crispy pixels
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@@ -126,7 +126,7 @@ export class CustomizeScene extends AbstractCharacterScene {
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},
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},
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spacing: 5,
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spacing: 5,
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debug: {
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debug: {
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showDraggableSpace: true,
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showDraggableSpace: false,
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},
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},
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});
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});
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this.bodyPartsDraggableGridForeground = this.add.graphics();
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this.bodyPartsDraggableGridForeground = this.add.graphics();
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@@ -187,8 +187,8 @@ export class CustomizeScene extends AbstractCharacterScene {
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}
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}
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private drawGridBackground(gridPosition: { x: number; y: number }): void {
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private drawGridBackground(gridPosition: { x: number; y: number }): void {
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const gridBackgroundWidth = 500;
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const gridBackgroundWidth = innerWidth / waScaleManager.getActualZoom();
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const gridBackgroundHeight = 170;
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const gridBackgroundHeight = 130;
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this.bodyPartsDraggableGridBackground.clear();
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this.bodyPartsDraggableGridBackground.clear();
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this.bodyPartsDraggableGridBackground.fillStyle(0xf9f9f9);
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this.bodyPartsDraggableGridBackground.fillStyle(0xf9f9f9);
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this.bodyPartsDraggableGridBackground.fillRect(
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this.bodyPartsDraggableGridBackground.fillRect(
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@@ -200,8 +200,8 @@ export class CustomizeScene extends AbstractCharacterScene {
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}
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}
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private drawGridForeground(gridPosition: { x: number; y: number }): void {
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private drawGridForeground(gridPosition: { x: number; y: number }): void {
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const gridBackgroundWidth = 500;
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const gridBackgroundWidth = innerWidth / waScaleManager.getActualZoom();
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const gridBackgroundHeight = 170;
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const gridBackgroundHeight = 130;
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this.bodyPartsDraggableGridForeground.clear();
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this.bodyPartsDraggableGridForeground.clear();
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this.bodyPartsDraggableGridForeground.lineStyle(2, 0xadafbc);
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this.bodyPartsDraggableGridForeground.lineStyle(2, 0xadafbc);
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this.bodyPartsDraggableGridForeground.strokeRect(
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this.bodyPartsDraggableGridForeground.strokeRect(
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@@ -285,7 +285,7 @@ export class CustomizeScene extends AbstractCharacterScene {
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private handleBodyPartsDraggableGridOnResize(): void {
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private handleBodyPartsDraggableGridOnResize(): void {
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const gridHeight = 125;
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const gridHeight = 125;
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const gridWidth = (innerWidth * (this.isVertical ? 1 : 0.8)) / waScaleManager.getActualZoom();
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const gridWidth = innerWidth / waScaleManager.getActualZoom();
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const gridPos = {
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const gridPos = {
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x: this.cameras.main.worldView.x + this.cameras.main.width / 2,
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x: this.cameras.main.worldView.x + this.cameras.main.width / 2,
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y: this.cameras.main.worldView.y + this.cameras.main.height - gridHeight * 0.5,
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y: this.cameras.main.worldView.y + this.cameras.main.height - gridHeight * 0.5,
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