatablesManager { + // The item that can be selected by pressing the space key. + private selectedActivatableObjectByDistance?: ActivatableInterface; + private selectedActivatableObjectByPointer?: ActivatableInterface; + private activatableObjectsDistances: Map = new Map(); + + private currentPlayer: Player; + + constructor(currentPlayer: Player) { + this.currentPlayer = currentPlayer; + } + + public handlePointerOverActivatableObject(object: ActivatableInterface): void { + if (this.selectedActivatableObjectByPointer === object) { + return; + } + if (isOutlineable(this.selectedActivatableObjectByDistance)) { + this.selectedActivatableObjectByDistance?.characterFarAwayOutline(); + } + if (isOutlineable(this.selectedActivatableObjectByPointer)) { + this.selectedActivatableObjectByPointer?.pointerOutOutline(); + } + this.selectedActivatableObjectByPointer = object; + if (isOutlineable(this.selectedActivatableObjectByPointer)) { + this.selectedActivatableObjectByPointer?.pointerOverOutline(); + } + } + + public handlePointerOutActivatableObject(): void { + if (isOutlineable(this.selectedActivatableObjectByPointer)) { + this.selectedActivatableObjectByPointer?.pointerOutOutline(); + } + this.selectedActivatableObjectByPointer = undefined; + if (isOutlineable(this.selectedActivatableObjectByDistance)) { + this.selectedActivatableObjectByDistance?.characterCloseByOutline(); + } + } + + public getSelectedActivatableObject(): ActivatableInterface | undefined { + return this.selectedActivatableObjectByPointer ?? this.selectedActivatableObjectByDistance; + } + + public deduceSelectedActivatableObjectByDistance(): void { + const newNearestObject = this.findNearestActivatableObject(); + if (this.selectedActivatableObjectByDistance === newNearestObject) { + return; + } + // update value but do not change the outline + if (this.selectedActivatableObjectByPointer) { + this.selectedActivatableObjectByDistance = newNearestObject; + return; + } + if (isOutlineable(this.selectedActivatableObjectByDistance)) { + this.selectedActivatableObjectByDistance?.characterFarAwayOutline(); + } + this.selectedActivatableObjectByDistance = newNearestObject; + if (isOutlineable(this.selectedActivatableObjectByDistance)) { + this.selectedActivatableObjectByDistance?.characterCloseByOutline(); + } + } + + private findNearestActivatableObject(): ActivatableInterface | undefined { + let shortestDistance: number = Infinity; + let closestObject: ActivatableInterface | undefined = undefined; + + for (const [object, distance] of this.activatableObjectsDistances.entries()) { + if (object.isActivatable() && object.activationRadius > distance && shortestDistance > distance) { + shortestDistance = distance; + closestObject = object; + } + } + return closestObject; + } + public updateActivatableObjectsDistances(objects: ActivatableInterface[]): void { + const currentPlayerPos = this.currentPlayer.getPosition(); + for (const object of objects) { + const distance = MathUtils.distanceBetween(currentPlayerPos, object.getPosition()); + this.activatableObjectsDistances.set(object, distance); + } + } + + public updateDistanceForSingleActivatableObject(object: ActivatableInterface): void { + this.activatableObjectsDistances.set( + object, + MathUtils.distanceBetween(this.currentPlayer.getPosition(), object.getPosition()) + ); + } +} diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index e7c4108f..aa55fa37 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -12,7 +12,7 @@ import { UserInputManager } from "../UserInput/UserInputManager"; import { gameManager } from "./GameManager"; import { touchScreenManager } from "../../Touch/TouchScreenManager"; import { PinchManager } from "../UserInput/PinchManager"; -import { waScaleManager, WaScaleManagerEvent } from "../Services/WaScaleManager"; +import { waScaleManager } from "../Services/WaScaleManager"; import { EmoteManager } from "./EmoteManager"; import { soundManager } from "./SoundManager"; import { SharedVariablesManager } from "./SharedVariablesManager"; @@ -49,6 +49,7 @@ import { GameMapPropertiesListener } from "./GameMapPropertiesListener"; import { analyticsClient } from "../../Administration/AnalyticsClient"; import { GameMapProperties } from "./GameMapProperties"; import { PathfindingManager } from "../../Utils/PathfindingManager"; +import { ActivatablesManager } from "./ActivatablesManager"; import type { GroupCreatedUpdatedMessageInterface, MessageUserMovedInterface, @@ -89,7 +90,6 @@ import { deepCopy } from "deep-copy-ts"; import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR; import { MapStore } from "../../Stores/Utils/MapStore"; import { followUsersColorStore } from "../../Stores/FollowStore"; -import Camera = Phaser.Cameras.Scene2D.Camera; import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler"; import { locale, LL } from "../../i18n/i18n-svelte"; import { i18nJson } from "../../i18n/locales"; @@ -190,8 +190,6 @@ export class GameScene extends DirtyScene { private gameMap!: GameMap; private actionableItems: Map = new Map(); - // The item that can be selected by pressing the space key. - private outlinedItem: ActionableItem | null = null; public userInputManager!: UserInputManager; private isReconnecting: boolean | undefined = undefined; private playerName!: string; @@ -205,6 +203,7 @@ export class GameScene extends DirtyScene { private emoteManager!: EmoteManager; private cameraManager!: CameraManager; private pathfindingManager!: PathfindingManager; + private activatablesManager!: ActivatablesManager; private preloading: boolean = true; private startPositionCalculator!: StartPositionCalculator; private sharedVariablesManager!: SharedVariablesManager; @@ -594,6 +593,14 @@ export class GameScene extends DirtyScene { waScaleManager ); + this.pathfindingManager = new PathfindingManager( + this, + this.gameMap.getCollisionsGrid(), + this.gameMap.getTileDimensions() + ); + + this.activatablesManager = new ActivatablesManager(this.CurrentPlayer); + biggestAvailableAreaStore.recompute(); this.cameraManager.startFollowPlayer(this.CurrentPlayer); @@ -675,10 +682,10 @@ export class GameScene extends DirtyScene { this.followUsersColorStoreUnsubscribe = followUsersColorStore.subscribe((color) => { if (color !== undefined) { - this.CurrentPlayer.setOutlineColor(color); + this.CurrentPlayer.setFollowOutlineColor(color); this.connection?.emitPlayerOutlineColor(color); } else { - this.CurrentPlayer.removeOutlineColor(); + this.CurrentPlayer.removeFollowOutlineColor(); this.connection?.emitPlayerOutlineColor(null); } }); @@ -695,10 +702,6 @@ export class GameScene extends DirtyScene { ); } - public activateOutlinedItem(): void { - this.outlinedItem?.activate(); - } - /** * Initializes the connection to Pusher. */ @@ -821,11 +824,8 @@ export class GameScene extends DirtyScene { this.simplePeer = new SimplePeer(this.connection); userMessageManager.setReceiveBanListener(this.bannedUser.bind(this)); - //listen event to share position of user - this.CurrentPlayer.on(hasMovedEventName, this.pushPlayerPosition.bind(this)); - this.CurrentPlayer.on(hasMovedEventName, this.outlineItem.bind(this)); this.CurrentPlayer.on(hasMovedEventName, (event: HasPlayerMovedEvent) => { - this.gameMap.setPosition(event.x, event.y); + this.handleCurrentPlayerHasMovedEvent(event); }); // Set up variables manager @@ -1488,12 +1488,12 @@ export class GameScene extends DirtyScene { const green = normalizeColor(message.green); const blue = normalizeColor(message.blue); const color = (red << 16) | (green << 8) | blue; - this.CurrentPlayer.setOutlineColor(color); + this.CurrentPlayer.setApiOutlineColor(color); this.connection?.emitPlayerOutlineColor(color); }); iframeListener.registerAnswerer("removePlayerOutline", (message) => { - this.CurrentPlayer.removeOutlineColor(); + this.CurrentPlayer.removeApiOutlineColor(); this.connection?.emitPlayerOutlineColor(null); }); @@ -1726,7 +1726,18 @@ export class GameScene extends DirtyScene { } } - createCollisionWithPlayer() { + private handleCurrentPlayerHasMovedEvent(event: HasPlayerMovedEvent): void { + //listen event to share position of user + this.pushPlayerPosition(event); + this.gameMap.setPosition(event.x, event.y); + this.activatablesManager.updateActivatableObjectsDistances([ + ...Array.from(this.MapPlayersByKey.values()), + ...this.actionableItems.values(), + ]); + this.activatablesManager.deduceSelectedActivatableObjectByDistance(); + } + + private createCollisionWithPlayer() { //add collision layer for (const phaserLayer of this.gameMap.phaserLayers) { this.physics.add.collider(this.CurrentPlayer, phaserLayer, (object1: GameObject, object2: GameObject) => { @@ -1745,7 +1756,7 @@ export class GameScene extends DirtyScene { } } - createCurrentPlayer() { + private createCurrentPlayer() { //TODO create animation moving between exit and start const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.characterLayers); try { @@ -1760,7 +1771,7 @@ export class GameScene extends DirtyScene { this.companion, this.companion !== null ? lazyLoadCompanionResource(this.load, this.companion) : undefined ); - this.CurrentPlayer.on("pointerdown", (pointer: Phaser.Input.Pointer) => { + this.CurrentPlayer.on(Phaser.Input.Events.POINTER_DOWN, (pointer: Phaser.Input.Pointer) => { if (pointer.wasTouch && (pointer.event as TouchEvent).touches.length > 1) { return; //we don't want the menu to open when pinching on a touch screen. } @@ -1803,7 +1814,7 @@ export class GameScene extends DirtyScene { this.createCollisionWithPlayer(); } - pushPlayerPosition(event: HasPlayerMovedEvent) { + private pushPlayerPosition(event: HasPlayerMovedEvent) { if (this.lastMoveEventSent === event) { return; } @@ -1829,49 +1840,6 @@ export class GameScene extends DirtyScene { // Otherwise, do nothing. } - /** - * Finds the correct item to outline and outline it (if there is an item to be outlined) - * @param event - */ - private outlineItem(event: HasPlayerMovedEvent): void { - let x = event.x; - let y = event.y; - switch (event.direction) { - case PlayerAnimationDirections.Up: - y -= 32; - break; - case PlayerAnimationDirections.Down: - y += 32; - break; - case PlayerAnimationDirections.Left: - x -= 32; - break; - case PlayerAnimationDirections.Right: - x += 32; - break; - default: - throw new Error('Unexpected direction "' + event.direction + '"'); - } - - let shortestDistance: number = Infinity; - let selectedItem: ActionableItem | null = null; - for (const item of this.actionableItems.values()) { - const distance = item.actionableDistance(x, y); - if (distance !== null && distance < shortestDistance) { - shortestDistance = distance; - selectedItem = item; - } - } - - if (this.outlinedItem === selectedItem) { - return; - } - - this.outlinedItem?.notSelectable(); - this.outlinedItem = selectedItem; - this.outlinedItem?.selectable(); - } - private doPushPlayerPosition(event: HasPlayerMovedEvent): void { this.lastMoveEventSent = event; this.lastSentTick = this.currentTick; @@ -1889,7 +1857,7 @@ export class GameScene extends DirtyScene { * @param time * @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate. */ - update(time: number, delta: number): void { + public update(time: number, delta: number): void { this.dirty = false; this.currentTick = time; this.CurrentPlayer.moveUser(delta, this.userInputManager.getEventListForGameTick()); @@ -1908,9 +1876,15 @@ export class GameScene extends DirtyScene { case "RemovePlayerEvent": this.doRemovePlayer(event.userId); break; - case "UserMovedEvent": + case "UserMovedEvent": { this.doUpdatePlayerPosition(event.event); + const remotePlayer = this.MapPlayersByKey.get(event.event.userId); + if (remotePlayer) { + this.activatablesManager.updateDistanceForSingleActivatableObject(remotePlayer); + this.activatablesManager.deduceSelectedActivatableObjectByDistance(); + } break; + } case "GroupCreatedUpdatedEvent": this.doShareGroupPosition(event.event); break; @@ -1997,11 +1971,21 @@ export class GameScene extends DirtyScene { addPlayerData.companion !== null ? lazyLoadCompanionResource(this.load, addPlayerData.companion) : undefined ); if (addPlayerData.outlineColor !== undefined) { - player.setOutlineColor(addPlayerData.outlineColor); + player.setApiOutlineColor(addPlayerData.outlineColor); } this.MapPlayers.add(player); this.MapPlayersByKey.set(player.userId, player); player.updatePosition(addPlayerData.position); + + player.on(Phaser.Input.Events.POINTER_OVER, () => { + this.activatablesManager.handlePointerOverActivatableObject(player); + this.markDirty(); + }); + + player.on(Phaser.Input.Events.POINTER_OUT, () => { + this.activatablesManager.handlePointerOutActivatableObject(); + this.markDirty(); + }); } /** @@ -2031,7 +2015,7 @@ export class GameScene extends DirtyScene { this.playersPositionInterpolator.removePlayer(userId); } - public updatePlayerPosition(message: MessageUserMovedInterface): void { + private updatePlayerPosition(message: MessageUserMovedInterface): void { this.pendingEvents.enqueue({ type: "UserMovedEvent", event: message, @@ -2061,7 +2045,7 @@ export class GameScene extends DirtyScene { this.playersPositionInterpolator.updatePlayerPosition(player.userId, playerMovement); } - public shareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) { + private shareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) { this.pendingEvents.enqueue({ type: "GroupCreatedUpdatedEvent", event: groupPositionMessage, @@ -2113,9 +2097,9 @@ export class GameScene extends DirtyScene { return; } if (message.removeOutlineColor) { - character.removeOutlineColor(); + character.removeApiOutlineColor(); } else { - character.setOutlineColor(message.outlineColor); + character.setApiOutlineColor(message.outlineColor); } } @@ -2277,4 +2261,8 @@ export class GameScene extends DirtyScene { public getPathfindingManager(): PathfindingManager { return this.pathfindingManager; } + + public getActivatablesManager(): ActivatablesManager { + return this.activatablesManager; + } } diff --git a/front/src/Phaser/Game/OutlineableInterface.ts b/front/src/Phaser/Game/OutlineableInterface.ts new file mode 100644 index 00000000..bee560cc --- /dev/null +++ b/front/src/Phaser/Game/OutlineableInterface.ts @@ -0,0 +1,10 @@ +export interface OutlineableInterface { + setFollowOutlineColor(color: number): void; + removeFollowOutlineColor(): void; + setApiOutlineColor(color: number): void; + removeApiOutlineColor(): void; + pointerOverOutline(): void; + pointerOutOutline(): void; + characterCloseByOutline(): void; + characterFarAwayOutline(): void; +} diff --git a/front/src/Phaser/Items/ActionableItem.ts b/front/src/Phaser/Items/ActionableItem.ts index 44b633ed..ff85e232 100644 --- a/front/src/Phaser/Items/ActionableItem.ts +++ b/front/src/Phaser/Items/ActionableItem.ts @@ -5,10 +5,11 @@ import Sprite = Phaser.GameObjects.Sprite; import type { GameScene } from "../Game/GameScene"; import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js"; +import type { ActivatableInterface } from "../Game/ActivatableInterface"; type EventCallback = (state: unknown, parameters: unknown) => void; -export class ActionableItem { +export class ActionableItem implements ActivatableInterface { private readonly activationRadiusSquared: number; private isSelectable: boolean = false; private callbacks: Map> = new Map>(); @@ -17,7 +18,7 @@ export class ActionableItem { private id: number, private sprite: Sprite, private eventHandler: GameScene, - private activationRadius: number, + public readonly activationRadius: number, private onActivateCallback: (item: ActionableItem) => void ) { this.activationRadiusSquared = activationRadius * activationRadius; @@ -40,6 +41,10 @@ export class ActionableItem { } } + public getPosition(): { x: number; y: number } { + return { x: this.sprite.x, y: this.sprite.y }; + } + /** * Show the outline of the sprite. */ @@ -70,9 +75,10 @@ export class ActionableItem { return this.sprite.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined; } - /** - * Triggered when the "space" key is pressed and the object is in range of being activated. - */ + public isActivatable(): boolean { + return this.isSelectable; + } + public activate(): void { this.onActivateCallback(this); } diff --git a/front/src/Phaser/UserInput/GameSceneUserInputHandler.ts b/front/src/Phaser/UserInput/GameSceneUserInputHandler.ts index 641b3e79..51b6572a 100644 --- a/front/src/Phaser/UserInput/GameSceneUserInputHandler.ts +++ b/front/src/Phaser/UserInput/GameSceneUserInputHandler.ts @@ -1,3 +1,6 @@ +import { Player } from "../Player/Player"; +import { RemotePlayer } from "../Entity/RemotePlayer"; + import type { UserInputHandlerInterface } from "../../Interfaces/UserInputHandlerInterface"; import type { GameScene } from "../Game/GameScene"; @@ -27,6 +30,12 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface { return; } + for (const object of gameObjects) { + if (object instanceof Player || object instanceof RemotePlayer) { + return; + } + } + if ( this.lastTime > 0 && pointer.time - this.lastTime < 500 && @@ -46,7 +55,7 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface { .then((path) => { // Remove first step as it is for the tile we are currently standing on path.shift(); - this.gameScene.CurrentPlayer.setPathToFollow(path).catch((reason) => {}); + this.gameScene.CurrentPlayer.setPathToFollow(path).catch((reason) => { }); }) .catch((reason) => { console.warn(reason); @@ -58,10 +67,13 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface { this.lastY = pointer.y; } - public handlePointerDownEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {} + public handlePointerDownEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void { } public handleSpaceKeyUpEvent(event: Event): Event { - this.gameScene.activateOutlinedItem(); + const activatable = this.gameScene.getActivatablesManager().getSelectedActivatableObject(); + if (activatable && activatable.isActivatable()) { + activatable.activate(); + } return event; } } diff --git a/front/src/Stores/ActionsMenuStore.ts b/front/src/Stores/ActionsMenuStore.ts new file mode 100644 index 00000000..f891dad8 --- /dev/null +++ b/front/src/Stores/ActionsMenuStore.ts @@ -0,0 +1,43 @@ +import { writable } from "svelte/store"; + +export interface ActionsMenuData { + playerName: string; + actions: { actionName: string; callback: Function }[]; +} + +function createActionsMenuStore() { + const { subscribe, update, set } = writable(undefined); + + return { + subscribe, + initialize: (playerName: string) => { + set({ + playerName, + actions: [], + }); + }, + addAction: (actionName: string, callback: Function) => { + update((data) => { + data?.actions.push({ actionName, callback }); + return data; + }); + }, + removeAction: (actionName: string) => { + update((data) => { + const actionIndex = data?.actions.findIndex((action) => action.actionName === actionName); + if (actionIndex !== undefined && actionIndex != -1) { + data?.actions.splice(actionIndex, 1); + } + return data; + }); + }, + /** + * Hides menu + */ + clear: () => { + set(undefined); + }, + }; +} + +export const actionsMenuStore = createActionsMenuStore(); diff --git a/front/src/Stores/OutlineColorStore.ts b/front/src/Stores/OutlineColorStore.ts index 1618eebc..a35cc9c9 100644 --- a/front/src/Stores/OutlineColorStore.ts +++ b/front/src/Stores/OutlineColorStore.ts @@ -3,14 +3,17 @@ import { writable } from "svelte/store"; export function createColorStore() { const { subscribe, set } = writable(undefined); - let color: number | undefined = undefined; - let focused: boolean = false; + let followColor: number | undefined = undefined; + let apiColor: number | undefined = undefined; + + let pointedByPointer: boolean = false; + let pointedByCharacter: boolean = false; const updateColor = () => { - if (focused) { + if (pointedByPointer || pointedByCharacter) { set(0xffff00); } else { - set(color); + set(followColor ?? apiColor); } }; @@ -18,22 +21,42 @@ export function createColorStore() { subscribe, pointerOver() { - focused = true; + pointedByPointer = true; updateColor(); }, pointerOut() { - focused = false; + pointedByPointer = false; updateColor(); }, - setColor(newColor: number) { - color = newColor; + characterCloseBy() { + pointedByCharacter = true; updateColor(); }, - removeColor() { - color = undefined; + characterFarAway() { + pointedByCharacter = false; + updateColor(); + }, + + setFollowColor(newColor: number) { + followColor = newColor; + updateColor(); + }, + + removeFollowColor() { + followColor = undefined; + updateColor(); + }, + + setApiColor(newColor: number) { + apiColor = newColor; + updateColor(); + }, + + removeApiColor() { + apiColor = undefined; updateColor(); }, }; diff --git a/front/src/Utils/CustomTypeGuards.ts b/front/src/Utils/CustomTypeGuards.ts new file mode 100644 index 00000000..f2bdb0f9 --- /dev/null +++ b/front/src/Utils/CustomTypeGuards.ts @@ -0,0 +1,5 @@ +import type { OutlineableInterface } from "../Phaser/Game/OutlineableInterface"; + +export function isOutlineable(object: unknown): object is OutlineableInterface { + return (object as OutlineableInterface)?.pointerOverOutline !== undefined; +}